Player Matchup

Zeus
Zeus
CPTcatuaba
Zeus
Level 4
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Medusa
Medusa
CuroPorEle
Medusa
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 34L
1,455 Elo+
Party 1
Neith
Neith
Sorey1226
Neith
Level 24
God Stats
45W - 36L
1,388 SR
Queue Stats
169W - 157L
1,464 Elo+
Solo
Persephone
Persephone
infancia-jovem
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,315 Elo+
Solo
Eset
Eset
zAveenger
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,430 Elo+
Party 1
Team Averages
Level 13
1,436 SR
1,433 Elo+

VS

Team Averages
Level 13
1,384 SR
1,438 Elo+
Hera
Hera
Naridan
Hera
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 105L
1,561 Elo+
Solo
Zeus
Zeus
RealTeddyurso
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,492 Elo+
Solo
Persephone
Persephone
Senpai_Delas27
Persephone
Level 6
God Stats
1W - 1L
1,248 SR
Queue Stats
5W - 5L
1,418 Elo+
Party 2
Thor
Thor
mandela4e20
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,327 Elo+
Solo
Medusa
Medusa
marinha_rica
Medusa
Level 14
God Stats
1W - 2L
1,170 SR
Queue Stats
20W - 23L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 7
10,118
920
4,500
13,959
4,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
CuroPorEle
Medusa
16
6 / 6 / 5
11,273
1,025
12,465
22,442
8,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Sorey1226
Neith
17
0 / 6 / 8
10,337
940
9,834
18,819
7,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
infancia-jovem
Persephone
15
0 / 11 / 3
9,301
846
4,277
18,003
5,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
16
6 / 12 / 2
11,582
1,053
14,904
19,108
6,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Naridan
Hera
20
14 / 0 / 20
14,623
1,329
28,064
5,925
2,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 4 / 12
10,098
918
6,586
6,314
2,868
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Senpai_Delas27
Persephone
18
7 / 5 / 14
12,400
1,127
21,602
13,003
5,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 2 / 20
11,270
1,025
2,665
8,395
3,458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
21 / 2 / 16
14,632
1,330
29,696
16,996
7,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
127
13
Kills
45
44
Deaths
13
25
Assists
82
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
L
Medusa
CuroPorEle
Medusa
6
6
5
1.42
W
Hera
Naridan
Hera
14
0
20
24
W
0
4
12
1.5
W
Persephone
Senpai_Delas27
Persephone
7
5
14
2.8
L
Neith
Sorey1226
Neith
0
6
8
0.67
L
Persephone
infancia-jovem
Persephone
0
11
3
0.14
W
3
2
20
6.5
W
Medusa
21
2
16
14.5
L
Eset
6
12
2
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,980
Damage
88,613
92,331
Taken
50,633
33,011
Mitigated
21,025
5,636
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,500
946
0
0
13,959
4,691
0
7,838
6,121
14,129
0
L
Medusa
CuroPorEle
Medusa
12,465
6,729
0
1,117
22,442
8,447
0
13,756
8,519
0
23,780
W
Hera
Naridan
Hera
28,064
6,255
83
1,913
5,925
2,317
0
2,859
3,066
62,579
0
W
6,586
1,052
0
0
6,314
2,868
0
2,826
3,488
20,025
0
W
Persephone
Senpai_Delas27
Persephone
21,602
1,539
0
2,758
13,003
5,178
0
5,611
7,387
36,922
0
L
Neith
Sorey1226
Neith
9,834
3,933
0
3,949
18,819
7,284
0
12,440
6,379
0
46,051
L
Persephone
infancia-jovem
Persephone
4,277
340
0
339
18,003
5,742
0
10,323
7,486
9,796
0
W
2,665
410
0
0
8,395
3,458
0
3,941
4,454
0
13,283
W
Medusa
29,696
18,293
0
3,143
16,996
7,204
0
8,442
8,554
0
35,365
L
Eset
14,904
849
0
231
19,108
6,847
0
11,433
7,567
31,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,611
Gold Earned
63,023
158
Minions Killed
184
0
Camps Cleared
5
945,887
Distance Traveled
960,006
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,118
920
19
2
0
172,384
0
L
Medusa
11,273
1,025
31
3
0
200,272
0
W
Hera
14,623
1,329
77
7
2
230,620
1
W
Zeus
10,098
918
30
3
2
129,477
3
W
Persephone
12,400
1,127
39
4
0
202,869
0
L
Neith
10,337
940
64
6
0
193,293
0
L
Persephone
9,301
846
10
1
0
182,338
1
W
Thor
11,270
1,025
22
2
0
196,197
0
W
Medusa
14,632
1,330
16
1
1
200,843
0
L
Eset
11,582
1,053
34
3
0
197,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role