Player Matchup

Hachiman
Hachiman
DirtDogP76
Hachiman
Level 27
God Stats
6W - 10L
1,421 SR
Queue Stats
172W - 205L
1,305 Elo+
Solo
Fenrir
Fenrir
SinedWarrior
Fenrir
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 13L
1,031 Elo+
Solo
Anhur
Anhur
UBLOwensbeard
Anhur
Level 26
God Stats
61W - 69L
1,402 SR
Queue Stats
266W - 360L
1,292 Elo+
Solo
Chaac
Chaac
emilioderosa100-
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,247 Elo+
Solo
Ra
Ra
pinheiro-proximo
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 14
1,464 SR
1,275 Elo+

VS

Team Averages
Level 17
1,408 SR
1,397 Elo+
Cerberus
Cerberus
EnddieEnderman
Cerberus
Level 27
God Stats
13W - 13L
1,293 SR
Queue Stats
26W - 29L
1,312 Elo+
Solo
Chiron
Chiron
Gonzo2021
Chiron
Level 8
God Stats
7W - 13L
1,265 SR
Queue Stats
37W - 23L
1,295 Elo+
Solo
Ymir
Ymir
JaKrispy7558
Ymir
Level 28
God Stats
4W - 6L
1,369 SR
Queue Stats
104W - 110L
1,380 Elo+
Solo
Chaac
Chaac
magnetyk
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Arachne
Arachne
shooter03
Arachne
Level 17
God Stats
14W - 13L
1,611 SR
Queue Stats
17W - 14L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DirtDogP76
Hachiman
11
2 / 4 / 0
7,431
929
5,603
8,489
2,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
11
0 / 7 / 0
6,681
835
2,767
12,937
5,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 5 / 0
6,820
853
7,315
10,466
3,540
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 10 / 0
6,660
833
516
12,239
4,316
12
0 / 13 / 2
7,231
904
3,787
13,983
4,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

459

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
5 / 0 / 16
9,599
1,200
6,489
5,347
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Gonzo2021
Chiron
17
12 / 0 / 20
10,656
1,332
16,554
2,696
1,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
9 / 1 / 15
9,630
1,204
9,733
6,855
3,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
magnetyk
Chaac
15
5 / 0 / 16
8,796
1,100
11,911
9,980
7,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
shooter03
Arachne
15
8 / 1 / 11
8,997
1,125
9,045
4,390
1,625
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
117
2
Kills
39
39
Deaths
2
2
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DirtDogP76
Hachiman
2
4
0
0.5
W
Cerberus
5
0
16
13
W
Chiron
Gonzo2021
Chiron
12
0
20
22
W
9
1
15
16.5
L
Fenrir
0
7
0
0
L
0
5
0
0
L
0
10
0
0
W
Chaac
magnetyk
Chaac
5
0
16
13
L
0
13
2
0.08
W
Arachne
shooter03
Arachne
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,988
Damage
53,732
58,114
Taken
29,268
20,090
Mitigated
20,279
1,180
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DirtDogP76
Hachiman
5,603
4,630
0
452
8,489
2,428
0
2,573
5,916
0
9,769
W
Cerberus
6,489
301
0
2,456
5,347
5,977
0
709
4,638
29,656
0
W
Chiron
Gonzo2021
Chiron
16,554
7,620
1,440
1,356
2,696
1,054
0
266
2,430
0
36,419
W
9,733
3,569
0
909
6,855
3,625
0
1,369
5,486
11,075
0
L
Fenrir
2,767
2,067
0
172
12,937
5,115
0
3,667
9,270
0
4,980
L
7,315
4,913
0
49
10,466
3,540
0
2,277
8,189
0
12,597
L
516
516
0
0
12,239
4,316
0
2,426
9,813
0
1,646
W
Chaac
magnetyk
Chaac
11,911
4,115
0
4,739
9,980
7,998
0
558
9,422
0
18,769
L
3,787
1,583
0
507
13,983
4,691
0
5,279
8,704
9,419
0
W
Arachne
shooter03
Arachne
9,045
6,446
0
1,302
4,390
1,625
0
885
3,505
0
13,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,823
Gold Earned
47,678
45
Minions Killed
175
2
Camps Cleared
5
551,060
Distance Traveled
809,370
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,431
929
14
2
0
113,568
0
W
Cerberus
9,599
1,200
94
12
1
159,488
0
W
Chiron
10,656
1,332
46
6
0
140,749
0
W
Ymir
9,630
1,204
5
1
0
157,333
0
L
Fenrir
6,681
835
9
1
0
112,613
0
L
Anhur
6,820
853
6
1
2
110,714
0
L
Chaac
6,660
833
1
0
0
91,544
0
W
Chaac
8,796
1,100
23
3
0
190,071
3
L
Ra
7,231
904
15
2
0
122,621
0
W
Arachne
8,997
1,125
7
1
4
161,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role