Player Matchup

Izanami
Izanami
LORDOFPICCION
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
boskito10
Thanatos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 125L
1,323 Elo+
Party 2
Cerberus
Cerberus
elgreto
Cerberus
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
69W - 108L
1,313 Elo+
Party 2
Tiamat
Tiamat
iosonoio
Tiamat
Level 13
God Stats
1W - 4L
1,291 SR
Queue Stats
6W - 7L
1,341 Elo+
Party 3
Heimdallr
Heimdallr
sergisergioramos
Heimdallr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,418 Elo+
Party 3
Team Averages
Level 20
1,458 SR
1,379 Elo+

VS

Team Averages
Level 15
1,560 SR
1,358 Elo+
Ao Kuang
Ao Kuang
BalaSeca
Ao Kuang
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 61L
1,506 Elo+
Solo
Nox
Nox
MisaBritannia666
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,210 Elo+
Party 1
Achilles
Achilles
NxmGhumbo
Achilles
Level 26
God Stats
10W - 3L
1,801 SR
Queue Stats
110W - 85L
1,366 Elo+
Solo
Yemoja
Yemoja
TurkishOfPower
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
jomann2
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
2 / 6 / 0
6,514
465
2,488
8,568
2,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
boskito10
Thanatos
12
4 / 4 / 0
7,090
506
6,623
11,543
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
elgreto
Cerberus
11
1 / 3 / 3
6,778
484
3,981
8,635
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
iosonoio
Tiamat
12
2 / 5 / 3
6,877
491
5,303
7,658
3,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
8
0 / 6 / 0
5,441
389
845
6,426
1,980
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BalaSeca
Ao Kuang
15
8 / 0 / 3
9,347
668
7,284
6,754
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 4 / 3
6,569
469
1,674
5,742
1,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
NxmGhumbo
Achilles
15
7 / 0 / 1
9,457
676
8,049
7,879
5,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 7
7,805
558
2,774
6,471
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
jomann2
Medusa
13
9 / 4 / 2
8,494
607
10,266
9,111
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
9
Kills
24
24
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BalaSeca
Ao Kuang
8
0
3
9.5
L
Izanami
2
6
0
0.33
W
0
4
3
0.38
W
Achilles
NxmGhumbo
Achilles
7
0
1
7.5
W
0
2
7
1.75
L
Thanatos
boskito10
Thanatos
4
4
0
1
L
Cerberus
elgreto
Cerberus
1
3
3
0.83
L
Tiamat
iosonoio
Tiamat
2
5
3
0.7
W
Medusa
jomann2
Medusa
9
4
2
2.5
L
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
30,047
42,830
Taken
35,957
16,647
Mitigated
15,333
11,420
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BalaSeca
Ao Kuang
7,284
2,529
0
4,591
6,754
2,331
100
719
6,035
54,845
0
L
Izanami
2,488
1,476
0
994
8,568
2,487
0
1,759
6,809
0
20,195
W
1,674
613
453
841
5,742
1,583
907
2,010
3,732
22,026
0
W
Achilles
NxmGhumbo
Achilles
8,049
3,088
0
3,201
7,879
5,609
2,012
400
7,479
0
44,233
W
2,774
832
1,128
891
6,471
3,371
319
2,981
3,490
20,049
0
L
Thanatos
boskito10
Thanatos
6,623
3,268
0
7,714
11,543
4,030
379
2,041
9,502
0
38,377
L
Cerberus
elgreto
Cerberus
3,981
210
0
792
8,635
4,829
542
1,324
7,311
22,787
0
L
Tiamat
iosonoio
Tiamat
5,303
256
0
1,350
7,658
3,321
226
4,644
3,014
30,166
0
W
Medusa
jomann2
Medusa
10,266
6,887
0
500
9,111
2,439
2,611
3,174
5,937
0
35,725
L
Heimdallr
845
783
0
570
6,426
1,980
338
1,964
4,462
0
12,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,700
Gold Earned
41,672
227
Minions Killed
353
0
Camps Cleared
0
1,124,725
Distance Traveled
1,270,078
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,347
668
103
7
0
298,740
0
L
Izanami
6,514
465
48
3
0
217,430
0
W
Nox
6,569
469
45
3
0
204,406
0
W
Achilles
9,457
676
107
8
0
300,447
3
W
Yemoja
7,805
558
35
3
0
252,303
3
L
Thanatos
7,090
506
85
6
0
244,579
0
L
Cerberus
6,778
484
25
2
0
250,536
1
L
Tiamat
6,877
491
52
4
0
215,173
0
W
Medusa
8,494
607
63
5
0
214,182
0
L
Heimdallr
5,441
389
17
1
0
197,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role