Player Matchup

Cthulhu
Cthulhu
NightWolf1609
Cthulhu
Level 24
God Stats
1W - 1L
1,274 SR
Queue Stats
74W - 67L
1,323 Elo+
Solo
Artemis
Artemis
Pxtatavoy
Artemis
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
77W - 106L
1,220 Elo+
Solo
Chaac
Chaac
ShadwHerts
Chaac
Level 29
God Stats
1W - 2L
1,337 SR
Queue Stats
4W - 5L
995 Elo+
Solo
Tsukuyomi
Tsukuyomi
SinZxFallen
Tsukuyomi
Level 26
God Stats
14W - 21L
1,360 SR
Queue Stats
48W - 66L
1,313 Elo+
Solo
Anubis
Anubis
hatecomplex
Anubis
Level 27
God Stats
6W - 2L
1,272 SR
Queue Stats
11W - 11L
1,278 Elo+
Solo
Team Averages
Level 26
1,348 SR
1,226 Elo+

VS

Team Averages
Level 13
1,455 SR
1,352 Elo+
Ra
Ra
ElroyJenkinz
Ra
Level 16
God Stats
4W - 9L
1,314 SR
Queue Stats
20W - 23L
1,226 Elo+
Solo
Neith
Neith
Miffajiff
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Surge Snow
Nu Wa
Level 29
God Stats
5W - 6L
1,462 SR
Queue Stats
8W - 11L
1,317 Elo+
Solo
Athena
Athena
ThermicGem59545
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,215 Elo+
Party 1
Yemoja
Yemoja
laura_Keller3009
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 1 / 8
9,036
602
5,837
10,077
5,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Pxtatavoy
Artemis
5
1 / 0 / 1
5,502
367
763
1,281
377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
13
7 / 0 / 6
8,252
550
7,782
7,366
3,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
SinZxFallen
Tsukuyomi
17
11 / 0 / 4
10,439
696
5,868
8,514
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
14
11 / 3 / 9
9,111
607
15,067
11,158
4,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,863
391
4,745
7,476
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Miffajiff
Neith
10
2 / 10 / 0
6,744
450
6,335
10,938
3,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
11
1 / 7 / 1
6,918
461
6,709
10,292
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 9 / 1
5,966
398
2,636
15,213
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 2 / 0
5,391
359
294
2,627
841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
33
Kills
4
4
Deaths
35
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Neith
Miffajiff
Neith
2
10
0
0.2
W
Cthulhu
3
1
8
7
W
Artemis
Pxtatavoy
Artemis
1
0
1
1.5
W
Chaac
7
0
6
10
W
Tsukuyomi
SinZxFallen
Tsukuyomi
11
0
4
13
L
Nu Wa
1
7
1
0.21
L
1
9
1
0.17
W
Anubis
11
3
9
5.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,317
Damage
20,719
38,396
Taken
46,546
17,522
Mitigated
15,648
13,074
Healing
2,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,745
16
290
395
7,476
2,137
395
3,877
3,599
24,137
0
L
Neith
Miffajiff
Neith
6,335
3,236
0
656
10,938
3,549
438
4,570
6,368
0
19,186
W
Cthulhu
5,837
292
220
0
10,077
5,798
1,145
3,800
5,987
37,125
0
W
Artemis
Pxtatavoy
Artemis
763
385
0
190
1,281
377
145
1,050
165
0
4,735
W
Chaac
7,782
1,462
123
4,594
7,366
3,320
830
2,631
4,539
0
31,705
W
Tsukuyomi
SinZxFallen
Tsukuyomi
5,868
1,570
0
1,056
8,514
3,135
57
1,038
7,286
0
87,961
L
Nu Wa
6,709
1,417
0
0
10,292
3,002
306
4,784
5,508
39,694
0
L
2,636
1,195
0
1,015
15,213
6,119
22
6,860
8,353
13,239
0
W
Anubis
15,067
1,042
159
6,732
11,158
4,892
1,897
4,841
6,035
43,983
0
L
294
0
41
420
2,627
841
0
813
1,814
5,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,340
Gold Earned
30,882
344
Minions Killed
186
0
Camps Cleared
0
1,204,655
Distance Traveled
1,128,759
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,863
391
51
3
0
234,922
1
L
Neith
6,744
450
33
2
0
242,688
0
W
Cthulhu
9,036
602
65
4
0
278,656
1
W
Artemis
5,502
367
9
1
0
60,329
0
W
Chaac
8,252
550
60
4
0
261,847
0
W
Tsukuyomi
10,439
696
140
9
0
338,145
0
L
Nu Wa
6,918
461
75
5
0
239,286
0
L
Athena
5,966
398
16
1
0
242,584
1
W
Anubis
9,111
607
70
5
0
265,678
0
L
Yemoja
5,391
359
11
1
0
169,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role