Player Matchup

Gilgamesh
Gilgamesh
Bichir
Gilgamesh
Level 67
God Stats
20W - 11L
1,767 SR
Queue Stats
70W - 63L
1,590 Elo+
Party 1
Ratatoskr
Ratatoskr
Boomh
Ratatoskr
Level 77
God Stats
2W - 2L
1,833 SR
Queue Stats
190W - 157L
1,611 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JuanDiε
Kumbhakarna
Level 148
God Stats
0W - 1L
1,452 SR
Queue Stats
41W - 38L
1,534 Elo+
Solo
Merlin
Merlin
RDraco
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Syllibol
Ah Muzen Cab
Level 141
God Stats
0W - 3L
1,254 SR
Queue Stats
339W - 355L
1,600 Elo+
Solo
Team Averages
Level 110
1,561 SR
1,567 Elo+

VS

Team Averages
Level 142
1,501 SR
1,593 Elo+
Janus
Janus
ApocalypseZer0
Janus
Level 154
God Stats
1W - 4L
1,222 SR
Queue Stats
223W - 208L
1,594 Elo+
Solo
Sun Wukong
Sun Wukong
Mudwingking
Sun Wukong
Level 126
God Stats
2W - 1L
1,614 SR
Queue Stats
76W - 54L
1,633 Elo+
Party 2
Bacchus
Bacchus
UndyingSadness
Bacchus
Level 144
God Stats
3W - 1L
1,545 SR
Queue Stats
101W - 86L
1,623 Elo+
Party 2
Chiron
Chiron
VideoRedemption
Chiron
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
XLordZeroxX
Tsukuyomi
Level 159
God Stats
12W - 9L
1,624 SR
Queue Stats
31W - 28L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bichir
Gilgamesh
13
2 / 7 / 4
8,880
740
3,376
15,862
9,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
Boomh
Ratatoskr
14
4 / 4 / 3
9,016
751
7,591
13,405
6,765
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
JuanDiε
Kumbhakarna
13
1 / 6 / 6
8,277
690
2,892
15,114
13,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
RDraco
Merlin
14
0 / 2 / 5
7,619
635
10,287
6,956
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Syllibol
Ah Muzen Cab
15
1 / 4 / 4
8,573
714
9,419
8,576
3,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
9,831
819
10,021
7,496
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Mudwingking
Sun Wukong
16
2 / 1 / 13
9,547
796
6,946
6,621
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 2 / 12
11,044
920
8,742
13,970
16,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 1 / 13
10,189
849
11,939
8,139
3,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
XLordZeroxX
Tsukuyomi
16
7 / 3 / 9
10,186
849
14,675
8,502
3,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
8
Kills
23
23
Deaths
9
22
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Gilgamesh
Bichir
Gilgamesh
2
7
4
0.57
L
Ratatoskr
Boomh
Ratatoskr
4
4
3
1.38
L
Kumbhakarna
JuanDiε
Kumbhakarna
1
6
6
0.67
W
Sun Wukong
Mudwingking
Sun Wukong
2
1
13
8.5
L
Merlin
RDraco
Merlin
0
2
5
1.25
L
Ah Muzen Cab
Syllibol
Ah Muzen Cab
1
4
4
0.75
W
6
2
12
6
W
5
1
13
11.5
W
Tsukuyomi
XLordZeroxX
Tsukuyomi
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,565
Damage
52,323
59,913
Taken
44,728
36,168
Mitigated
32,238
6,229
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,021
675
0
1,545
7,496
2,548
1,015
2,075
5,301
44,240
0
L
Gilgamesh
Bichir
Gilgamesh
3,376
375
0
469
15,862
9,921
0
4,759
10,835
0
14,904
L
Ratatoskr
Boomh
Ratatoskr
7,591
920
0
1,151
13,405
6,765
0
3,852
9,221
0
17,557
L
Kumbhakarna
JuanDiε
Kumbhakarna
2,892
343
0
2,414
15,114
13,414
0
4,094
10,638
13,492
0
W
Sun Wukong
Mudwingking
Sun Wukong
6,946
905
0
1,408
6,621
6,209
154
1,919
4,642
0
29,398
L
Merlin
RDraco
Merlin
10,287
370
0
1,240
6,956
2,734
0
2,604
4,352
42,175
0
L
Ah Muzen Cab
Syllibol
Ah Muzen Cab
9,419
1,862
0
955
8,576
3,334
36
3,268
5,076
0
38,364
W
8,742
744
0
1,776
13,970
16,868
634
4,604
9,312
15,150
0
W
11,939
6,888
963
3,136
8,139
3,064
2,775
3,025
4,998
0
41,276
W
Tsukuyomi
XLordZeroxX
Tsukuyomi
14,675
3,132
0
2,402
8,502
3,549
98
1,979
6,313
0
40,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,365
Gold Earned
50,797
261
Minions Killed
317
8
Camps Cleared
8
1,126,352
Distance Traveled
1,252,741
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,831
819
103
9
1
264,551
3
L
Gilgamesh
8,880
740
33
3
4
207,844
1
L
Ratatoskr
9,016
751
29
2
2
253,902
2
L
Kumbhakarna
8,277
690
32
3
1
218,202
4
W
Sun Wukong
9,547
796
63
5
2
256,505
0
L
Merlin
7,619
635
85
7
0
231,048
2
L
Ah Muzen Cab
8,573
714
82
7
1
215,356
0
W
Bacchus
11,044
920
19
2
1
243,014
2
W
Chiron
10,189
849
76
6
2
229,927
3
W
Tsukuyomi
10,186
849
56
5
2
258,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role