Player Matchup

Neith
Neith
Juhuucz
Neith
Level 29
God Stats
1W - 2L
1,700 SR
Queue Stats
70W - 70L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
KorwinKlein
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,382 Elo+
Solo
Khepri
Khepri
Rajfenzi
Khepri
Level 27
God Stats
55W - 49L
1,545 SR
Queue Stats
61W - 56L
1,435 Elo+
Party 1
Fenrir
Fenrir
SoHeavy98
Fenrir
Level 8
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 5L
1,189 Elo+
Party 1
Bellona
Bellona
Tokitka318
Bellona
Level 15
God Stats
2W - 1L
1,845 SR
Queue Stats
10W - 9L
1,505 Elo+
Party 1
Team Averages
Level 16
1,580 SR
1,401 Elo+

VS

Team Averages
Level 61
1,529 SR
1,377 Elo+
Hades
Hades
Kezzle14
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,150 Elo+
Solo
Neith
Neith
Knax_Bumpel_
Neith
Level 15
God Stats
6W - 5L
1,412 SR
Queue Stats
21W - 28L
1,408 Elo+
Party 2
Bellona
Bellona
Nobby_Butcher
Bellona
Level 8
God Stats
3W - 3L
1,735 SR
Queue Stats
20W - 31L
1,386 Elo+
Party 2
Tiamat
Tiamat
Snake3235
Tiamat
Level 125
God Stats
11W - 9L
1,500 SR
Queue Stats
100W - 96L
1,499 Elo+
Party 2
Camazotz
Camazotz
xSatoUchiha
Camazotz
Level 151
God Stats
5W - 0L
1,500 SR
Queue Stats
152W - 151L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Juhuucz
Neith
20
8 / 4 / 2
13,043
522
20,599
18,362
7,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
KorwinKlein
Kukulkan
14
3 / 17 / 2
9,583
383
11,037
18,323
6,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Rajfenzi
Khepri
16
4 / 7 / 4
10,678
427
6,648
24,025
27,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
SoHeavy98
Fenrir
14
1 / 10 / 6
9,585
383
7,973
19,290
7,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Tokitka318
Bellona
13
3 / 7 / 3
9,068
363
4,489
24,796
19,047
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kezzle14
Hades
17
0 / 9 / 5
11,025
441
3,940
18,575
8,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 2 / 10
12,382
495
9,761
9,992
3,873
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
17
1 / 4 / 9
11,168
447
8,889
16,842
15,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Snake3235
Tiamat
20
27 / 1 / 12
15,619
625
50,361
17,529
16,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
xSatoUchiha
Camazotz
20
10 / 3 / 11
13,926
557
15,474
31,977
23,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
19
Kills
45
45
Deaths
19
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
Juhuucz
Neith
8
4
2
2.25
W
Hades
Kezzle14
Hades
0
9
5
0.28
W
7
2
10
6
L
Kukulkan
KorwinKlein
Kukulkan
3
17
2
0.24
W
Bellona
1
4
9
1.38
L
Khepri
Rajfenzi
Khepri
4
7
4
0.86
W
Tiamat
Snake3235
Tiamat
27
1
12
33
L
Fenrir
SoHeavy98
Fenrir
1
10
6
0.4
L
Bellona
Tokitka318
Bellona
3
7
3
0.64
W
Camazotz
xSatoUchiha
Camazotz
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,746
Damage
88,425
104,796
Taken
94,915
68,754
Mitigated
68,551
16,111
Healing
40,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Juhuucz
Neith
20,599
9,454
0
6,852
18,362
7,541
3,700
7,118
11,030
0
111,562
W
Hades
Kezzle14
Hades
3,940
1,107
25
6,038
18,575
8,911
2,973
2,412
16,099
46,591
0
W
9,761
3,636
0
2,981
9,992
3,873
1,036
2,348
7,550
0
61,956
L
Kukulkan
KorwinKlein
Kukulkan
11,037
1,695
0
0
18,323
6,452
210
13,079
4,502
37,261
0
W
Bellona
8,889
3,544
0
2,092
16,842
15,472
954
3,008
13,742
0
58,350
L
Khepri
Rajfenzi
Khepri
6,648
960
0
3,141
24,025
27,824
50
12,553
10,907
31,089
0
W
Tiamat
Snake3235
Tiamat
50,361
2,016
411
7,856
17,529
16,533
1,891
4,243
12,937
118,831
0
L
Fenrir
SoHeavy98
Fenrir
7,973
3,234
0
2,535
19,290
7,890
0
5,515
13,592
0
36,427
L
Bellona
Tokitka318
Bellona
4,489
1,522
0
3,583
24,796
19,047
0
13,945
10,464
0
18,721
W
Camazotz
xSatoUchiha
Camazotz
15,474
4,684
0
21,502
31,977
23,762
3,087
4,891
26,902
0
102,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,957
Gold Earned
64,120
383
Minions Killed
587
0
Camps Cleared
0
1,810,315
Distance Traveled
2,120,822
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,043
522
189
8
0
361,722
4
W
Hades
11,025
441
94
4
0
347,145
3
W
Neith
12,382
495
84
3
0
391,333
1
L
Kukulkan
9,583
383
74
3
0
295,521
0
W
Bellona
11,168
447
93
4
0
458,845
0
L
Khepri
10,678
427
37
1
0
364,339
0
W
Tiamat
15,619
625
146
6
0
468,149
2
L
Fenrir
9,585
383
52
2
0
403,254
1
L
Bellona
9,068
363
31
1
0
385,479
8
W
Camazotz
13,926
557
170
7
0
455,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role