Player Matchup

Merlin
Merlin
Donk3yKongg
Merlin
Level 25
God Stats
3W - 8L
1,167 SR
Queue Stats
31W - 48L
1,307 Elo+
Solo
Tyr
Tyr
Ravenrageles
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,329 Elo+
Party 2
Anubis
Anubis
SWD--Scoob
Anubis
Level 3
God Stats
1W - 3L
1,288 SR
Queue Stats
13W - 13L
1,162 Elo+
Party 3
Hachiman
Hachiman
SWD_Gorilla
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 111L
1,414 Elo+
Party 3
Serqet
Serqet
frosteeyy_
Serqet
Level 21
God Stats
7W - 5L
1,759 SR
Queue Stats
180W - 136L
1,600 Elo+
Party 2
Team Averages
Level 20
1,443 SR
1,362 Elo+

VS

Team Averages
Level 23
1,513 SR
1,378 Elo+
Merlin
Merlin
BrokenEngine
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,167 Elo+
Solo
Gilgamesh
Gilgamesh
Fabo19
Gilgamesh
Level 29
God Stats
21W - 18L
1,474 SR
Queue Stats
62W - 67L
1,422 Elo+
Party 1
Chiron
Chiron
LokiHundeart352
Chiron
Level 25
God Stats
41W - 26L
1,594 SR
Queue Stats
193W - 218L
1,409 Elo+
Party 1
Cerberus
Cerberus
PinguinBube2790
Cerberus
Level 26
God Stats
8W - 3L
1,500 SR
Queue Stats
168W - 199L
1,402 Elo+
Party 1
Tyr
Tyr
worthlessstoner
Tyr
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
152W - 200L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 10 / 0
10,223
487
8,341
13,224
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 6 / 2
9,342
445
6,126
16,643
18,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
SWD--Scoob
Anubis
12
1 / 11 / 2
7,812
372
7,441
16,459
5,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
SWD_Gorilla
Hachiman
13
4 / 7 / 1
8,474
404
10,681
13,466
3,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
frosteeyy_
Serqet
15
4 / 6 / 4
9,876
470
11,116
14,483
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
8 / 2 / 1
12,545
597
6,818
8,452
2,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Fabo19
Gilgamesh
16
9 / 5 / 6
11,296
538
10,780
17,138
7,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
11 / 1 / 7
11,917
567
12,383
13,278
4,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
16
5 / 4 / 9
11,029
525
7,711
18,147
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 5
11,951
569
11,487
16,899
12,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
13
Kills
39
40
Deaths
14
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
2
1
4.25
L
Merlin
2
10
0
0.2
W
Gilgamesh
Fabo19
Gilgamesh
9
5
6
2.4
W
11
1
7
14.5
W
Cerberus
5
4
9
2.38
L
2
6
2
0.5
L
Anubis
SWD--Scoob
Anubis
1
11
2
0.18
L
Hachiman
SWD_Gorilla
Hachiman
4
7
1
0.64
L
Serqet
frosteeyy_
Serqet
4
6
4
1
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,705
Damage
49,179
74,275
Taken
73,914
36,943
Mitigated
41,853
10,622
Healing
19,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,818
947
0
1,631
8,452
2,749
2,951
5,596
2,398
59,696
0
L
Merlin
8,341
1,070
0
848
13,224
3,817
1,995
4,905
7,908
62,725
0
W
Gilgamesh
Fabo19
Gilgamesh
10,780
4,902
0
2,768
17,138
7,755
1,413
2,746
13,268
0
59,634
W
12,383
6,539
1,158
8,997
13,278
4,779
5,802
3,311
9,939
0
67,389
W
Cerberus
7,711
633
0
3,626
18,147
14,208
861
4,200
13,923
34,879
0
L
6,126
851
0
2,017
16,643
18,787
514
0
16,643
0
34,139
L
Anubis
SWD--Scoob
Anubis
7,441
435
0
3,763
16,459
5,993
66
4,795
11,664
35,068
0
L
Hachiman
SWD_Gorilla
Hachiman
10,681
5,947
0
2,113
13,466
3,142
399
2,026
11,440
0
43,523
L
Serqet
frosteeyy_
Serqet
11,116
1,895
0
1,881
14,483
5,204
766
2,262
12,091
0
53,713
W
11,487
4,300
0
1,406
16,899
12,362
823
2,305
14,096
0
66,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,727
Gold Earned
58,738
370
Minions Killed
517
0
Camps Cleared
0
1,569,617
Distance Traveled
1,956,556
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,545
597
141
7
0
337,183
0
L
Merlin
10,223
487
110
5
0
298,850
3
W
Gilgamesh
11,296
538
78
4
0
417,489
0
W
Chiron
11,917
567
101
5
0
378,809
2
W
Cerberus
11,029
525
85
4
0
409,261
0
L
Tyr
9,342
445
55
3
0
359,878
0
L
Anubis
7,812
372
52
2
0
275,988
0
L
Hachiman
8,474
404
68
3
0
282,364
0
L
Serqet
9,876
470
85
4
0
352,537
4
W
Tyr
11,951
569
112
5
0
413,814
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role