Player Matchup

Izanami
Izanami
HeroicHusky
Izanami
Level 157
God Stats
0W - 2L
1,884 SR
Queue Stats
112W - 98L
1,677 Elo+
Party 2
Loki
Loki
NeKiT8893
Loki
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
56W - 50L
1,692 Elo+
Solo
Scylla
Scylla
Neith2Pro4You
Scylla
Level 16
God Stats
10W - 9L
1,622 SR
Queue Stats
44W - 38L
1,654 Elo+
Solo
Cthulhu
Cthulhu
SEzzrie
Cthulhu
Level 11
God Stats
10W - 11L
1,697 SR
Queue Stats
220W - 226L
1,511 Elo+
Solo
Camazotz
Camazotz
ZowenZoor
Camazotz
Level 5
God Stats
0W - 3L
1,672 SR
Queue Stats
3W - 4L
1,730 Elo+
Party 2
Team Averages
Level 39
1,675 SR
1,653 Elo+

VS

Team Averages
Level 41
1,594 SR
1,619 Elo+
Fenrir
Fenrir
InfamousFalcon
Fenrir
Level 8
God Stats
11W - 6L
1,694 SR
Queue Stats
55W - 46L
1,714 Elo+
Solo
Ymir
Ymir
Sussyballs
Ymir
Level 7
God Stats
3W - 3L
1,572 SR
Queue Stats
6W - 5L
1,597 Elo+
Party 1
Cupid
Cupid
hasvar
Cupid
Level 160
God Stats
3W - 3L
1,602 SR
Queue Stats
197W - 214L
1,583 Elo+
Party 1
Serqet
Serqet
kattar
Serqet
Level 28
God Stats
1W - 0L
1,602 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
lDRN2003l
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HeroicHusky
Izanami
9
2 / 4 / 2
5,862
533
6,402
8,147
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
7
0 / 5 / 1
4,826
439
1,510
5,916
1,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
4,960
451
1,467
6,284
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
SEzzrie
Cthulhu
9
3 / 5 / 2
6,537
594
5,417
7,731
4,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
ZowenZoor
Camazotz
10
0 / 4 / 0
5,270
479
3,023
6,848
1,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 0
7,606
691
6,136
8,261
4,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 2 / 7
5,474
498
2,347
7,384
2,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
hasvar
Cupid
12
7 / 2 / 1
7,322
666
6,782
7,517
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
kattar
Serqet
10
2 / 0 / 7
6,106
555
4,827
6,017
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
lDRN2003l
Olorun
12
6 / 1 / 2
7,077
643
5,597
4,632
1,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
23
23
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
HeroicHusky
Izanami
2
4
2
0.75
W
7
0
0
7
L
Loki
0
5
1
0.1
L
0
5
0
0
L
Cthulhu
SEzzrie
Cthulhu
3
5
2
0.8
W
1
2
7
2.25
L
Camazotz
ZowenZoor
Camazotz
0
4
0
0
W
Cupid
hasvar
Cupid
7
2
1
3.75
W
Serqet
kattar
Serqet
2
0
7
5.5
W
Olorun
lDRN2003l
Olorun
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,819
Damage
25,689
34,926
Taken
33,811
11,057
Mitigated
12,862
6,176
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
HeroicHusky
Izanami
6,402
4,880
0
1,023
8,147
1,914
0
588
7,513
0
35,531
W
6,136
2,225
0
4,950
8,261
4,917
222
0
8,261
0
36,211
L
Loki
1,510
173
0
1,310
5,916
1,692
0
2,267
3,649
0
18,529
L
1,467
238
0
1,185
6,284
1,530
0
2,401
3,623
20,152
0
L
Cthulhu
SEzzrie
Cthulhu
5,417
535
0
285
7,731
4,248
0
2,688
5,043
19,410
0
W
2,347
1,112
247
512
7,384
2,448
0
2,263
5,121
16,002
0
L
Camazotz
ZowenZoor
Camazotz
3,023
525
0
2,373
6,848
1,673
0
0
6,755
0
27,172
W
Cupid
hasvar
Cupid
6,782
4,383
202
3,427
7,517
1,950
0
1,970
5,547
0
38,383
W
Serqet
kattar
Serqet
4,827
1,803
0
2,498
6,017
1,871
0
326
5,691
0
26,037
W
Olorun
lDRN2003l
Olorun
5,597
3,414
103
2,750
4,632
1,676
562
2,325
2,307
39,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,455
Gold Earned
33,585
246
Minions Killed
322
0
Camps Cleared
0
1,002,205
Distance Traveled
1,078,603
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,862
533
59
5
0
179,159
3
W
Fenrir
7,606
691
81
7
0
228,321
0
L
Loki
4,826
439
46
4
0
243,384
2
L
Scylla
4,960
451
49
4
0
173,313
1
L
Cthulhu
6,537
594
36
3
0
195,158
3
W
Ymir
5,474
498
22
2
0
236,281
1
L
Camazotz
5,270
479
56
5
0
211,191
1
W
Cupid
7,322
666
86
8
0
197,038
3
W
Serqet
6,106
555
55
5
0
232,998
5
W
Olorun
7,077
643
78
7
0
183,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role