Player Matchup

Aphrodite
Aphrodite
Alexthe1st
Aphrodite
Level 112
God Stats
7W - 4L
1,735 SR
Queue Stats
237W - 214L
1,624 Elo+
Party 1
Kali
Kali
Evalyian
Kali
Level 148
God Stats
7W - 2L
1,583 SR
Queue Stats
276W - 218L
1,629 Elo+
Party 1
King Arthur
King Arthur
GriimReaperr
King Arthur
Level 123
God Stats
6W - 4L
1,384 SR
Queue Stats
641W - 616L
1,582 Elo+
Solo
Hades
Hades
Ozidd
Hades
Level 95
God Stats
2W - 2L
1,318 SR
Queue Stats
186W - 153L
1,637 Elo+
Solo
Apollo
Apollo
Wreckyou2ce
Apollo
Level 106
God Stats
21W - 10L
1,752 SR
Queue Stats
611W - 594L
1,545 Elo+
Solo
Team Averages
Level 117
1,555 SR
1,604 Elo+

VS

Team Averages
Level 103
1,557 SR
1,553 Elo+
Janus
Janus
Contramaestre
Janus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DarkFireRonin
Ares
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,644 Elo+
Solo
Sun Wukong
Sun Wukong
ErickCG
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LofiSope
Ao Kuang
Level 89
God Stats
33W - 20L
1,702 SR
Queue Stats
723W - 658L
1,542 Elo+
Solo
Anhur
Anhur
Viquing
Anhur
Level 116
God Stats
2W - 4L
1,581 SR
Queue Stats
33W - 32L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alexthe1st
Aphrodite
11
2 / 0 / 5
6,537
545
3,413
2,310
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
12
1 / 1 / 3
6,742
562
2,884
7,028
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
GriimReaperr
King Arthur
11
1 / 3 / 1
6,039
503
5,114
9,846
4,707
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Ozidd
Hades
10
2 / 1 / 1
5,857
488
3,838
5,949
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
13
6 / 0 / 1
7,817
651
6,250
4,780
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,641
553
3,476
4,963
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 4 / 0
4,531
378
1,321
5,456
3,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
ErickCG
Sun Wukong
12
3 / 2 / 1
7,063
589
5,913
7,886
3,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
LofiSope
Ao Kuang
12
1 / 1 / 2
6,543
545
3,982
9,155
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
Viquing
Anhur
10
0 / 3 / 0
5,860
488
1,009
5,631
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alexthe1st
Aphrodite
2
0
5
4.5
L
1
2
1
0.75
L
0
4
0
0
L
Sun Wukong
ErickCG
Sun Wukong
3
2
1
1.75
W
Kali
1
1
3
2.5
W
King Arthur
GriimReaperr
King Arthur
1
3
1
0.5
L
Ao Kuang
LofiSope
Ao Kuang
1
1
2
2
W
Hades
Ozidd
Hades
2
1
1
2.5
L
Anhur
Viquing
Anhur
0
3
0
0
W
Apollo
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,499
Damage
15,701
29,913
Taken
33,091
12,783
Mitigated
12,099
14,127
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alexthe1st
Aphrodite
3,413
404
2,379
1,885
2,310
698
0
488
1,780
26,355
0
L
3,476
220
0
500
4,963
1,328
0
2,208
2,755
39,697
0
L
1,321
156
0
0
5,456
3,159
0
1,577
3,879
5,429
0
L
Sun Wukong
ErickCG
Sun Wukong
5,913
573
0
2,597
7,886
3,578
33
560
7,326
0
40,457
W
Kali
2,884
1,180
0
2,719
7,028
3,099
263
2,001
4,951
0
44,863
W
King Arthur
GriimReaperr
King Arthur
5,114
507
0
2,458
9,846
4,707
0
1,052
8,794
0
32,104
L
Ao Kuang
LofiSope
Ao Kuang
3,982
861
0
2,055
9,155
2,842
0
1,779
7,376
39,162
0
W
Hades
Ozidd
Hades
3,838
169
0
2,399
5,949
2,878
914
3,410
2,300
26,033
0
L
Anhur
Viquing
Anhur
1,009
588
0
1,751
5,631
1,192
0
1,127
4,504
0
32,318
W
Apollo
6,250
3,999
0
2,287
4,780
1,401
353
1,471
3,309
0
53,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,992
Gold Earned
30,638
375
Minions Killed
350
0
Camps Cleared
0
1,201,354
Distance Traveled
1,117,675
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,537
545
67
6
0
253,984
3
L
Janus
6,641
553
97
8
0
230,479
2
L
Ares
4,531
378
7
1
0
230,902
1
L
Sun Wukong
7,063
589
83
7
0
210,963
3
W
Kali
6,742
562
92
8
0
253,913
3
W
King Arthur
6,039
503
60
5
0
221,746
2
L
Ao Kuang
6,543
545
89
7
0
247,866
3
W
Hades
5,857
488
51
4
0
235,014
4
L
Anhur
5,860
488
74
6
0
197,465
3
W
Apollo
7,817
651
105
9
0
236,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role