Player Matchup

Merlin
Merlin
BTYJackAttack
Merlin
Level 20
God Stats
5W - 2L
1,130 SR
Queue Stats
46W - 44L
1,389 Elo+
Solo
Thor
Thor
Baronakovich14
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
alimesach
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Geb
Geb
notaIan
Geb
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ВантусВанус
Artemis
Level 5
God Stats
8W - 4L
1,489 SR
Queue Stats
33W - 37L
1,626 Elo+
Solo
Team Averages
Level 12
1,424 SR
1,503 Elo+

VS

Team Averages
Level 13
1,442 SR
1,508 Elo+
Arachne
Arachne
INKOGNITO-HrP
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,366 Elo+
Solo
Ra
Ra
MidwayTrain94
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
Pontara06
Nike
Level 29
God Stats
1W - 1L
1,284 SR
Queue Stats
48W - 35L
1,621 Elo+
Solo
Ares
Ares
TheOne4boveAll
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
byekiddo
Neith
Level 26
God Stats
0W - 2L
1,427 SR
Queue Stats
6W - 7L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,810
581
3,374
3,004
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 3 / 7
5,245
525
2,656
4,891
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
alimesach
Cu Chulainn
9
0 / 2 / 5
4,904
490
2,047
5,359
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
10
5 / 0 / 2
6,657
666
1,189
3,585
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
7 / 0 / 1
6,181
618
8,829
5,367
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
0 / 1 / 1
4,662
466
0
3,668
1,247
Boots

Boots

+6%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 1
4,453
445
1,258
4,614
1,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Nike
11
4 / 1 / 0
6,924
692
5,101
5,988
2,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 8 / 1
4,573
457
1,835
8,541
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
byekiddo
Neith
8
1 / 3 / 0
4,958
496
2,137
5,530
1,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
6
6
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
2
3
7
1.83
L
Arachne
0
1
1
0.5
L
0
3
1
0.17
L
Nike
4
1
0
4
L
1
8
1
0.19
W
Cu Chulainn
alimesach
Cu Chulainn
0
2
5
1.25
L
Neith
byekiddo
Neith
1
3
0
0.33
W
Geb
5
0
2
6
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,095
Damage
10,331
22,206
Taken
28,341
10,039
Mitigated
10,057
5,358
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,374
421
0
724
3,004
1,032
0
570
2,434
30,786
0
W
2,656
1,005
0
880
4,891
1,772
0
476
4,415
0
15,820
L
Arachne
0
0
0
1,305
3,668
1,247
0
657
2,965
0
16,073
L
1,258
213
59
1,561
4,614
1,359
0
2,234
2,118
14,906
0
L
Nike
5,101
1,370
0
1,820
5,988
2,095
6
541
5,447
0
38,194
L
1,835
620
0
331
8,541
4,063
0
698
7,735
3,975
0
W
Cu Chulainn
alimesach
Cu Chulainn
2,047
201
0
276
5,359
2,584
0
330
5,029
93
14,971
L
Neith
byekiddo
Neith
2,137
1,038
0
2,257
5,530
1,293
0
107
5,423
0
19,723
W
Geb
1,189
75
0
961
3,585
2,744
230
44
3,541
16,914
0
W
8,829
4,701
0
2,517
5,367
1,907
704
1,673
3,694
0
31,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,797
Gold Earned
25,570
221
Minions Killed
195
0
Camps Cleared
0
858,935
Distance Traveled
763,190
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,810
581
68
7
0
173,614
3
W
Thor
5,245
525
44
4
0
175,480
0
L
Arachne
4,662
466
40
4
0
164,064
0
L
Ra
4,453
445
29
3
0
146,835
2
L
Nike
6,924
692
77
8
0
173,150
2
L
Ares
4,573
457
8
1
0
152,837
0
W
Cu Chulainn
4,904
490
32
3
0
185,313
2
L
Neith
4,958
496
41
4
0
126,304
2
W
Geb
6,657
666
27
3
0
177,562
3
W
Artemis
6,181
618
50
5
0
146,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role