Player Matchup

Fenrir
Fenrir
IceScreamMagic
Fenrir
Level 17
God Stats
1W - 8L
1,500 SR
Queue Stats
38W - 54L
1,500 Elo+
Party 1
Tiamat
Tiamat
Imagine_WagonsHD
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,500 Elo+
Party 1
Sobek
Sobek
LegendConMan
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,622 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,541 Elo+

VS

Team Averages
Level 35
1,585 SR
1,263 Elo+
Rama
Rama
Casius_Flaeron
Rama
Level 29
God Stats
3W - 1L
1,545 SR
Queue Stats
10W - 11L
1,373 Elo+
Solo
Nox
Nox
Hoke-71
Nox
Level 48
God Stats
4W - 3L
1,515 SR
Queue Stats
212W - 429L
1,144 Elo+
Solo
Bellona
Bellona
Kaelob
Bellona
Level 27
God Stats
4W - 2L
1,694 SR
Queue Stats
15W - 27L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
12,752
580
7,402
16,134
13,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 5 / 5
12,657
575
15,479
14,827
14,864
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 5 / 8
12,928
588
5,347
20,208
25,046
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 4
15,845
720
28,341
16,959
6,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nox
17
0 / 4 / 15
13,077
594
4,132
10,728
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
Kaelob
Bellona
17
5 / 4 / 11
14,158
644
9,787
15,936
14,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
10
Kills
17
17
Deaths
11
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
3
4
4.67
W
Nox
0
4
15
1.88
L
4
7
4
0.86
L
4
5
5
1.3
W
Bellona
Kaelob
Bellona
5
4
11
2.63
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,228
Damage
42,260
51,169
Taken
43,623
53,245
Mitigated
24,869
6,978
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,341
19,546
0
8,172
16,959
6,539
928
7,877
8,788
0
110,933
W
Nox
4,132
141
1,005
1,594
10,728
3,944
1,092
5,606
4,822
29,960
0
L
7,402
1,342
0
798
16,134
13,335
270
1,411
14,723
0
37,191
L
15,479
1,669
292
3,545
14,827
14,864
274
1,417
13,410
71,229
0
W
Bellona
Kaelob
Bellona
9,787
2,893
278
1,862
15,936
14,386
1,862
6,539
9,055
0
38,953
L
5,347
36
0
2,343
20,208
25,046
128
1,506
18,702
21,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,337
Gold Earned
43,080
182
Minions Killed
216
0
Camps Cleared
0
1,089,295
Distance Traveled
1,067,090
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,845
720
122
6
0
372,220
3
W
Nox
13,077
594
41
2
0
314,231
3
L
Fenrir
12,752
580
67
3
0
376,906
0
L
Tiamat
12,657
575
92
4
0
336,696
0
W
Bellona
14,158
644
53
2
0
380,639
0
L
Sobek
12,928
588
23
1
0
375,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role