Player Matchup

Gilgamesh
Gilgamesh
Super3727
Gilgamesh
Level 14
God Stats
7W - 5L
1,504 SR
Queue Stats
26W - 30L
1,358 Elo+
Solo
Sobek
Sobek
lindamulan
Sobek
Level 27
God Stats
146W - 196L
1,432 SR
Queue Stats
152W - 215L
1,339 Elo+
Solo
Arachne
Arachne
loupgame14
Arachne
Level 13
God Stats
7W - 11L
1,459 SR
Queue Stats
10W - 13L
1,365 Elo+
Party 2
Vamana
Vamana
naruto_chypudain
Vamana
Level 6
God Stats
3W - 2L
1,740 SR
Queue Stats
11W - 21L
1,251 Elo+
Party 2
Thoth
Thoth
zensoxson
Thoth
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 10L
1,269 Elo+
Solo
Team Averages
Level 15
1,527 SR
1,316 Elo+

VS

Team Averages
Level 21
1,459 SR
1,341 Elo+
Janus
Janus
Jmann_002
Janus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 55L
1,461 Elo+
Solo
Arachne
Arachne
JoeBuck6811
Arachne
Level 21
God Stats
23W - 39L
1,421 SR
Queue Stats
64W - 127L
1,264 Elo+
Party 1
Thor
Thor
Juniorleon18
Thor
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,211 Elo+
Solo
Ullr
Ullr
OuterTitan26
Ullr
Level 29
God Stats
8W - 8L
1,375 SR
Queue Stats
121W - 108L
1,431 Elo+
Solo
Fenrir
Fenrir
Quickster52
Fenrir
Level 28
God Stats
46W - 46L
1,499 SR
Queue Stats
109W - 132L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Super3727
Gilgamesh
19
3 / 10 / 3
13,696
856
17,259
30,698
18,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
19
0 / 0 / 1
12,995
812
3,325
3,899
3,997
Arachne
loupgame14
Arachne
20
6 / 7 / 3
14,899
931
14,500
24,775
12,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 5 / 2
13,405
838
16,100
23,653
24,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
zensoxson
Thoth
20
0 / 9 / 6
13,302
831
6,664
14,639
4,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jmann_002
Janus
20
0 / 3 / 19
13,503
844
19,066
8,802
3,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
JoeBuck6811
Arachne
19
4 / 3 / 14
13,590
849
8,750
15,428
8,011
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
3 / 6 / 13
13,956
872
13,657
14,104
6,559
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 1 / 13
15,195
950
24,888
19,296
8,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
20
13 / 0 / 8
15,657
979
20,193
7,331
4,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
98
13
Kills
31
31
Deaths
13
15
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Janus
Jmann_002
Janus
0
3
19
3.17
W
Arachne
JoeBuck6811
Arachne
4
3
14
3.67
W
3
6
13
1.58
W
11
1
13
17.5
W
Fenrir
13
0
8
17
L
Gilgamesh
Super3727
Gilgamesh
3
10
3
0.45
L
Sobek
0
0
1
0.5
L
Arachne
loupgame14
Arachne
6
7
3
1.07
L
4
5
2
1
L
Thoth
zensoxson
Thoth
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,848
Damage
86,554
97,664
Taken
64,961
63,683
Mitigated
31,855
11,282
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Jmann_002
Janus
19,066
3,502
0
0
8,802
3,750
0
788
7,834
46,375
0
W
Arachne
JoeBuck6811
Arachne
8,750
7,136
0
2,211
15,428
8,011
0
1,500
13,748
0
11,508
W
13,657
3,769
0
0
14,104
6,559
0
2,520
11,374
0
42,508
W
24,888
19,787
838
6,209
19,296
8,754
0
4,736
14,230
396
46,436
W
Fenrir
20,193
3,987
0
309
7,331
4,781
0
445
6,421
0
44,161
L
Gilgamesh
Super3727
Gilgamesh
17,259
5,140
0
1,526
30,698
18,461
0
4,166
26,532
0
45,753
L
Sobek
3,325
0
0
2,635
3,899
3,997
0
950
2,949
29,223
0
L
Arachne
loupgame14
Arachne
14,500
10,498
0
2,393
24,775
12,155
0
5,232
19,543
0
37,570
L
16,100
10,233
0
4,350
23,653
24,404
0
5,102
16,948
0
26,505
L
Thoth
zensoxson
Thoth
6,664
1,387
0
378
14,639
4,666
0
4,000
10,639
27,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,297
Gold Earned
71,901
253
Minions Killed
250
7
Camps Cleared
3
1,568,398
Distance Traveled
1,416,428
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,503
844
76
5
0
225,961
1
W
Arachne
13,590
849
5
0
1
291,465
0
W
Thor
13,956
872
62
4
1
236,958
0
W
Ullr
15,195
950
43
3
0
277,303
1
W
Fenrir
15,657
979
64
4
1
384,741
3
L
Gilgamesh
13,696
856
54
3
2
292,745
0
L
Sobek
12,995
812
66
4
5
286,240
0
L
Arachne
14,899
931
72
5
0
397,568
2
L
Vamana
13,405
838
28
2
0
330,995
1
L
Thoth
13,302
831
33
2
0
260,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role