Player Matchup

Cthulhu
Cthulhu
Platinum V
ChillTrouble
Cthulhu
Platinum V
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
266W - 260L
1,694 MMR
Solo
Odin
Odin
Gold II
DRAGSTERYT2222
Odin
Gold II
Level 99
God Stats
1W - 1L
1,298 SR
Queue Stats
29W - 23L
1,716 MMR
Solo
Poseidon
Poseidon
Gold II
HavButtaa176
Poseidon
Gold II
Level 126
God Stats
13W - 7L
1,697 SR
Queue Stats
910W - 903L
1,617 MMR
Solo
Izanami
Izanami
Silver I
KingLarxy
Izanami
Silver I
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,597 MMR
Solo
Susano
Susano
Gold II
pro_player1245
Susano
Gold II
Level 141
God Stats
26W - 31L
1,660 SR
Queue Stats
217W - 228L
1,598 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,531 SR
1,644 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,557 SR
1,645 MMR
Geb
Geb
Gold II
BlackHeartSuave_
Geb
Gold II
Level 146
God Stats
42W - 42L
1,735 SR
Queue Stats
646W - 638L
1,614 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Op EluSioN
Kukulkan
Gold IV
Level 109
God Stats
2W - 4L
1,361 SR
Queue Stats
88W - 79L
1,685 MMR
Solo
Chiron
Chiron
Platinum III
REAFWERD
Chiron
Platinum III
Level 113
God Stats
7W - 5L
1,711 SR
Queue Stats
269W - 260L
1,725 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Tahnji
Tsukuyomi
Silver II
Level 146
God Stats
8W - 5L
1,679 SR
Queue Stats
33W - 27L
1,580 MMR
Solo
Awilix
Awilix
Gold I
VADER619
Awilix
Gold I
Level 158
God Stats
0W - 3L
1,300 SR
Queue Stats
111W - 108L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChillTrouble
Cthulhu
17
5 / 1 / 18
13,692
595
12,341
18,606
18,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 3 / 13
12,430
540
8,427
18,947
20,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
HavButtaa176
Poseidon
20
9 / 2 / 16
15,077
656
19,659
10,927
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
KingLarxy
Izanami
20
6 / 3 / 7
14,221
618
13,560
17,226
6,651
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 3 / 7
13,912
605
12,633
14,587
6,598
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
KaliGilgameshJanusTiamatAthena

VS

Bans
King ArthurScyllaKumbhakarnaChronosNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
9,864
429
5,071
22,777
20,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Op EluSioN
Kukulkan
16
4 / 6 / 3
11,009
479
11,973
12,162
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
REAFWERD
Chiron
18
2 / 6 / 1
11,629
506
11,477
16,008
5,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Tahnji
Tsukuyomi
18
3 / 6 / 0
11,361
494
9,259
17,083
13,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
VADER619
Awilix
16
1 / 9 / 3
10,241
445
8,739
20,344
8,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
34
Kills
11
12
Deaths
34
61
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Cthulhu
ChillTrouble
Cthulhu
5
1
18
14
W
3
3
13
3.17
W
Poseidon
HavButtaa176
Poseidon
9
2
16
8.5
W
Izanami
KingLarxy
Izanami
6
3
7
3.17
L
Kukulkan
Op EluSioN
Kukulkan
4
6
3
0.92
L
Chiron
REAFWERD
Chiron
2
6
1
0.42
L
Tsukuyomi
Tahnji
Tsukuyomi
3
6
0
0.5
L
Awilix
VADER619
Awilix
1
9
3
0.28
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,620
Damage
46,519
80,293
Taken
88,374
56,816
Mitigated
51,563
21,286
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,071
660
0
1,200
22,777
20,229
0
9,676
12,707
10,862
0
W
Cthulhu
ChillTrouble
Cthulhu
12,341
481
1,133
2,750
18,606
18,107
532
4,213
14,393
38,809
0
W
8,427
2,516
0
4,546
18,947
20,926
642
4,728
14,219
0
59,413
W
Poseidon
HavButtaa176
Poseidon
19,659
3,703
0
3,762
10,927
4,534
2,661
2,998
7,929
109,709
0
W
Izanami
KingLarxy
Izanami
13,560
10,809
0
8,073
17,226
6,651
6,330
3,384
13,842
0
123,602
L
Kukulkan
Op EluSioN
Kukulkan
11,973
652
0
340
12,162
4,935
0
6,330
5,690
69,971
0
L
Chiron
REAFWERD
Chiron
11,477
4,470
626
4,490
16,008
5,131
0
3,416
12,454
0
86,251
L
Tsukuyomi
Tahnji
Tsukuyomi
9,259
2,067
0
3,218
17,083
13,091
458
6,681
9,704
0
77,751
L
Awilix
VADER619
Awilix
8,739
3,057
0
4,710
20,344
8,177
0
5,183
14,921
0
84,967
W
12,633
3,396
0
1,022
14,587
6,598
605
1,721
12,866
0
104,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,332
Gold Earned
54,104
690
Minions Killed
584
0
Camps Cleared
0
2,294,255
Distance Traveled
2,098,983
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,864
429
9
0
0
428,704
5
W
Cthulhu
13,692
595
49
2
0
491,372
14
W
Odin
12,430
540
116
5
0
466,510
4
W
Poseidon
15,077
656
193
8
0
461,121
6
W
Izanami
14,221
618
195
8
0
372,634
3
L
Kukulkan
11,009
479
143
6
0
424,052
0
L
Chiron
11,629
506
151
7
0
411,325
5
L
Tsukuyomi
11,361
494
148
6
0
418,558
0
L
Awilix
10,241
445
133
6
0
416,344
4
W
Susano
13,912
605
137
6
0
502,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role