Player Matchup

Yemoja
Yemoja
HAMFR_H
Yemoja
Level 28
God Stats
4W - 4L
1,330 SR
Queue Stats
176W - 204L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pimokopf
Tsukuyomi
Level 13
God Stats
16W - 14L
1,464 SR
Queue Stats
16W - 16L
1,402 Elo+
Party 2
Kukulkan
Kukulkan
Quiinton__
Kukulkan
Level 27
God Stats
17W - 14L
1,482 SR
Queue Stats
55W - 46L
1,475 Elo+
Solo
Loki
Loki
TGCx-Bullseye
Loki
Level 18
God Stats
12W - 7L
1,553 SR
Queue Stats
16W - 16L
1,402 Elo+
Party 2
Heimdallr
Heimdallr
greninja111
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,513 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,441 Elo+

VS

Team Averages
Level 9
1,335 SR
1,347 Elo+
Tsukuyomi
Tsukuyomi
Erovaik
Tsukuyomi
Level 12
God Stats
9W - 14L
1,360 SR
Queue Stats
67W - 82L
1,252 Elo+
Solo
Persephone
Persephone
FrKrueger
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Fufidus
Yemoja
Level 15
God Stats
0W - 4L
1,174 SR
Queue Stats
12W - 22L
1,298 Elo+
Solo
Medusa
Medusa
Juliano89130
Medusa
Level 13
God Stats
0W - 4L
1,143 SR
Queue Stats
6W - 20L
1,186 Elo+
Solo
Ymir
Ymir
snakesbb
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HAMFR_H
Yemoja
18
4 / 0 / 23
12,167
1,106
8,349
4,268
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Pimokopf
Tsukuyomi
19
9 / 0 / 21
12,403
1,128
21,577
9,236
4,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Quiinton__
Kukulkan
19
12 / 0 / 13
12,456
1,132
25,071
4,197
2,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
16 / 2 / 8
12,074
1,098
17,874
8,352
3,958
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
greninja111
Heimdallr
16
0 / 0 / 14
9,837
894
5,751
4,643
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

329

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Erovaik
Tsukuyomi
14
0 / 8 / 0
8,856
805
4,700
17,386
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
FrKrueger
Persephone
15
1 / 12 / 0
9,886
899
4,043
18,875
7,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Fufidus
Yemoja
14
0 / 2 / 0
9,437
858
4,113
14,356
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
14
0 / 11 / 0
8,843
804
3,325
22,093
8,935
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
14
1 / 8 / 0
9,560
869
5,574
16,081
16,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
2
41
Kills
2
2
Deaths
41
79
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Erovaik
Tsukuyomi
0
8
0
0
L
Persephone
FrKrueger
Persephone
1
12
0
0.08
L
Yemoja
Fufidus
Yemoja
0
2
0
0
W
Yemoja
HAMFR_H
Yemoja
4
0
23
15.5
L
Medusa
0
11
0
0
W
Tsukuyomi
Pimokopf
Tsukuyomi
9
0
21
19.5
W
Kukulkan
Quiinton__
Kukulkan
12
0
13
18.5
W
16
2
8
10
W
Heimdallr
greninja111
Heimdallr
0
0
14
7
L
Ymir
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,622
Damage
21,755
30,696
Taken
88,791
16,664
Mitigated
52,938
14,298
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Erovaik
Tsukuyomi
4,700
836
0
873
17,386
7,472
0
3,417
13,829
0
23,745
L
Persephone
FrKrueger
Persephone
4,043
528
0
620
18,875
7,247
0
6,437
12,193
21,669
0
L
Yemoja
Fufidus
Yemoja
4,113
695
4,658
1,384
14,356
12,446
0
8,298
5,796
17,260
0
W
Yemoja
HAMFR_H
Yemoja
8,349
1,702
6,878
2,935
4,268
4,553
0
2,742
1,526
14,323
0
L
Medusa
3,325
1,892
0
600
22,093
8,935
0
8,418
13,405
0
12,818
W
Tsukuyomi
Pimokopf
Tsukuyomi
21,577
7,863
0
2,015
9,236
4,128
0
3,320
5,916
0
46,512
W
Kukulkan
Quiinton__
Kukulkan
25,071
4,427
0
1,671
4,197
2,064
0
1,428
2,769
52,905
0
W
17,874
10,856
0
0
8,352
3,958
0
4,271
4,081
0
25,197
W
Heimdallr
greninja111
Heimdallr
5,751
2,590
0
799
4,643
1,961
0
1,969
2,674
0
10,401
L
Ymir
5,574
696
0
0
16,081
16,838
0
5,738
10,143
14,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,937
Gold Earned
46,582
165
Minions Killed
138
10
Camps Cleared
4
926,963
Distance Traveled
753,780
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,856
805
39
4
1
175,288
0
L
Persephone
9,886
899
27
2
0
143,410
0
L
Yemoja
9,437
858
26
2
1
177,861
0
W
Yemoja
12,167
1,106
12
1
0
195,873
0
L
Medusa
8,843
804
21
2
1
151,898
0
W
Tsukuyomi
12,403
1,128
53
5
2
232,028
0
W
Kukulkan
12,456
1,132
73
7
3
173,866
0
W
Loki
12,074
1,098
17
2
4
190,885
2
W
Heimdallr
9,837
894
10
1
1
134,311
0
L
Ymir
9,560
869
25
2
1
105,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role