Player Matchup

Anubis
Anubis
A N x M A L I E
Anubis
Level 69
God Stats
3W - 0L
1,725 SR
Queue Stats
83W - 80L
1,526 Elo+
Solo
Amaterasu
Amaterasu
Cee Dee eLL
Amaterasu
Level 142
God Stats
1W - 2L
1,316 SR
Queue Stats
260W - 274L
1,446 Elo+
Solo
Fenrir
Fenrir
WashedWorld5
Fenrir
Level 89
God Stats
10W - 6L
1,498 SR
Queue Stats
251W - 238L
1,508 Elo+
Solo
Sobek
Sobek
rey-pollete
Sobek
Level 123
God Stats
9W - 10L
1,541 SR
Queue Stats
503W - 476L
1,449 Elo+
Solo
Ullr
Ullr
v IFlaccus
Ullr
Level 125
God Stats
16W - 14L
1,666 SR
Queue Stats
54W - 37L
1,582 Elo+
Solo
Team Averages
Level 110
1,549 SR
1,502 Elo+

VS

Team Averages
Level 99
1,539 SR
1,452 Elo+
Janus
Janus
Call_me_Jacques
Janus
Level 127
God Stats
58W - 46L
1,580 SR
Queue Stats
847W - 821L
1,468 Elo+
Party 1
Cerberus
Cerberus
MrBalvabut
Cerberus
Level 75
God Stats
24W - 33L
1,502 SR
Queue Stats
297W - 291L
1,508 Elo+
Party 1
Chiron
Chiron
SydneyTupix
Chiron
Level 119
God Stats
37W - 33L
1,485 SR
Queue Stats
433W - 437L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
Zal1poN
Baron Samedi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,447 Elo+
Solo
Arachne
Arachne
kiko_matamoros11
Arachne
Level 59
God Stats
3W - 5L
1,630 SR
Queue Stats
13W - 27L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
8,379
599
6,792
5,802
3,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Cee Dee eLL
Amaterasu
13
2 / 2 / 1
7,408
529
4,012
10,038
6,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
14
4 / 2 / 2
7,708
551
3,363
6,401
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 2
7,167
512
1,483
8,819
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 0 / 5
7,417
530
5,672
2,916
996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,575
470
1,567
5,210
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
MrBalvabut
Cerberus
12
3 / 2 / 1
7,527
538
5,962
8,443
5,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
9
0 / 2 / 1
5,679
406
2,521
4,396
1,195
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Zal1poN
Baron Samedi
7
0 / 8 / 0
5,158
368
2,233
6,458
1,769
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 2 / 2
7,368
526
3,365
8,713
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
5
5
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
1
3
0
0.33
W
Amaterasu
Cee Dee eLL
Amaterasu
2
2
1
1.25
L
Cerberus
MrBalvabut
Cerberus
3
2
1
1.75
L
Chiron
0
2
1
0.25
W
Fenrir
4
2
2
2.5
L
Baron Samedi
Zal1poN
Baron Samedi
0
8
0
0
L
1
2
2
1
W
2
1
2
3
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,322
Damage
15,648
33,976
Taken
33,220
17,900
Mitigated
12,700
15,111
Healing
8,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,792
581
0
4,425
5,802
3,124
144
2,545
3,093
62,032
0
L
1,567
73
0
979
5,210
1,326
0
2,495
2,715
33,949
0
W
Amaterasu
Cee Dee eLL
Amaterasu
4,012
1,033
0
4,263
10,038
6,321
0
4,199
5,839
0
40,964
L
Cerberus
MrBalvabut
Cerberus
5,962
634
0
2,826
8,443
5,074
148
1,044
7,096
41,753
0
L
Chiron
2,521
106
145
1,170
4,396
1,195
0
857
3,533
0
26,584
W
Fenrir
3,363
566
0
2,515
6,401
2,101
24
1,557
4,844
0
46,860
L
Baron Samedi
Zal1poN
Baron Samedi
2,233
371
84
345
6,458
1,769
0
1,804
4,624
12,853
0
L
3,365
2,097
0
2,721
8,713
3,336
12
2,069
6,614
0
46,370
W
1,483
338
0
3,648
8,819
5,358
96
945
7,874
22,922
0
W
5,672
1,348
0
260
2,916
996
266
352
2,564
0
52,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,079
Gold Earned
32,307
449
Minions Killed
362
0
Camps Cleared
0
1,290,881
Distance Traveled
1,131,950
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,379
599
136
10
0
234,523
3
L
Janus
6,575
470
85
6
0
237,551
1
W
Amaterasu
7,408
529
85
6
0
266,643
0
L
Cerberus
7,527
538
95
7
0
228,544
2
L
Chiron
5,679
406
49
4
0
185,402
1
W
Fenrir
7,708
551
95
7
0
288,755
0
L
Baron Samedi
5,158
368
27
2
0
191,146
2
L
Arachne
7,368
526
106
8
0
289,307
4
W
Sobek
7,167
512
31
2
0
255,066
2
W
Ullr
7,417
530
102
7
0
245,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role