Player Matchup

Guan Yu
Guan Yu
Furrrr
Guan Yu
Level 140
God Stats
3W - 2L
1,758 SR
Queue Stats
438W - 474L
1,496 Elo+
Party 4
Hou Yi
Hou Yi
Inersion
Hou Yi
Level 145
God Stats
22W - 23L
1,554 SR
Queue Stats
569W - 610L
1,473 Elo+
Party 4
Odin
Odin
LosDaddy
Odin
Level 156
God Stats
28W - 17L
1,769 SR
Queue Stats
352W - 348L
1,605 Elo+
Party 1
Ganesha
Ganesha
VelthAkabra
Ganesha
Level 127
God Stats
2W - 0L
1,647 SR
Queue Stats
325W - 299L
1,564 Elo+
Solo
Sol
Sol
Vulture1321
Sol
Level 156
God Stats
6W - 7L
1,421 SR
Queue Stats
281W - 296L
1,623 Elo+
Party 1
Team Averages
Level 145
1,630 SR
1,552 Elo+

VS

Team Averages
Level 132
1,601 SR
1,640 Elo+
Bacchus
Bacchus
Aaron
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 146L
1,665 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HeMoScRiB
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,614 Elo+
Party 2
Geb
Geb
HughJuang
Geb
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 89L
1,653 Elo+
Party 3
King Arthur
King Arthur
OathToCode
King Arthur
Level 144
God Stats
2W - 5L
1,702 SR
Queue Stats
92W - 79L
1,633 Elo+
Party 3
Discordia
Discordia
mdslush
Discordia
Level 159
God Stats
1W - 4L
1,804 SR
Queue Stats
284W - 268L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Furrrr
Guan Yu
20
8 / 2 / 12
14,008
609
17,402
24,284
35,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Inersion
Hou Yi
20
7 / 5 / 8
13,497
587
13,791
18,259
7,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
20
9 / 4 / 7
13,675
595
12,537
15,892
11,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
VelthAkabra
Ganesha
17
0 / 6 / 20
12,026
523
7,359
23,732
18,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 5 / 9
13,372
581
16,926
17,413
7,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aaron
Bacchus
19
7 / 4 / 6
12,551
546
13,793
18,996
12,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
HeMoScRiB
Ah Muzen Cab
19
8 / 8 / 4
12,331
536
18,461
20,879
9,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 8 / 13
10,967
477
10,905
20,292
15,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
OathToCode
King Arthur
18
2 / 5 / 1
11,241
489
7,914
23,298
15,285
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
mdslush
Discordia
20
4 / 5 / 7
13,184
573
11,845
10,795
3,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
53
30
Kills
22
22
Deaths
30
56
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aaron
Bacchus
7
4
6
2.5
W
Guan Yu
Furrrr
Guan Yu
8
2
12
7
L
Ah Muzen Cab
HeMoScRiB
Ah Muzen Cab
8
8
4
1.25
L
1
8
13
0.94
W
Hou Yi
Inersion
Hou Yi
7
5
8
2.2
W
Odin
9
4
7
3.13
L
King Arthur
OathToCode
King Arthur
2
5
1
0.5
W
Ganesha
VelthAkabra
Ganesha
0
6
20
1.67
W
6
5
9
2.1
L
Discordia
mdslush
Discordia
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,015
Damage
62,918
99,580
Taken
94,260
81,314
Mitigated
56,384
41,654
Healing
22,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aaron
Bacchus
13,793
1,333
0
5,947
18,996
12,129
0
4,867
13,944
82,412
0
W
Guan Yu
Furrrr
Guan Yu
17,402
3,013
3,804
14,147
24,284
35,791
850
9,107
15,177
0
80,307
L
Ah Muzen Cab
HeMoScRiB
Ah Muzen Cab
18,461
10,863
0
7,404
20,879
9,203
2,995
4,230
16,649
0
90,307
L
10,905
1,269
0
1,484
20,292
15,990
0
7,080
12,959
41,196
0
W
Hou Yi
Inersion
Hou Yi
13,791
7,627
0
7,781
18,259
7,461
4,036
4,655
13,604
0
100,257
W
Odin
12,537
5,198
0
1,722
15,892
11,762
657
7,505
8,387
375
87,485
L
King Arthur
OathToCode
King Arthur
7,914
951
0
5,667
23,298
15,285
0
4,608
18,153
374
75,976
W
Ganesha
VelthAkabra
Ganesha
7,359
692
0
5,444
23,732
18,630
173
10,294
13,438
34,501
0
W
16,926
5,423
0
8,756
17,413
7,670
5,192
8,446
8,967
100,825
7,072
L
Discordia
mdslush
Discordia
11,845
281
0
2,272
10,795
3,777
213
4,269
6,436
89,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,578
Gold Earned
60,274
655
Minions Killed
593
0
Camps Cleared
0
2,147,409
Distance Traveled
2,182,292
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,551
546
128
6
0
490,083
7
W
Guan Yu
14,008
609
140
6
0
446,718
9
L
Ah Muzen Cab
12,331
536
126
5
0
394,439
4
L
Geb
10,967
477
48
2
0
441,033
9
W
Hou Yi
13,497
587
163
7
0
381,123
9
W
Odin
13,675
595
155
7
0
481,807
3
L
King Arthur
11,241
489
123
5
0
443,837
2
W
Ganesha
12,026
523
27
1
0
446,669
6
W
Sol
13,372
581
170
7
0
391,092
6
L
Discordia
13,184
573
168
7
0
412,900
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role