Player Matchup

Cernunnos
Cernunnos
Donnerzwiebel
Cernunnos
Level 16
God Stats
5W - 1L
1,721 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 1
Scylla
Scylla
FetterKolben
Scylla
Level 13
God Stats
15W - 13L
1,729 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 1
Bellona
Bellona
PriestLife
Bellona
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 44L
1,457 Elo+
Solo
Ares
Ares
l33tf1r3
Ares
Level 13
God Stats
3W - 0L
1,411 SR
Queue Stats
16W - 10L
1,500 Elo+
Party 1
Awilix
Awilix
m8yst0n3
Awilix
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 42
1,572 SR
1,491 Elo+

VS

Team Averages
Level 28
1,392 SR
1,261 Elo+
Artemis
Artemis
SHIFTeck
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,336 Elo+
Party 3
Agni
Agni
TheFerros
Agni
Level 25
God Stats
0W - 2L
1,289 SR
Queue Stats
10W - 11L
1,194 Elo+
Party 3
Khepri
Khepri
YTUJH
Khepri
Level 14
God Stats
2W - 5L
1,255 SR
Queue Stats
56W - 65L
1,358 Elo+
Party 2
Thanatos
Thanatos
karkadook
Thanatos
Level 13
God Stats
5W - 9L
1,416 SR
Queue Stats
63W - 68L
1,209 Elo+
Party 2
Chaac
Chaac
СексиГибон
Chaac
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 28L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Donnerzwiebel
Cernunnos
17
2 / 2 / 7
10,930
497
5,349
11,633
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
15
5 / 5 / 9
10,599
482
13,321
10,936
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
PriestLife
Bellona
18
10 / 3 / 14
11,928
542
13,753
16,784
14,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
0 / 4 / 9
9,623
437
4,143
13,563
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Awilix
m8yst0n3
Awilix
19
18 / 4 / 6
12,890
586
21,952
18,764
9,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SHIFTeck
Artemis
15
3 / 8 / 2
9,517
433
10,365
12,062
4,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Agni
14
5 / 11 / 2
9,468
430
6,336
15,169
6,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
YTUJH
Khepri
12
0 / 6 / 9
8,327
379
3,803
13,129
10,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
karkadook
Thanatos
13
2 / 6 / 7
8,714
396
9,953
15,350
7,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
8 / 4 / 6
10,537
479
17,482
15,298
21,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
35
Kills
18
18
Deaths
35
45
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Donnerzwiebel
Cernunnos
2
2
7
2.75
W
Scylla
5
5
9
1.9
W
Bellona
PriestLife
Bellona
10
3
14
5.67
L
Artemis
SHIFTeck
Artemis
3
8
2
0.5
L
Agni
5
11
2
0.55
L
Khepri
YTUJH
Khepri
0
6
9
0.75
L
Thanatos
karkadook
Thanatos
2
6
7
0.92
W
Ares
0
4
9
1.13
W
Awilix
m8yst0n3
Awilix
18
4
6
5.25
L
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,518
Damage
47,939
71,680
Taken
71,008
46,279
Mitigated
50,964
16,747
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Donnerzwiebel
Cernunnos
5,349
2,440
0
6,147
11,633
5,403
4,483
382
11,041
0
64,828
W
Scylla
13,321
1,678
0
133
10,936
5,247
259
1,757
9,053
48,732
0
W
Bellona
PriestLife
Bellona
13,753
4,912
0
4,525
16,784
14,011
1,645
2,966
13,638
0
57,517
L
Artemis
SHIFTeck
Artemis
10,365
3,907
0
0
12,062
4,849
1,067
735
11,327
522
52,743
L
Agni
6,336
510
646
1,515
15,169
6,179
554
4,748
10,421
47,404
0
L
Khepri
YTUJH
Khepri
3,803
289
765
1,221
13,129
10,802
99
3,151
9,978
9,563
0
L
Thanatos
karkadook
Thanatos
9,953
3,048
0
7,383
15,350
7,934
0
4,101
11,249
0
39,304
W
Ares
4,143
641
0
873
13,563
11,684
852
2,095
11,089
15,249
0
W
Awilix
m8yst0n3
Awilix
21,952
10,909
0
5,069
18,764
9,934
2,078
3,456
15,098
0
91,574
L
17,482
1,283
0
4,782
15,298
21,200
0
4,729
10,569
0
45,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,970
Gold Earned
46,563
412
Minions Killed
317
0
Camps Cleared
0
1,977,989
Distance Traveled
1,722,497
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,930
497
121
6
0
348,327
0
W
Scylla
10,599
482
84
4
0
383,716
0
W
Bellona
11,928
542
78
4
0
385,221
0
L
Artemis
9,517
433
83
4
0
293,827
2
L
Agni
9,468
430
87
4
0
301,088
0
L
Khepri
8,327
379
18
1
0
330,635
2
L
Thanatos
8,714
396
57
3
0
373,015
4
W
Ares
9,623
437
19
1
0
429,851
4
W
Awilix
12,890
586
110
5
0
430,874
0
L
Chaac
10,537
479
72
3
0
423,932
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role