Player Matchup

Gilgamesh
Gilgamesh
AtlasAssasin
Gilgamesh
Level 89
God Stats
7W - 5L
1,600 SR
Queue Stats
150W - 134L
1,507 Elo+
Party 3
Bakasura
Bakasura
DJ-JamesYT
Bakasura
Level 29
God Stats
9W - 14L
1,358 SR
Queue Stats
29W - 20L
1,573 Elo+
Party 1
Neith
Neith
RuBeN-_-2006-_-8
Neith
Level 27
God Stats
10W - 7L
1,514 SR
Queue Stats
51W - 43L
1,478 Elo+
Party 1
He Bo
He Bo
ThatMellonman
He Bo
Level 27
God Stats
0W - 5L
1,551 SR
Queue Stats
13W - 24L
1,413 Elo+
Party 3
Bellona
Bellona
albertosergiomar
Bellona
Level 66
God Stats
1W - 2L
1,369 SR
Queue Stats
24W - 29L
1,384 Elo+
Party 1
Team Averages
Level 48
1,478 SR
1,471 Elo+

VS

Team Averages
Level 49
1,435 SR
1,366 Elo+
Chiron
Chiron
Ali122322
Chiron
Level 96
God Stats
4W - 8L
1,124 SR
Queue Stats
753W - 804L
1,412 Elo+
Solo
King Arthur
King Arthur
Ebzouu
King Arthur
Level 28
God Stats
26W - 35L
1,349 SR
Queue Stats
54W - 85L
1,321 Elo+
Party 2
Arachne
Arachne
LBD_Jules
Arachne
Level 60
God Stats
6W - 3L
1,722 SR
Queue Stats
149W - 197L
1,315 Elo+
Party 2
Bacchus
Bacchus
Not_T0xiiiK
Bacchus
Level 40
God Stats
21W - 21L
1,409 SR
Queue Stats
110W - 126L
1,354 Elo+
Party 2
Eset
Eset
Tr1NiTE_mael
Eset
Level 23
God Stats
12W - 9L
1,572 SR
Queue Stats
43W - 51L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AtlasAssasin
Gilgamesh
11
6 / 3 / 2
9,343
374
6,318
8,573
4,027
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
DJ-JamesYT
Bakasura
17
3 / 9 / 3
11,184
447
6,712
22,791
9,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 7 / 6
12,007
480
13,299
19,196
6,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 11 / 1
11,605
464
19,830
20,539
6,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 10 / 1
9,699
388
8,704
22,276
11,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ali122322
Chiron
20
6 / 6 / 6
14,653
586
14,754
23,805
9,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Ebzouu
King Arthur
20
8 / 0 / 11
13,270
531
15,591
21,848
22,673
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
LBD_Jules
Arachne
20
20 / 3 / 4
15,496
620
25,258
21,374
11,459
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Not_T0xiiiK
Bacchus
15
2 / 3 / 9
11,283
451
4,986
13,980
14,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 7 / 9
13,229
529
8,386
14,271
5,401
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
18
Kills
40
40
Deaths
19
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chiron
Ali122322
Chiron
6
6
6
1.5
L
Gilgamesh
AtlasAssasin
Gilgamesh
6
3
2
2.33
L
Bakasura
DJ-JamesYT
Bakasura
3
9
3
0.5
W
King Arthur
Ebzouu
King Arthur
8
0
11
13.5
W
Arachne
LBD_Jules
Arachne
20
3
4
7.33
W
Bacchus
Not_T0xiiiK
Bacchus
2
3
9
2.17
L
4
7
6
1
L
5
11
1
0.5
W
4
7
9
1.21
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,863
Damage
68,975
93,375
Taken
95,278
38,101
Mitigated
63,080
21,809
Healing
35,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Ali122322
Chiron
14,754
8,595
517
10,784
23,805
9,207
3,858
2,999
20,743
0
117,164
L
Gilgamesh
AtlasAssasin
Gilgamesh
6,318
2,067
0
1,802
8,573
4,027
1,720
2,057
6,516
0
21,626
L
Bakasura
DJ-JamesYT
Bakasura
6,712
4,465
469
6,092
22,791
9,140
787
1,884
20,753
0
63,850
W
King Arthur
Ebzouu
King Arthur
15,591
1,323
887
7,822
21,848
22,673
1,108
1,442
20,356
0
66,862
W
Arachne
LBD_Jules
Arachne
25,258
18,636
0
8,330
21,374
11,459
1,869
5,612
15,762
0
131,750
W
Bacchus
Not_T0xiiiK
Bacchus
4,986
490
1,439
3,066
13,980
14,340
319
1,775
12,205
18,404
0
L
13,299
5,343
99
5,870
19,196
6,606
2,172
2,485
16,677
0
68,771
L
19,830
103
219
4,740
20,539
6,523
615
5,207
15,004
79,710
0
W
8,386
553
834
2,289
14,271
5,401
3,222
8,002
6,269
81,022
0
L
8,704
2,099
0
2,518
22,276
11,805
0
1,151
21,053
0
43,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,838
Gold Earned
67,931
463
Minions Killed
639
0
Camps Cleared
0
1,904,362
Distance Traveled
2,075,396
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,653
586
166
7
0
448,760
0
L
Gilgamesh
9,343
374
40
2
0
219,003
0
L
Bakasura
11,184
447
129
5
0
435,024
0
W
King Arthur
13,270
531
132
5
0
447,995
1
W
Arachne
15,496
620
159
6
0
498,671
0
W
Bacchus
11,283
451
24
1
0
270,157
0
L
Neith
12,007
480
110
4
0
412,487
0
L
He Bo
11,605
464
115
5
0
364,003
0
W
Eset
13,229
529
158
6
0
409,813
3
L
Bellona
9,699
388
69
3
0
473,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role