Player Matchup

Artemis
Artemis
DarkQueen24
Artemis
Level 7
God Stats
10W - 13L
1,411 SR
Queue Stats
10W - 16L
1,275 Elo+
Party 1
Anubis
Anubis
Devacy
Anubis
Level 104
God Stats
20W - 23L
1,387 SR
Queue Stats
20W - 26L
1,346 Elo+
Party 1
Fenrir
Fenrir
knight0834
Fenrir
Level 39
God Stats
11W - 12L
1,471 SR
Queue Stats
18W - 22L
1,345 Elo+
Party 1
Team Averages
Level 50
1,423 SR
1,322 Elo+

VS

Team Averages
Level 40
1,549 SR
1,480 Elo+
Cthulhu
Cthulhu
Mister2Mosquito
Cthulhu
Level 88
God Stats
44W - 35L
1,513 SR
Queue Stats
311W - 293L
1,482 Elo+
Party 2
Artemis
Artemis
OneDeadlyShot54
Artemis
Level 27
God Stats
54W - 31L
1,591 SR
Queue Stats
222W - 193L
1,529 Elo+
Party 2
Persephone
Persephone
noo0nie
Persephone
Level 6
God Stats
2W - 3L
1,544 SR
Queue Stats
9W - 19L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkQueen24
Artemis
11
0 / 2 / 8
8,752
625
1,934
5,219
1,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Devacy
Anubis
15
12 / 0 / 5
11,675
834
14,611
10,428
6,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
knight0834
Fenrir
14
5 / 5 / 6
10,340
739
6,482
9,789
5,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 5
9,123
652
6,674
12,036
5,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 6 / 4
9,270
662
9,199
8,004
1,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
noo0nie
Persephone
12
2 / 5 / 3
8,983
642
3,390
6,726
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
17
Kills
7
7
Deaths
17
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
DarkQueen24
Artemis
0
2
8
2
W
Anubis
Devacy
Anubis
12
0
5
14.5
L
2
6
5
0.75
L
3
6
4
0.83
W
Fenrir
knight0834
Fenrir
5
5
6
1.6
L
Persephone
noo0nie
Persephone
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,027
Damage
19,263
25,436
Taken
26,766
13,544
Mitigated
8,544
8,056
Healing
1,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DarkQueen24
Artemis
1,934
677
0
590
5,219
1,714
475
2,904
2,315
0
11,447
W
Anubis
Devacy
Anubis
14,611
805
0
6,912
10,428
6,551
1,061
3,712
6,716
67,237
0
L
6,674
556
88
562
12,036
5,706
0
6,033
6,003
17,974
0
L
9,199
4,979
0
0
8,004
1,490
0
5,158
2,846
0
29,533
W
Fenrir
knight0834
Fenrir
6,482
1,306
0
554
9,789
5,279
945
3,685
6,104
0
28,828
L
Persephone
noo0nie
Persephone
3,390
271
0
364
6,726
1,348
0
3,449
3,272
14,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,767
Gold Earned
27,376
155
Minions Killed
101
0
Camps Cleared
0
624,988
Distance Traveled
637,696
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,752
625
19
1
0
165,831
0
W
Anubis
11,675
834
95
7
0
196,436
2
L
Cthulhu
9,123
652
26
2
0
236,079
0
L
Artemis
9,270
662
47
3
0
218,086
0
W
Fenrir
10,340
739
41
3
0
262,721
2
L
Persephone
8,983
642
28
2
0
183,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role