Player Matchup

Heimdallr
Heimdallr
Alex4910
Heimdallr
Level 126
God Stats
0W - 1L
1,302 SR
Queue Stats
159W - 133L
1,609 Elo+
Solo
Nemesis
Nemesis
BurnMacDaddy
Nemesis
Level 122
God Stats
16W - 14L
1,630 SR
Queue Stats
111W - 103L
1,620 Elo+
Solo
Agni
Agni
GETSKINNYY
Agni
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
229W - 214L
1,524 Elo+
Solo
Odin
Odin
JuanyDulce1
Odin
Level 129
God Stats
13W - 5L
1,744 SR
Queue Stats
664W - 613L
1,573 Elo+
Solo
Cerberus
Cerberus
SaKuRa213
Cerberus
Level 139
God Stats
1W - 1L
1,756 SR
Queue Stats
501W - 497L
1,575 Elo+
Solo
Team Averages
Level 133
1,586 SR
1,580 Elo+

VS

Team Averages
Level 117
1,466 SR
1,522 Elo+
Bacchus
Bacchus
A_Tspartans55
Bacchus
Level 123
God Stats
4W - 6L
1,312 SR
Queue Stats
302W - 280L
1,477 Elo+
Solo
Zeus
Zeus
AsahiDry
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
VnEsparza
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
WeirdoAva
Thoth
Level 119
God Stats
2W - 1L
1,517 SR
Queue Stats
60W - 57L
1,556 Elo+
Solo
Ymir
Ymir
dolodolo
Ymir
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alex4910
Heimdallr
7
0 / 5 / 0
4,752
432
2,309
7,377
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
BurnMacDaddy
Nemesis
9
2 / 4 / 2
5,751
523
3,691
7,489
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 1
5,974
543
4,471
5,758
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 3
6,115
556
3,657
7,290
3,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
SaKuRa213
Cerberus
7
0 / 6 / 0
4,593
418
2,043
12,973
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
5 / 0 / 2
6,099
554
4,590
4,863
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zeus
10
2 / 2 / 2
6,185
562
4,110
5,972
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
VnEsparza
Izanami
11
6 / 1 / 6
6,819
620
8,732
7,055
2,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
WeirdoAva
Thoth
11
2 / 2 / 1
5,811
528
5,949
5,740
1,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
6 / 0 / 7
6,979
634
5,425
5,905
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
21
21
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
5
0
2
6
L
Heimdallr
Alex4910
Heimdallr
0
5
0
0
W
Zeus
2
2
2
1.5
L
Nemesis
BurnMacDaddy
Nemesis
2
4
2
0.75
L
2
3
1
0.83
L
1
3
3
0.83
L
Cerberus
SaKuRa213
Cerberus
0
6
0
0
W
Izanami
VnEsparza
Izanami
6
1
6
9
W
Thoth
WeirdoAva
Thoth
2
2
1
1.25
W
Ymir
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,171
Damage
28,806
40,887
Taken
29,535
14,633
Mitigated
12,697
6,287
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,590
408
0
736
4,863
2,635
0
241
4,586
22,207
0
L
Heimdallr
Alex4910
Heimdallr
2,309
585
0
428
7,377
1,858
0
2,312
4,983
0
18,525
W
Zeus
4,110
562
0
590
5,972
1,964
315
2,358
3,294
36,625
0
L
Nemesis
BurnMacDaddy
Nemesis
3,691
1,655
0
902
7,489
2,955
0
3,009
4,316
0
26,306
L
4,471
128
0
983
5,758
1,537
0
3,556
2,194
26,239
0
L
3,657
576
0
1,164
7,290
3,769
72
4,338
2,784
0
27,626
L
Cerberus
SaKuRa213
Cerberus
2,043
110
70
2,740
12,973
4,514
0
6,431
6,536
13,607
0
W
Izanami
VnEsparza
Izanami
8,732
6,893
0
2,692
7,055
2,020
941
1,274
5,693
0
43,155
W
Thoth
WeirdoAva
Thoth
5,949
553
0
2,644
5,740
1,809
768
710
5,006
33,971
0
W
Ymir
5,425
2,221
0
1,509
5,905
4,269
97
1,371
4,442
15,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,185
Gold Earned
31,893
246
Minions Killed
289
0
Camps Cleared
0
1,026,809
Distance Traveled
1,022,791
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,099
554
50
5
0
240,248
2
L
Heimdallr
4,752
432
34
3
0
210,225
1
W
Zeus
6,185
562
76
7
0
186,938
4
L
Nemesis
5,751
523
54
5
0
221,585
4
L
Agni
5,974
543
65
6
0
208,890
0
L
Odin
6,115
556
59
5
0
199,940
3
L
Cerberus
4,593
418
34
3
0
186,169
1
W
Izanami
6,819
620
84
8
0
192,304
3
W
Thoth
5,811
528
52
5
0
186,323
2
W
Ymir
6,979
634
27
2
0
216,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role