Player Matchup

Kumbhakarna
Kumbhakarna
CzechActual
Kumbhakarna
Level 83
God Stats
6W - 4L
1,500 SR
Queue Stats
129W - 111L
1,563 Elo+
Party 2
Nemesis
Nemesis
Saikatsu333
Nemesis
Level 66
God Stats
3W - 9L
1,272 SR
Queue Stats
176W - 190L
1,436 Elo+
Solo
Chiron
Chiron
WhyS0Yumi
Chiron
Level 85
God Stats
1W - 1L
1,287 SR
Queue Stats
604W - 551L
1,497 Elo+
Solo
Osiris
Osiris
WinsomePopcorn
Osiris
Level 97
God Stats
6W - 4L
1,835 SR
Queue Stats
100W - 82L
1,522 Elo+
Party 2
Thoth
Thoth
luzor45
Thoth
Level 84
God Stats
5W - 2L
1,500 SR
Queue Stats
67W - 68L
1,493 Elo+
Solo
Team Averages
Level 83
1,479 SR
1,502 Elo+

VS

Team Averages
Level 115
1,343 SR
1,484 Elo+
Nemesis
Nemesis
ClearFrostbyte
Nemesis
Level 73
God Stats
2W - 5L
1,458 SR
Queue Stats
307W - 267L
1,499 Elo+
Solo
Terra
Terra
HammerZword
Terra
Level 67
God Stats
0W - 1L
1,291 SR
Queue Stats
78W - 71L
1,537 Elo+
Party 1
Janus
Janus
PaPachit0
Janus
Level 141
God Stats
1W - 3L
1,193 SR
Queue Stats
83W - 101L
1,426 Elo+
Solo
Chaac
Chaac
Prarg
Chaac
Level 155
God Stats
16W - 19L
1,486 SR
Queue Stats
589W - 661L
1,383 Elo+
Solo
Rama
Rama
TheCrazyCanuck3
Rama
Level 139
God Stats
0W - 1L
1,289 SR
Queue Stats
162W - 162L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CzechActual
Kumbhakarna
5
0 / 0 / 1
3,375
675
689
2,143
665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Saikatsu333
Nemesis
5
0 / 0 / 1
3,409
682
471
2,427
532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chiron
WhyS0Yumi
Chiron
6
1 / 0 / 0
3,720
744
1,204
1,315
259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,621
724
1,723
2,115
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
luzor45
Thoth
6
1 / 0 / 0
3,487
697
677
865
164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,972
594
694
2,773
561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 1 / 0
2,974
595
47
2,166
631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
PaPachit0
Janus
6
0 / 1 / 0
3,461
692
550
2,007
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Prarg
Chaac
1
0 / 0 / 0
2,427
485
0
0
0
5
0 / 0 / 0
3,094
619
1,022
1,923
349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Kumbhakarna
CzechActual
Kumbhakarna
0
0
1
0.5
L
0
1
0
0
L
Janus
PaPachit0
Janus
0
1
0
0
L
Chaac
Prarg
Chaac
0
0
0
0
W
Nemesis
Saikatsu333
Nemesis
0
0
1
0.5
L
0
0
0
0
W
Chiron
WhyS0Yumi
Chiron
1
0
0
1
W
0
0
0
0
W
Thoth
luzor45
Thoth
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,764
Damage
2,313
8,865
Taken
8,869
2,440
Mitigated
2,001
4,377
Healing
3,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
694
240
0
1,093
2,773
561
0
0
2,773
0
8,045
W
Kumbhakarna
CzechActual
Kumbhakarna
689
110
0
492
2,143
665
0
47
2,096
6,278
0
L
47
0
166
557
2,166
631
0
375
1,791
2,516
0
L
Janus
PaPachit0
Janus
550
0
0
490
2,007
460
0
677
1,330
12,963
0
L
Chaac
Prarg
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Saikatsu333
Nemesis
471
294
0
750
2,427
532
0
204
2,171
0
16,274
L
1,022
766
0
739
1,923
349
0
314
1,609
0
11,857
W
Chiron
WhyS0Yumi
Chiron
1,204
583
247
864
1,315
259
0
0
1,315
0
14,711
W
1,723
678
0
1,752
2,115
820
0
0
2,115
0
14,584
W
Thoth
luzor45
Thoth
677
41
0
272
865
164
0
226
571
12,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,612
Gold Earned
14,928
146
Minions Killed
78
0
Camps Cleared
0
477,235
Distance Traveled
364,687
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,972
594
16
3
0
100,470
0
W
Kumbhakarna
3,375
675
8
2
0
109,041
3
L
Terra
2,974
595
6
1
0
97,002
0
L
Janus
3,461
692
29
6
0
89,870
1
L
Chaac
2,427
485
0
0
0
0
0
W
Nemesis
3,409
682
44
9
0
109,640
2
L
Rama
3,094
619
27
5
0
77,345
0
W
Chiron
3,720
744
36
7
0
82,185
1
W
Osiris
3,621
724
35
7
0
79,359
1
W
Thoth
3,487
697
23
5
0
97,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role