Player Matchup

Heimdallr
Heimdallr
Cóin
Heimdallr
Level 156
God Stats
11W - 4L
1,613 SR
Queue Stats
307W - 178L
1,715 Elo+
Party 1
Da Ji
Da Ji
DarkAlex50
Da Ji
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
OGadventuredad
Bacchus
Level 123
God Stats
12W - 7L
1,785 SR
Queue Stats
833W - 768L
1,491 Elo+
Party 3
Scylla
Scylla
ZlyzeOfficial
Scylla
Level 28
God Stats
4W - 1L
1,936 SR
Queue Stats
222W - 141L
1,794 Elo+
Party 1
Hou Yi
Hou Yi
sabuteur007
Hou Yi
Level 135
God Stats
5W - 4L
1,568 SR
Queue Stats
665W - 589L
1,543 Elo+
Party 3
Team Averages
Level 112
1,681 SR
1,608 Elo+

VS

Team Averages
Level 71
1,609 SR
1,576 Elo+
Terra
Terra
Alyssaa
Terra
Level 44
God Stats
1W - 1L
1,721 SR
Queue Stats
27W - 19L
1,595 Elo+
Solo
Chronos
Chronos
AwolCherokee
Chronos
Level 83
God Stats
34W - 28L
1,356 SR
Queue Stats
499W - 467L
1,499 Elo+
Solo
Da Ji
Da Ji
Nergibante
Da Ji
Level 92
God Stats
8W - 5L
1,654 SR
Queue Stats
287W - 237L
1,628 Elo+
Party 2
Ullr
Ullr
SpookyOofs
Ullr
Level 88
God Stats
10W - 16L
1,538 SR
Queue Stats
446W - 486L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
X3RR0STR0N
Gilgamesh
Level 46
God Stats
9W - 4L
1,773 SR
Queue Stats
163W - 104L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cóin
Heimdallr
12
5 / 2 / 2
7,080
644
7,270
7,732
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
11
4 / 2 / 5
6,723
611
6,568
7,425
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 4
5,568
506
3,731
6,061
3,214
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 2 / 2
7,400
673
3,092
4,078
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
9
2 / 2 / 1
5,430
494
3,940
6,161
1,760
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alyssaa
Terra
9
2 / 1 / 1
5,731
521
4,207
7,068
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chronos
AwolCherokee
Chronos
10
1 / 4 / 2
6,054
550
2,076
6,174
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
10
2 / 2 / 2
5,882
535
3,548
7,236
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 3 / 2
5,554
505
3,840
5,580
1,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
X3RR0STR0N
Gilgamesh
9
1 / 7 / 1
5,515
501
3,683
9,275
6,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
17
Kills
8
9
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
Alyssaa
Terra
2
1
1
2.5
L
Chronos
AwolCherokee
Chronos
1
4
2
0.5
W
Heimdallr
Cóin
Heimdallr
5
2
2
3
W
Da Ji
4
2
5
3.25
L
Da Ji
2
2
2
1.5
W
0
1
4
2
L
2
3
2
1
L
Gilgamesh
X3RR0STR0N
Gilgamesh
1
7
1
0.21
W
6
2
2
3.5
W
Hou Yi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,601
Damage
17,354
31,457
Taken
35,333
12,841
Mitigated
15,512
7,163
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Alyssaa
Terra
4,207
581
496
2,224
7,068
3,203
0
2,197
4,832
11,924
0
L
Chronos
AwolCherokee
Chronos
2,076
369
0
952
6,174
1,839
216
527
5,629
27,493
0
W
Heimdallr
Cóin
Heimdallr
7,270
4,077
0
2,601
7,732
3,960
1,100
216
7,516
0
39,585
W
Da Ji
6,568
1,883
0
250
7,425
2,595
196
888
6,463
0
34,351
L
Da Ji
3,548
929
0
2,092
7,236
2,199
0
586
6,583
0
27,955
W
3,731
545
0
1,130
6,061
3,214
0
1,952
4,109
14,800
0
L
3,840
973
0
275
5,580
1,790
0
2,494
3,086
0
27,350
L
Gilgamesh
X3RR0STR0N
Gilgamesh
3,683
1,042
0
487
9,275
6,481
0
873
8,380
0
20,216
W
3,092
768
0
414
4,078
1,312
52
780
3,180
35,200
0
W
Hou Yi
3,940
2,333
0
2,768
6,161
1,760
0
2,255
3,906
0
28,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,201
Gold Earned
28,736
298
Minions Killed
238
0
Camps Cleared
0
982,305
Distance Traveled
1,062,897
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,731
521
20
2
0
218,047
2
L
Chronos
6,054
550
70
6
0
183,868
3
W
Heimdallr
7,080
644
79
7
0
205,095
6
W
Da Ji
6,723
611
63
6
0
192,202
1
L
Da Ji
5,882
535
65
6
0
206,212
1
W
Bacchus
5,568
506
26
2
0
213,934
3
L
Ullr
5,554
505
46
4
0
169,873
3
L
Gilgamesh
5,515
501
37
3
0
284,897
1
W
Scylla
7,400
673
77
7
0
203,942
2
W
Hou Yi
5,430
494
53
5
0
167,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role