Player Matchup

Kukulkan
Kukulkan
Corentin62
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,749 Elo+
Party 1
Bellona
Bellona
DonAngus
Bellona
Level 19
God Stats
7W - 0L
2,054 SR
Queue Stats
43W - 39L
1,612 Elo+
Solo
Mercury
Mercury
MeGustaVerHentai
Mercury
Level 28
God Stats
5W - 0L
1,699 SR
Queue Stats
147W - 60L
1,731 Elo+
Solo
Ares
Ares
Neryo2
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,749 Elo+
Party 1
Skadi
Skadi
lavenderdsy
Skadi
Level 8
God Stats
2W - 2L
1,480 SR
Queue Stats
8W - 16L
1,642 Elo+
Solo
Team Averages
Level 13
1,647 SR
1,697 Elo+

VS

Team Averages
Level 21
1,517 SR
1,602 Elo+
Mercury
Mercury
N0Sk1llPl4y3r
Mercury
Level 8
God Stats
4W - 5L
1,547 SR
Queue Stats
44W - 43L
1,719 Elo+
Solo
Merlin
Merlin
PoroTheSquirrel
Merlin
Level 26
God Stats
22W - 22L
1,515 SR
Queue Stats
55W - 43L
1,510 Elo+
Party 2
King Arthur
King Arthur
Solstafur
King Arthur
Level 15
God Stats
11W - 12L
1,517 SR
Queue Stats
289W - 248L
1,710 Elo+
Solo
Aphrodite
Aphrodite
Vaske
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,603 Elo+
Party 2
Heimdallr
Heimdallr
mo1stfigo
Heimdallr
Level 28
God Stats
7W - 11L
1,504 SR
Queue Stats
523W - 529L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Corentin62
Kukulkan
15
6 / 0 / 4
9,168
655
4,848
6,819
3,101
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
DonAngus
Bellona
14
2 / 3 / 5
8,673
620
5,928
9,787
8,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
15 / 2 / 5
9,936
710
17,005
9,815
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Neryo2
Ares
10
0 / 3 / 10
6,741
482
5,604
10,915
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 3
6,600
471
4,085
7,050
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
4 / 5 / 2
7,788
556
4,929
10,714
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 7 / 1
7,142
510
4,721
8,678
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Solstafur
King Arthur
12
2 / 5 / 0
7,423
530
6,058
12,084
6,620
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Vaske
Aphrodite
9
0 / 4 / 5
5,662
404
3,930
7,886
2,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
mo1stfigo
Heimdallr
9
3 / 3 / 0
6,259
447
7,358
10,594
4,284
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
24
Kills
11
11
Deaths
24
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Corentin62
Kukulkan
6
0
4
8
W
Bellona
DonAngus
Bellona
2
3
5
1.5
W
15
2
5
8.75
L
Mercury
4
5
2
1
W
Ares
Neryo2
Ares
0
3
10
1.67
L
2
7
1
0.36
L
King Arthur
Solstafur
King Arthur
2
5
0
0.4
L
Aphrodite
Vaske
Aphrodite
0
4
5
0.63
W
1
3
3
0.83
L
Heimdallr
mo1stfigo
Heimdallr
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,470
Damage
26,996
44,386
Taken
49,956
25,250
Mitigated
20,562
10,272
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Corentin62
Kukulkan
4,848
1,286
99
3,070
6,819
3,101
1,738
1,034
5,681
63,566
0
W
Bellona
DonAngus
Bellona
5,928
1,544
0
2,304
9,787
8,499
0
949
8,750
333
44,112
W
17,005
9,890
0
2,383
9,815
4,493
0
1,818
7,799
0
68,710
L
Mercury
4,929
3,027
0
2,308
10,714
3,911
0
1,999
8,715
0
35,568
W
Ares
Neryo2
Ares
5,604
459
0
1,196
10,915
6,751
66
2,785
8,038
17,575
0
L
4,721
254
0
415
8,678
3,010
0
2,560
6,118
36,787
0
L
King Arthur
Solstafur
King Arthur
6,058
821
0
2,481
12,084
6,620
0
116
11,968
0
40,945
L
Aphrodite
Vaske
Aphrodite
3,930
1,035
3,536
3,532
7,886
2,737
0
1,623
6,263
12,242
0
W
4,085
1,845
0
1,220
7,050
2,406
658
1,583
5,467
0
32,126
L
Heimdallr
mo1stfigo
Heimdallr
7,358
4,524
0
972
10,594
4,284
451
4,469
6,125
0
33,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,118
Gold Earned
34,274
444
Minions Killed
310
0
Camps Cleared
0
1,503,844
Distance Traveled
1,323,018
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,168
655
145
10
0
285,624
4
W
Bellona
8,673
620
100
7
0
250,859
4
W
Mercury
9,936
710
114
8
0
328,329
6
L
Mercury
7,788
556
79
6
0
319,387
1
W
Ares
6,741
482
24
2
0
366,150
1
L
Merlin
7,142
510
74
5
0
238,024
2
L
King Arthur
7,423
530
79
6
0
270,257
2
L
Aphrodite
5,662
404
18
1
0
258,777
3
W
Skadi
6,600
471
61
4
0
272,882
2
L
Heimdallr
6,259
447
60
4
0
236,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role