Player Matchup

King Arthur
King Arthur
DARVISTG
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Sevenre
Xing Tian
Level 160
God Stats
6W - 8L
1,603 SR
Queue Stats
423W - 331L
1,615 Elo+
Party 1
Cabrakan
Cabrakan
SkellyyLoki
Cabrakan
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 161L
1,614 Elo+
Party 1
Eset
Eset
dronez4
Eset
Level 85
God Stats
4W - 4L
1,477 SR
Queue Stats
677W - 614L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
etihs
Danzaburou
Level 158
God Stats
1W - 2L
1,621 SR
Queue Stats
222W - 185L
1,619 Elo+
Party 1
Team Averages
Level 140
1,540 SR
1,580 Elo+

VS

Team Averages
Level 114
1,538 SR
1,535 Elo+
Apollo
Apollo
MasterSwag123
Apollo
Level 109
God Stats
2W - 2L
1,529 SR
Queue Stats
16W - 14L
1,560 Elo+
Party 2
Sylvanus
Sylvanus
NarwhalAsalt
Sylvanus
Level 113
God Stats
2W - 1L
1,692 SR
Queue Stats
59W - 51L
1,511 Elo+
Party 2
Chang'e
Chang'e
OniSage
Chang'e
Level 160
God Stats
38W - 19L
1,610 SR
Queue Stats
406W - 408L
1,600 Elo+
Solo
Fenrir
Fenrir
YungDrag
Fenrir
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 71L
1,597 Elo+
Solo
Kukulkan
Kukulkan
xxOGORDxx
Kukulkan
Level 60
God Stats
8W - 12L
1,357 SR
Queue Stats
202W - 230L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DARVISTG
King Arthur
20
7 / 7 / 13
13,484
562
24,874
23,992
24,037
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
Sevenre
Xing Tian
20
13 / 1 / 9
14,759
615
20,076
22,662
13,783
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
SkellyyLoki
Cabrakan
16
4 / 5 / 15
11,496
479
12,768
21,388
26,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
dronez4
Eset
19
9 / 8 / 10
13,361
557
15,455
17,506
6,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
etihs
Danzaburou
18
0 / 8 / 4
11,775
491
10,613
19,188
7,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 4
11,918
497
14,333
19,388
9,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
NarwhalAsalt
Sylvanus
17
4 / 6 / 10
10,882
453
14,190
24,815
26,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
OniSage
Chang'e
19
7 / 4 / 3
12,848
535
16,712
22,997
13,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
YungDrag
Fenrir
16
3 / 9 / 10
11,127
464
14,140
26,153
16,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
xxOGORDxx
Kukulkan
15
4 / 9 / 2
10,275
428
11,160
15,174
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
58
33
Kills
29
29
Deaths
33
51
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DARVISTG
King Arthur
7
7
13
1.93
L
11
5
4
2.6
L
Sylvanus
NarwhalAsalt
Sylvanus
4
6
10
1.5
L
Chang'e
OniSage
Chang'e
7
4
3
2.13
W
Xing Tian
Sevenre
Xing Tian
13
1
9
17.5
W
Cabrakan
SkellyyLoki
Cabrakan
4
5
15
2.3
L
Fenrir
YungDrag
Fenrir
3
9
10
0.89
W
Eset
dronez4
Eset
9
8
10
1.75
W
Danzaburou
etihs
Danzaburou
0
8
4
0.25
L
Kukulkan
xxOGORDxx
Kukulkan
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,786
Damage
70,535
104,736
Taken
108,527
78,684
Mitigated
71,822
27,889
Healing
28,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DARVISTG
King Arthur
24,874
2,094
0
4,718
23,992
24,037
466
12,703
11,221
7,026
83,418
L
14,333
9,959
0
5,704
19,388
9,419
214
7,403
11,807
0
77,081
L
Sylvanus
NarwhalAsalt
Sylvanus
14,190
3,818
2,786
4,779
24,815
26,645
296
9,441
15,096
43,324
9,515
L
Chang'e
OniSage
Chang'e
16,712
1,558
1,788
8,494
22,997
13,712
0
9,660
13,162
82,864
0
W
Xing Tian
Sevenre
Xing Tian
20,076
882
0
8,689
22,662
13,783
0
7,830
14,681
115,987
0
W
Cabrakan
SkellyyLoki
Cabrakan
12,768
2,461
0
1,769
21,388
26,623
288
7,359
13,862
32,873
0
L
Fenrir
YungDrag
Fenrir
14,140
6,595
0
4,323
26,153
16,328
0
12,497
13,418
0
83,235
W
Eset
dronez4
Eset
15,455
619
3,309
4,599
17,506
6,926
592
7,950
9,314
57,641
0
W
Danzaburou
etihs
Danzaburou
10,613
4,280
0
4,805
19,188
7,315
3,572
5,115
14,053
0
106,944
L
Kukulkan
xxOGORDxx
Kukulkan
11,160
563
0
1,059
15,174
5,718
0
11,063
3,845
51,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,875
Gold Earned
57,050
613
Minions Killed
555
0
Camps Cleared
0
2,220,810
Distance Traveled
1,941,007
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,484
562
130
5
0
428,420
3
L
Apollo
11,918
497
124
5
0
384,964
7
L
Sylvanus
10,882
453
63
3
0
372,762
4
L
Chang'e
12,848
535
158
7
0
388,840
0
W
Xing Tian
14,759
615
171
7
0
540,389
0
W
Cabrakan
11,496
479
40
2
0
447,391
6
L
Fenrir
11,127
464
108
5
0
417,931
3
W
Eset
13,361
557
96
4
0
423,203
2
W
Danzaburou
11,775
491
176
7
0
381,407
3
L
Kukulkan
10,275
428
102
4
0
376,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role