Player Matchup

Ullr
Ullr
Aether_lZombie
Ullr
Level 83
God Stats
3W - 4L
1,510 SR
Queue Stats
61W - 65L
1,461 Elo+
Solo
Arachne
Arachne
HeroOfFreaks
Arachne
Level 83
God Stats
20W - 11L
1,579 SR
Queue Stats
198W - 198L
1,448 Elo+
Solo
Chaac
Chaac
Knightman213
Chaac
Level 86
God Stats
7W - 13L
1,529 SR
Queue Stats
255W - 251L
1,506 Elo+
Solo
Ares
Ares
UncleKyle23
Ares
Level 79
God Stats
5W - 3L
1,784 SR
Queue Stats
95W - 71L
1,538 Elo+
Solo
Sol
Sol
flistered
Sol
Level 66
God Stats
1W - 2L
1,571 SR
Queue Stats
21W - 27L
1,469 Elo+
Solo
Team Averages
Level 79
1,594 SR
1,484 Elo+

VS

Team Averages
Level 115
1,497 SR
1,457 Elo+
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Akuser
Tsukuyomi
Level 84
God Stats
3W - 0L
1,473 SR
Queue Stats
109W - 104L
1,496 Elo+
Solo
Guan Yu
Guan Yu
Dodomore22
Guan Yu
Level 80
God Stats
32W - 28L
1,316 SR
Queue Stats
705W - 832L
1,373 Elo+
Party 1
Medusa
Medusa
KING-OF-SPADESXX
Medusa
Level 147
God Stats
60W - 42L
1,590 SR
Queue Stats
659W - 686L
1,459 Elo+
Solo
Zeus
Zeus
Osmantastic
Zeus
Level 123
God Stats
11W - 9L
1,606 SR
Queue Stats
156W - 174L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
2,943
589
986
3,783
486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
HeroOfFreaks
Arachne
6
3 / 0 / 0
3,908
782
1,363
3,453
747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

2
0 / 0 / 0
2,587
517
0
48
9
Boots

Boots

+6%
Movement Speed

4
0 / 2 / 0
3,020
604
1,667
3,431
1,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
3 / 2 / 2
4,150
830
3,434
3,069
688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
5
2 / 0 / 1
3,418
684
3,153
2,534
1,058
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Akuser
Tsukuyomi
5
1 / 2 / 1
3,633
727
1,761
3,519
928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
Dodomore22
Guan Yu
6
1 / 0 / 0
3,591
718
1,081
1,809
634
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

5
1 / 1 / 2
3,370
674
2,233
2,298
475
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

6
0 / 3 / 1
3,455
691
763
2,163
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
5
5
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
1
2.5
L
0
1
1
0.5
W
Tsukuyomi
Akuser
Tsukuyomi
1
2
1
0.75
W
Guan Yu
Dodomore22
Guan Yu
1
0
0
1
L
Arachne
HeroOfFreaks
Arachne
3
0
0
3
W
1
1
2
2
L
0
0
0
0
W
0
3
1
0.17
L
0
2
0
0
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,450
Damage
8,991
13,784
Taken
12,323
3,060
Mitigated
3,748
3,799
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,153
61
0
1,265
2,534
1,058
224
1,126
1,408
11,893
0
L
986
488
0
1,159
3,783
486
0
1,842
1,941
0
5,769
W
Tsukuyomi
Akuser
Tsukuyomi
1,761
495
0
1,067
3,519
928
0
1,353
2,166
0
10,042
W
Guan Yu
Dodomore22
Guan Yu
1,081
0
0
356
1,809
634
0
308
1,501
0
10,162
L
Arachne
HeroOfFreaks
Arachne
1,363
849
0
1,085
3,453
747
0
159
3,294
0
14,606
W
2,233
1,490
274
851
2,298
475
372
541
1,757
0
12,113
L
0
0
0
0
48
9
0
0
48
0
0
W
763
146
0
259
2,163
653
0
1,773
390
10,108
0
L
1,667
218
0
372
3,431
1,130
0
1,152
2,279
6,832
0
L
3,434
1,903
0
1,183
3,069
688
0
695
2,306
12,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,608
Gold Earned
17,467
80
Minions Killed
122
0
Camps Cleared
0
438,740
Distance Traveled
458,129
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,418
684
22
4
0
78,617
1
L
Ullr
2,943
589
15
3
0
91,608
0
W
Tsukuyomi
3,633
727
34
7
0
114,626
0
W
Guan Yu
3,591
718
24
5
0
97,040
1
L
Arachne
3,908
782
32
6
0
119,909
0
W
Medusa
3,370
674
21
4
0
86,161
0
L
Chaac
2,587
517
0
0
0
17,902
0
W
Zeus
3,455
691
21
4
0
81,685
1
L
Ares
3,020
604
6
1
0
116,442
0
L
Sol
4,150
830
27
5
0
92,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role