Player Matchup

Ymir
Ymir
FancyM7
Ymir
Level 12
God Stats
13W - 7L
1,477 SR
Queue Stats
46W - 50L
1,338 Elo+
Party 1
Loki
Loki
Mangomoo๖
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
TerraNovaa
Camazotz
Level 21
God Stats
3W - 2L
1,408 SR
Queue Stats
13W - 11L
1,306 Elo+
Party 1
Nu Wa
Nu Wa
betabell
Nu Wa
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
54W - 81L
1,394 Elo+
Party 1
Medusa
Medusa
theking161116
Medusa
Level 30
God Stats
3W - 5L
1,490 SR
Queue Stats
7W - 14L
1,372 Elo+
Solo
Team Averages
Level 36
1,475 SR
1,382 Elo+

VS

Team Averages
Level 19
1,380 SR
1,344 Elo+
Cernunnos
Cernunnos
ForgottenSpark
Cernunnos
Level 15
God Stats
1W - 3L
1,451 SR
Queue Stats
16W - 23L
1,364 Elo+
Party 3
Yemoja
Yemoja
ResoN8
Yemoja
Level 25
God Stats
18W - 27L
1,384 SR
Queue Stats
80W - 116L
1,299 Elo+
Party 3
Bakasura
Bakasura
dracon2006
Bakasura
Level 24
God Stats
3W - 11L
1,397 SR
Queue Stats
99W - 130L
1,343 Elo+
Party 2
Guan Yu
Guan Yu
ivoto123
Guan Yu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
kltten127
Anubis
Level 14
God Stats
1W - 6L
1,170 SR
Queue Stats
3W - 9L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FancyM7
Ymir
17
6 / 1 / 9
11,718
533
9,252
11,046
11,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
16 / 3 / 11
12,806
582
22,189
18,471
11,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
TerraNovaa
Camazotz
18
9 / 2 / 12
12,047
548
19,241
17,072
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
betabell
Nu Wa
17
4 / 4 / 9
10,921
496
11,071
11,188
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 1 / 10
11,294
513
12,677
12,798
5,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ForgottenSpark
Cernunnos
13
2 / 10 / 0
8,764
398
10,849
17,333
5,343
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
ResoN8
Yemoja
14
1 / 8 / 2
10,569
480
3,962
18,553
12,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
dracon2006
Bakasura
16
3 / 10 / 1
10,590
481
7,797
17,443
7,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
ivoto123
Guan Yu
15
1 / 7 / 1
9,575
435
3,966
18,675
10,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
kltten127
Anubis
15
4 / 10 / 0
10,131
461
14,980
21,718
8,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
15
43
Kills
11
11
Deaths
45
51
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
FancyM7
Ymir
6
1
9
10.5
L
Cernunnos
ForgottenSpark
Cernunnos
2
10
0
0.2
W
16
3
11
7.17
L
Yemoja
ResoN8
Yemoja
1
8
2
0.25
W
Camazotz
TerraNovaa
Camazotz
9
2
12
7.5
W
Nu Wa
betabell
Nu Wa
4
4
9
2.13
L
Bakasura
dracon2006
Bakasura
3
10
1
0.35
L
Guan Yu
ivoto123
Guan Yu
1
7
1
0.21
L
Anubis
kltten127
Anubis
4
10
0
0.4
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,430
Damage
41,554
70,575
Taken
93,722
38,314
Mitigated
44,839
27,940
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
FancyM7
Ymir
9,252
2,164
0
2,327
11,046
11,777
1,295
2,278
8,768
50,657
0
L
Cernunnos
ForgottenSpark
Cernunnos
10,849
5,260
0
1,811
17,333
5,343
327
4,501
12,718
0
54,837
W
22,189
7,228
0
8,486
18,471
11,797
1,070
3,534
14,414
0
77,279
L
Yemoja
ResoN8
Yemoja
3,962
564
478
942
18,553
12,421
0
5,268
13,159
27,107
0
W
Camazotz
TerraNovaa
Camazotz
19,241
8,016
0
7,425
17,072
5,744
1,109
5,243
11,359
0
88,964
W
Nu Wa
betabell
Nu Wa
11,071
3,150
0
1,775
11,188
3,352
3,053
6,479
4,481
48,103
0
L
Bakasura
dracon2006
Bakasura
7,797
4,929
0
2,710
17,443
7,667
1,828
2,409
14,950
0
57,462
L
Guan Yu
ivoto123
Guan Yu
3,966
849
395
4,180
18,675
10,847
1,167
893
17,712
0
40,479
L
Anubis
kltten127
Anubis
14,980
1,041
0
7,109
21,718
8,561
605
6,362
14,860
71,062
0
W
12,677
5,648
0
7,927
12,798
5,644
5,236
1,408
11,335
0
71,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,786
Gold Earned
49,629
490
Minions Killed
447
0
Camps Cleared
0
1,978,928
Distance Traveled
1,718,108
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,718
533
104
5
0
378,931
5
L
Cernunnos
8,764
398
90
4
0
320,887
1
W
Loki
12,806
582
96
4
0
409,257
2
L
Yemoja
10,569
480
53
2
0
314,560
2
W
Camazotz
12,047
548
120
5
0
412,252
0
W
Nu Wa
10,921
496
80
4
0
355,902
0
L
Bakasura
10,590
481
106
5
0
381,267
4
L
Guan Yu
9,575
435
71
3
0
429,068
0
L
Anubis
10,131
461
127
6
0
272,326
1
W
Medusa
11,294
513
90
4
0
422,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role