Player Matchup

Loki
Loki
Asgard799
Loki
Level 29
God Stats
10W - 7L
1,559 SR
Queue Stats
59W - 54L
1,359 Elo+
Party 3
Apollo
Apollo
ShenanigansXII
Apollo
Level 28
God Stats
1W - 1L
1,295 SR
Queue Stats
22W - 16L
1,410 Elo+
Party 1
Jormungandr
Jormungandr
Tufteh
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,401 Elo+
Party 1
Horus
Horus
unbust
Horus
Level 18
God Stats
1W - 2L
1,201 SR
Queue Stats
43W - 42L
1,329 Elo+
Party 3
Poseidon
Poseidon
xxxZIMxxx
Poseidon
Level 28
God Stats
14W - 9L
1,721 SR
Queue Stats
88W - 82L
1,414 Elo+
Solo
Team Averages
Level 24
1,455 SR
1,383 Elo+

VS

Team Averages
Level 15
1,481 SR
1,347 Elo+
Neith
Neith
Forliings
Neith
Level 11
God Stats
11W - 6L
1,629 SR
Queue Stats
22W - 20L
1,441 Elo+
Solo
Kukulkan
Kukulkan
RakKo001
Kukulkan
Level 22
God Stats
5W - 6L
1,553 SR
Queue Stats
32W - 38L
1,353 Elo+
Solo
Nemesis
Nemesis
Tizlot
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 102L
1,374 Elo+
Party 2
Tyr
Tyr
Vohir
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 91L
1,290 Elo+
Party 2
Discordia
Discordia
claw13
Discordia
Level 26
God Stats
2W - 4L
1,221 SR
Queue Stats
84W - 139L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
6 / 5 / 2
10,834
542
11,645
12,337
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 2 / 14
10,496
525
10,245
6,895
2,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Tufteh
Jormungandr
16
7 / 4 / 13
10,235
512
9,457
14,903
12,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
unbust
Horus
14
2 / 2 / 8
9,400
470
4,274
11,504
7,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
xxxZIMxxx
Poseidon
17
10 / 3 / 6
10,952
548
17,710
12,714
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Forliings
Neith
17
6 / 2 / 0
10,338
517
12,392
14,381
5,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
RakKo001
Kukulkan
13
2 / 8 / 4
8,418
421
5,052
13,370
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Tizlot
Nemesis
14
5 / 3 / 3
9,237
462
6,279
11,285
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
Vohir
Tyr
15
3 / 6 / 4
9,735
487
8,291
18,436
10,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
claw13
Discordia
12
0 / 11 / 5
8,110
406
4,397
15,255
4,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
30
Kills
16
16
Deaths
30
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
6
5
2
1.4
L
Neith
Forliings
Neith
6
2
0
3
L
Kukulkan
RakKo001
Kukulkan
2
8
4
0.5
W
5
2
14
6
L
Nemesis
Tizlot
Nemesis
5
3
3
2.17
W
Jormungandr
Tufteh
Jormungandr
7
4
13
3.38
L
Tyr
Vohir
Tyr
3
6
4
0.83
L
Discordia
claw13
Discordia
0
11
5
0.23
W
Horus
unbust
Horus
2
2
8
3
W
Poseidon
xxxZIMxxx
Poseidon
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,331
Damage
36,411
58,353
Taken
72,727
31,278
Mitigated
27,989
12,472
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
11,645
3,268
0
2,314
12,337
4,648
1,130
601
11,698
0
67,330
L
Neith
Forliings
Neith
12,392
7,389
0
4,186
14,381
5,100
83
4,893
9,312
0
75,480
L
Kukulkan
RakKo001
Kukulkan
5,052
372
99
2,179
13,370
3,942
431
6,027
7,005
33,908
0
W
10,245
5,613
0
1,020
6,895
2,459
2,349
1,467
5,350
0
50,136
L
Nemesis
Tizlot
Nemesis
6,279
2,093
0
640
11,285
4,126
0
4,244
6,783
0
35,881
W
Jormungandr
Tufteh
Jormungandr
9,457
1,869
629
897
14,903
12,599
925
2,532
12,233
48,487
0
L
Tyr
Vohir
Tyr
8,291
2,854
0
4,888
18,436
10,627
261
3,405
14,819
0
39,605
L
Discordia
claw13
Discordia
4,397
615
0
3,860
15,255
4,194
525
7,202
7,641
41,341
0
W
Horus
unbust
Horus
4,274
1,582
426
1,012
11,504
7,399
1,151
1,590
9,824
0
30,985
W
Poseidon
xxxZIMxxx
Poseidon
17,710
1,549
0
6,174
12,714
4,173
757
2,684
9,799
54,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,917
Gold Earned
45,838
427
Minions Killed
435
0
Camps Cleared
0
1,906,352
Distance Traveled
1,755,931
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,834
542
124
6
0
402,933
1
L
Neith
10,338
517
132
7
0
374,192
4
L
Kukulkan
8,418
421
90
5
0
332,560
0
W
Apollo
10,496
525
92
5
0
390,190
3
L
Nemesis
9,237
462
61
3
0
375,905
1
W
Jormungandr
10,235
512
60
3
0
362,174
2
L
Tyr
9,735
487
86
4
0
334,498
1
L
Discordia
8,110
406
66
3
0
338,776
2
W
Horus
9,400
470
62
3
0
370,422
2
W
Poseidon
10,952
548
89
4
0
380,633
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role