Player Matchup

Olorun
Olorun
BrahaUnlimited
Olorun
Level 125
God Stats
0W - 1L
1,534 SR
Queue Stats
25W - 30L
1,570 Elo+
Solo
Awilix
Awilix
BrandonDeLuca
Awilix
Level 88
God Stats
3W - 8L
1,428 SR
Queue Stats
390W - 396L
1,583 Elo+
Solo
Apollo
Apollo
KillerOfCereal
Apollo
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 232L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
Mathyuw
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,576 Elo+
Solo
Fenrir
Fenrir
ZÕRYU
Fenrir
Level 124
God Stats
0W - 1L
1,832 SR
Queue Stats
74W - 48L
1,682 Elo+
Solo
Team Averages
Level 117
1,559 SR
1,594 Elo+

VS

Team Averages
Level 119
1,347 SR
1,558 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlindOldFart
Ah Muzen Cab
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CaptainPlanetGFL
Bellona
Level 152
God Stats
3W - 4L
1,184 SR
Queue Stats
434W - 434L
1,590 Elo+
Solo
Freya
Freya
Dreckeng
Freya
Level 154
God Stats
2W - 0L
1,694 SR
Queue Stats
182W - 178L
1,585 Elo+
Solo
Anhur
Anhur
IDontBeatGames
Anhur
Level 66
God Stats
2W - 4L
1,163 SR
Queue Stats
190W - 189L
1,577 Elo+
Solo
Chiron
Chiron
PriorMagician96
Chiron
Level 160
God Stats
23W - 21L
1,196 SR
Queue Stats
1,496W - 1,501L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
9,184
765
14,173
13,962
8,916
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 6 / 4
9,607
801
11,423
11,781
5,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 6 / 4
8,662
722
7,920
12,985
6,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Mathyuw
Kuzenbo
16
1 / 5 / 9
9,857
821
9,808
19,459
27,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
ZÕRYU
Fenrir
15
1 / 5 / 6
9,352
779
7,396
21,347
13,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlindOldFart
Ah Muzen Cab
18
7 / 1 / 14
10,671
889
18,779
10,496
4,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 2 / 20
10,802
900
17,009
20,717
16,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Freya
Dreckeng
Freya
16
5 / 3 / 17
10,228
852
12,012
11,447
4,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 4 / 11
9,596
800
8,433
9,720
3,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 3 / 14
10,747
896
14,205
8,815
3,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
12
Kills
27
27
Deaths
13
27
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BlindOldFart
Ah Muzen Cab
7
1
14
14
L
2
5
4
0.8
L
5
6
4
1.17
W
5
2
20
7.5
W
Freya
Dreckeng
Freya
5
3
17
4.5
W
4
4
11
2.38
L
3
6
4
0.83
L
Kuzenbo
Mathyuw
Kuzenbo
1
5
9
1.1
W
6
3
14
4.33
L
Fenrir
ZÕRYU
Fenrir
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,720
Damage
70,438
79,534
Taken
61,195
61,629
Mitigated
32,040
24,209
Healing
31,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BlindOldFart
Ah Muzen Cab
18,779
5,576
420
3,182
10,496
4,181
1,239
4,182
6,314
0
42,521
L
14,173
5,067
3,490
5,329
13,962
8,916
0
2,711
11,251
32,459
807
L
11,423
3,221
688
780
11,781
5,124
0
1,208
10,573
0
17,798
W
17,009
3,559
1,628
9,366
20,717
16,329
501
7,357
13,360
0
28,952
W
Freya
Dreckeng
Freya
12,012
3,881
2,079
4,832
11,447
4,525
940
4,081
7,366
22,533
0
W
8,433
3,320
1,883
1,935
9,720
3,190
1,145
4,562
5,158
0
18,552
L
7,920
4,072
1,914
2,345
12,985
6,112
0
2,029
10,956
0
18,926
L
Kuzenbo
Mathyuw
Kuzenbo
9,808
3,465
916
1,048
19,459
27,534
0
3,214
16,245
23,606
0
W
14,205
2,626
3,789
2,330
8,815
3,815
1,937
3,383
5,431
0
28,360
L
Fenrir
ZÕRYU
Fenrir
7,396
1,879
1,484
6,215
21,347
13,943
0
2,850
18,497
0
13,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,662
Gold Earned
52,044
141
Minions Killed
154
0
Camps Cleared
0
990,074
Distance Traveled
1,093,363
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,671
889
40
3
0
237,580
0
L
Olorun
9,184
765
44
4
0
172,329
1
L
Awilix
9,607
801
17
1
0
190,000
0
W
Bellona
10,802
900
25
2
0
205,965
1
W
Freya
10,228
852
21
2
0
223,626
4
W
Anhur
9,596
800
20
2
0
224,340
0
L
Apollo
8,662
722
42
4
0
197,660
2
L
Kuzenbo
9,857
821
19
2
0
219,924
4
W
Chiron
10,747
896
48
4
0
201,852
3
L
Fenrir
9,352
779
19
2
0
210,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role