Player Matchup

Achilles
Achilles
FafnirKratos
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,515 Elo+
Party 1
Tiamat
Tiamat
Zwerge
Tiamat
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
abclark
Hou Yi
Level 76
God Stats
2W - 0L
1,646 SR
Queue Stats
48W - 40L
1,560 Elo+
Solo
Sobek
Sobek
carrillo123luisa
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
joelnova3000
Pele
Level 95
God Stats
17W - 15L
1,577 SR
Queue Stats
375W - 427L
1,447 Elo+
Party 1
Team Averages
Level 71
1,545 SR
1,504 Elo+

VS

Team Averages
Level 86
1,570 SR
1,438 Elo+
Yemoja
Yemoja
Hérétic
Yemoja
Level 147
God Stats
16W - 15L
1,530 SR
Queue Stats
164W - 160L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
IIMarz
Baron Samedi
Level 28
God Stats
7W - 10L
1,706 SR
Queue Stats
287W - 336L
1,377 Elo+
Party 2
Ravana
Ravana
ITZ_TONKA
Ravana
Level 156
God Stats
4W - 3L
1,364 SR
Queue Stats
491W - 527L
1,426 Elo+
Party 2
Mercury
Mercury
NeptunesLeftFoot
Mercury
Level 54
God Stats
6W - 12L
1,495 SR
Queue Stats
419W - 445L
1,416 Elo+
Party 2
Anhur
Anhur
fanfanix
Anhur
Level 43
God Stats
2W - 4L
1,752 SR
Queue Stats
102W - 105L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FafnirKratos
Achilles
6
0 / 0 / 0
3,463
693
1,906
4,079
2,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Zwerge
Tiamat
7
1 / 0 / 0
3,809
762
1,356
1,156
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
abclark
Hou Yi
5
1 / 0 / 0
3,471
694
755
1,095
249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 1
3,440
688
566
2,571
1,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

5
0 / 1 / 1
3,265
653
604
3,427
780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hérétic
Yemoja
3
0 / 1 / 0
2,943
589
784
2,828
687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
IIMarz
Baron Samedi
5
0 / 1 / 1
2,984
597
1,124
2,300
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
ITZ_TONKA
Ravana
6
1 / 0 / 0
3,648
730
2,111
2,985
805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
2,953
591
1,219
2,470
545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
fanfanix
Anhur
1
0 / 0 / 0
2,457
491
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
FafnirKratos
Achilles
0
0
0
0
L
Yemoja
Hérétic
Yemoja
0
1
0
0
L
Baron Samedi
IIMarz
Baron Samedi
0
1
1
0.5
L
Ravana
ITZ_TONKA
Ravana
1
0
0
1
L
0
0
0
0
W
Tiamat
Zwerge
Tiamat
1
0
0
1
W
Hou Yi
abclark
Hou Yi
1
0
0
1
W
0
0
1
0.5
L
Anhur
fanfanix
Anhur
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,187
Damage
5,238
12,328
Taken
10,583
5,239
Mitigated
2,635
6,488
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FafnirKratos
Achilles
1,906
398
0
1,685
4,079
2,767
0
565
3,442
0
13,444
L
Yemoja
Hérétic
Yemoja
784
188
234
1,115
2,828
687
0
234
2,594
3,258
0
L
Baron Samedi
IIMarz
Baron Samedi
1,124
268
60
900
2,300
598
60
643
1,513
7,098
0
L
Ravana
ITZ_TONKA
Ravana
2,111
397
0
1,328
2,985
805
0
0
2,711
0
14,987
L
1,219
459
0
228
2,470
545
0
819
1,569
0
8,274
W
Tiamat
Zwerge
Tiamat
1,356
143
0
693
1,156
315
239
0
1,156
13,846
0
W
Hou Yi
abclark
Hou Yi
755
548
0
552
1,095
249
532
174
921
0
9,313
W
566
127
0
1,922
2,571
1,128
280
87
2,484
6,710
0
L
Anhur
fanfanix
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
604
212
0
1,636
3,427
780
0
936
2,417
0
9,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,448
Gold Earned
14,985
122
Minions Killed
74
0
Camps Cleared
0
469,425
Distance Traveled
394,134
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,463
693
24
5
0
91,995
1
L
Yemoja
2,943
589
9
2
0
91,382
1
L
Baron Samedi
2,984
597
14
3
0
77,220
1
L
Ravana
3,648
730
33
7
0
99,809
1
L
Mercury
2,953
591
18
4
0
125,723
0
W
Tiamat
3,809
762
34
7
0
85,108
1
W
Hou Yi
3,471
694
20
4
0
81,861
1
W
Sobek
3,440
688
17
3
0
112,971
0
L
Anhur
2,457
491
0
0
0
0
0
W
Pele
3,265
653
27
5
0
97,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role