Player Matchup

Thor
Thor
FaintKey3332
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,352 Elo+
Solo
Hercules
Hercules
Pandawee
Hercules
Level 28
God Stats
9W - 15L
1,283 SR
Queue Stats
428W - 443L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
Rick2318
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,416 Elo+
Solo
Yemoja
Yemoja
SlainGh0ti
Yemoja
Level 30
God Stats
16W - 18L
1,665 SR
Queue Stats
84W - 87L
1,491 Elo+
Solo
Ravana
Ravana
niceboy68
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,383 Elo+
Solo
Team Averages
Level 21
1,490 SR
1,437 Elo+

VS

Team Averages
Level 50
1,573 SR
1,589 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Baghdad_AssUp84
Tsukuyomi
Level 87
God Stats
18W - 7L
1,755 SR
Queue Stats
59W - 33L
1,656 Elo+
Party 1
Baron Samedi
Baron Samedi
ChuckNorisBeard
Baron Samedi
Level 23
God Stats
7W - 3L
1,670 SR
Queue Stats
62W - 42L
1,643 Elo+
Party 1
Cthulhu
Cthulhu
Say_Shun
Cthulhu
Level 8
God Stats
5W - 4L
1,442 SR
Queue Stats
39W - 39L
1,304 Elo+
Party 2
Neith
Neith
Viper Crash9611
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 15 / 0
10,221
786
2,232
21,661
8,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
Pandawee
Hercules
16
1 / 4 / 0
10,941
842
12,325
21,590
21,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Rick2318
Baron Samedi
16
0 / 8 / 1
10,237
787
6,186
14,886
10,381
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
SlainGh0ti
Yemoja
18
0 / 6 / 1
12,125
933
9,387
25,480
25,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
niceboy68
Ravana
17
0 / 4 / 1
10,612
816
11,915
17,208
10,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

26

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
13 / 0 / 17
13,399
1,031
24,121
11,522
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Baghdad_AssUp84
Tsukuyomi
20
16 / 1 / 16
14,077
1,083
27,742
7,811
4,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ChuckNorisBeard
Baron Samedi
20
7 / 0 / 23
13,648
1,050
27,258
9,116
5,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Say_Shun
Cthulhu
20
0 / 0 / 25
12,847
988
10,317
18,153
17,004
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 0 / 0
9,821
755
64
397
126

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
118
1
Kills
37
37
Deaths
1
3
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
13
0
17
21.5
W
Tsukuyomi
Baghdad_AssUp84
Tsukuyomi
16
1
16
24
W
Baron Samedi
ChuckNorisBeard
Baron Samedi
7
0
23
18.5
L
0
15
0
0
L
Hercules
Pandawee
Hercules
1
4
0
0.25
L
Baron Samedi
Rick2318
Baron Samedi
0
8
1
0.06
W
Cthulhu
Say_Shun
Cthulhu
0
0
25
12.5
L
Yemoja
SlainGh0ti
Yemoja
0
6
1
0.08
W
1
0
0
1
L
Ravana
niceboy68
Ravana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,045
Damage
89,502
100,825
Taken
46,999
75,661
Mitigated
32,023
13,448
Healing
24,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
24,121
1,308
4,580
5,633
11,522
5,450
0
4,633
6,717
40,964
0
W
Tsukuyomi
Baghdad_AssUp84
Tsukuyomi
27,742
7,234
74
427
7,811
4,061
0
1,586
6,135
0
43,815
W
Baron Samedi
ChuckNorisBeard
Baron Samedi
27,258
2,338
6,650
4,893
9,116
5,382
0
3,633
5,483
60,919
0
L
2,232
196
0
0
21,661
8,282
0
10,896
10,483
0
19,871
L
Hercules
Pandawee
Hercules
12,325
2,182
0
5,556
21,590
21,128
0
15,858
5,464
0
22,131
L
Baron Samedi
Rick2318
Baron Samedi
6,186
1,262
1,770
954
14,886
10,381
0
7,419
7,282
19,526
0
W
Cthulhu
Say_Shun
Cthulhu
10,317
1,428
385
1,654
18,153
17,004
0
5,596
12,173
29,638
0
L
Yemoja
SlainGh0ti
Yemoja
9,387
1,670
3,112
910
25,480
25,149
0
15,356
9,760
46,012
0
W
64
64
0
0
397
126
0
125
272
0
177
L
Ravana
niceboy68
Ravana
11,915
3,423
0
1,146
17,208
10,721
0
10,817
6,140
0
29,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,136
Gold Earned
63,792
201
Minions Killed
220
4
Camps Cleared
7
1,022,347
Distance Traveled
1,089,599
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,399
1,031
54
4
1
242,110
0
W
Tsukuyomi
14,077
1,083
35
3
5
263,883
0
W
Baron Samedi
13,648
1,050
83
6
1
244,024
2
L
Thor
10,221
786
41
3
0
156,044
0
L
Hercules
10,941
842
21
2
0
244,825
1
L
Baron Samedi
10,237
787
37
3
0
181,260
4
W
Cthulhu
12,847
988
46
4
0
275,533
2
L
Yemoja
12,125
933
60
5
0
209,772
2
W
Neith
9,821
755
2
0
0
64,049
1
L
Ravana
10,612
816
42
3
4
230,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role