Player Matchup

Hel
Hel
Gabbydoo
Hel
Level 6
God Stats
1W - 6L
1,190 SR
Queue Stats
1W - 8L
1,303 Elo+
Solo
Hou Yi
Hou Yi
PyroPR
Hou Yi
Level 16
God Stats
10W - 8L
1,495 SR
Queue Stats
165W - 135L
1,400 Elo+
Party 1
Chaac
Chaac
XxLucasXx14
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,172 Elo+
Party 1
Team Averages
Level 12
1,395 SR
1,292 Elo+

VS

Team Averages
Level 54
1,642 SR
1,318 Elo+
Agni
Agni
AceSeven76
Agni
Level 29
God Stats
2W - 0L
1,831 SR
Queue Stats
32W - 34L
1,427 Elo+
Solo
Hachiman
Hachiman
Pyro50
Hachiman
Level 82
God Stats
3W - 5L
1,575 SR
Queue Stats
19W - 25L
1,264 Elo+
Party 2
Bellona
Bellona
reaperslayer69
Bellona
Level 51
God Stats
13W - 8L
1,521 SR
Queue Stats
27W - 35L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,521
627
3,549
10,592
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
PyroPR
Hou Yi
12
2 / 3 / 1
7,664
639
4,244
9,770
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 3 / 0
6,411
534
1,423
6,360
3,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
8,759
730
6,316
3,027
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Pyro50
Hachiman
11
5 / 2 / 5
8,967
747
8,934
7,340
2,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 1 / 6
8,901
742
7,697
12,326
9,493
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
11
11
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
1
5
2
0.4
W
Hachiman
Pyro50
Hachiman
5
2
5
3.75
L
Hou Yi
PyroPR
Hou Yi
2
3
1
0.83
L
0
3
0
0
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,216
Damage
22,947
26,722
Taken
22,693
8,972
Mitigated
13,138
7,038
Healing
5,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,316
262
0
523
3,027
953
472
275
2,692
37,706
0
L
3,549
202
2,006
2,084
10,592
2,515
0
2,276
8,058
17,057
0
W
Hachiman
Pyro50
Hachiman
8,934
5,400
294
366
7,340
2,692
2,136
860
6,480
0
27,826
L
Hou Yi
PyroPR
Hou Yi
4,244
1,566
0
2,008
9,770
2,699
0
2,483
6,973
0
22,277
L
1,423
81
0
940
6,360
3,758
0
863
5,359
0
7,441
W
7,697
407
854
3,302
12,326
9,493
299
2,504
9,672
0
30,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,596
Gold Earned
26,627
60
Minions Killed
128
0
Camps Cleared
0
507,366
Distance Traveled
646,932
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,759
730
71
6
0
209,571
2
L
Hel
7,521
627
21
2
0
182,247
0
W
Hachiman
8,967
747
30
3
0
213,501
3
L
Hou Yi
7,664
639
31
3
0
180,078
2
L
Chaac
6,411
534
8
1
0
145,041
0
W
Bellona
8,901
742
27
2
0
223,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role