Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Gold II
FuturTaxe6655
Cthulhu
Gold II
Level 108
God Stats
1W - 1L
1,643 SR
Queue Stats
48W - 53L
1,356 MMR
Solo
Set
Set
Gold V
I Osxma I
Set
Gold V
Level 62
God Stats
27W - 38L
1,312 SR
Queue Stats
355W - 348L
1,375 MMR
Solo
Artio
Artio
Gold III
KillacCive05
Artio
Gold III
Level 128
God Stats
65W - 63L
1,576 SR
Queue Stats
218W - 223L
1,378 MMR
Solo
Xbalanque
Xbalanque
Gold V
teakjoe
Xbalanque
Gold V
Level 125
God Stats
11W - 10L
1,235 SR
Queue Stats
683W - 690L
1,341 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,453 SR
1,390 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,541 SR
1,366 MMR
Tsukuyomi
Tsukuyomi
Gold IV
BeakerMeadows20
Tsukuyomi
Gold IV
Level 128
God Stats
6W - 5L
1,437 SR
Queue Stats
287W - 283L
1,332 MMR
Party 1
Cerberus
Cerberus
Gold IV
KYxDiSASTER606
Cerberus
Gold IV
Level 145
God Stats
9W - 6L
1,497 SR
Queue Stats
112W - 119L
1,430 MMR
Party 1
Ullr
Ullr
Gold III
MajesticUni-corn
Ullr
Gold III
Level 75
God Stats
4W - 9L
1,432 SR
Queue Stats
157W - 138L
1,359 MMR
Solo
Anubis
Anubis
Gold IV
STRIK3R l
Anubis
Gold IV
Level 63
God Stats
18W - 15L
1,561 SR
Queue Stats
261W - 274L
1,362 MMR
Solo
Sobek
Sobek
Gold V
oscarsuarezruiz
Sobek
Gold V
Level 96
God Stats
2W - 0L
1,777 SR
Queue Stats
115W - 117L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 6 / 1
9,406
553
11,483
12,539
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
13
3 / 5 / 5
8,417
495
8,665
16,503
11,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 5 / 2
8,392
494
3,006
12,727
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 0
7,647
450
6,884
12,053
7,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
teakjoe
Xbalanque
15
5 / 6 / 3
9,538
561
11,411
12,645
3,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
DanzaburouTiamatAthenaCu Chulainn

VS

Bans
KukulkanKing ArthurChironApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeakerMeadows20
Tsukuyomi
16
7 / 4 / 6
9,683
570
11,129
11,364
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
17
6 / 0 / 3
10,403
612
10,221
13,800
10,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 6 / 5
8,888
523
7,231
13,480
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
STRIK3R l
Anubis
17
7 / 3 / 3
10,102
594
10,175
9,709
5,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 3 / 15
9,305
547
5,523
16,128
11,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
16
Kills
25
25
Deaths
16
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
6
1
1.08
W
Tsukuyomi
BeakerMeadows20
Tsukuyomi
7
4
6
2.5
L
Cthulhu
3
5
5
1.1
L
2
5
2
0.6
W
Cerberus
6
0
3
7.5
L
0
3
0
0
W
3
6
5
0.92
W
Anubis
STRIK3R l
Anubis
7
3
3
2.83
W
2
3
15
3.17
L
Xbalanque
teakjoe
Xbalanque
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,449
Damage
44,279
66,467
Taken
64,481
30,650
Mitigated
38,389
15,711
Healing
24,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,483
3,535
0
4,171
12,539
3,481
3,007
6,083
6,456
61,390
3,754
W
Tsukuyomi
BeakerMeadows20
Tsukuyomi
11,129
2,546
0
3,559
11,364
4,247
138
6,907
4,457
0
55,219
L
Cthulhu
8,665
673
368
2,728
16,503
11,187
0
6,473
9,781
26,821
0
L
3,006
1,601
0
1,590
12,727
4,875
23
3,699
9,028
0
57,585
W
Cerberus
10,221
1,256
0
5,949
13,800
10,843
372
6,416
7,384
70,527
0
L
6,884
824
0
4,519
12,053
7,132
0
6,310
5,743
38,242
0
W
7,231
4,434
0
3,698
13,480
6,175
2,078
2,000
11,480
0
52,872
W
Anubis
STRIK3R l
Anubis
10,175
329
462
6,204
9,709
5,148
249
5,377
4,332
71,983
0
W
5,523
646
0
4,921
16,128
11,976
0
5,901
10,227
15,327
0
L
Xbalanque
teakjoe
Xbalanque
11,411
5,172
0
2,335
12,645
3,975
824
3,354
9,291
0
62,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,400
Gold Earned
48,381
425
Minions Killed
582
0
Camps Cleared
0
1,488,920
Distance Traveled
1,614,838
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,406
553
121
7
0
273,984
1
W
Tsukuyomi
9,683
570
97
6
0
372,401
2
L
Cthulhu
8,417
495
28
2
0
326,798
11
L
Set
8,392
494
104
6
0
336,909
2
W
Cerberus
10,403
612
213
13
0
318,038
6
L
Artio
7,647
450
71
4
0
265,070
0
W
Ullr
8,888
523
110
6
0
275,247
2
W
Anubis
10,102
594
151
9
0
288,009
6
W
Sobek
9,305
547
11
1
0
361,143
5
L
Xbalanque
9,538
561
101
6
0
286,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role