Player Matchup

Nemesis
Nemesis
Jack2Savage_
Nemesis
Level 29
God Stats
30W - 23L
1,666 SR
Queue Stats
178W - 160L
1,565 Elo+
Solo
Nike
Nike
N9teez
Nike
Level 24
God Stats
3W - 6L
1,649 SR
Queue Stats
168W - 165L
1,540 Elo+
Solo
Hel
Hel
Trashcan7924
Hel
Level 7
God Stats
2W - 4L
1,569 SR
Queue Stats
70W - 88L
1,443 Elo+
Solo
Camazotz
Camazotz
Twistedmasta285
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,511 Elo+
Solo
Ymir
Ymir
zNatanzin
Ymir
Level 7
God Stats
13W - 10L
1,652 SR
Queue Stats
38W - 38L
1,513 Elo+
Solo
Team Averages
Level 15
1,607 SR
1,514 Elo+

VS

Team Averages
Level 16
1,580 SR
1,485 Elo+
Kuzenbo
Kuzenbo
Banditbeast4919
Kuzenbo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 171L
1,494 Elo+
Solo
Merlin
Merlin
Gunna__v2
Merlin
Level 5
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 3L
1,387 Elo+
Solo
Set
Set
HollowMeOutPlz
Set
Level 29
God Stats
5W - 0L
1,908 SR
Queue Stats
61W - 26L
1,767 Elo+
Solo
Thor
Thor
gamerboy 1709
Thor
Level 4
God Stats
3W - 5L
1,476 SR
Queue Stats
5W - 11L
1,294 Elo+
Solo
Nox
Nox
leced
Nox
Level 16
God Stats
3W - 0L
1,731 SR
Queue Stats
20W - 29L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jack2Savage_
Nemesis
19
15 / 8 / 1
12,544
502
16,475
20,424
9,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
N9teez
Nike
18
6 / 7 / 4
11,852
474
13,451
19,685
18,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

1
0 / 0 / 0
4,713
189
0
0
0
Camazotz
13
1 / 11 / 4
8,881
355
1,163
14,370
3,825
Ymir
18
4 / 3 / 7
11,271
451
8,162
18,922
21,700
Breastplate

Breastplate

+20
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 10
14,274
571
14,558
22,823
15,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Gunna__v2
Merlin
17
0 / 3 / 3
12,312
492
4,675
9,553
5,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
19 / 0 / 3
18,467
739
21,822
16,753
12,651
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 12 / 2
12,717
509
10,000
16,639
10,476
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
leced
Nox
15
0 / 7 / 5
11,087
443
1,864
13,055
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
26
Kills
29
29
Deaths
26
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
Merlin
Gunna__v2
Merlin
0
3
3
0.5
W
19
0
3
20.5
L
Nemesis
Jack2Savage_
Nemesis
15
8
1
1.94
L
Nike
N9teez
Nike
6
7
4
1.14
L
0
0
0
0
L
Camazotz
1
11
4
0.27
W
6
12
2
0.58
W
Nox
leced
Nox
0
7
5
0.36
L
Ymir
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,251
Damage
52,919
73,401
Taken
78,823
53,579
Mitigated
49,775
6,173
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,558
2,834
0
7,647
22,823
15,829
1,333
1,380
20,676
74,968
0
W
Merlin
Gunna__v2
Merlin
4,675
727
0
1,394
9,553
5,469
909
4,449
5,104
49,854
0
W
21,822
12,968
0
3,193
16,753
12,651
5,582
586
16,137
0
208,006
L
Nemesis
Jack2Savage_
Nemesis
16,475
11,263
0
2,244
20,424
9,922
0
5,300
14,997
0
94,614
L
Nike
N9teez
Nike
13,451
3,534
0
990
19,685
18,132
778
8,323
10,903
0
71,282
L
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
1,163
332
0
828
14,370
3,825
0
2,485
11,811
0
17,053
W
10,000
4,182
0
287
16,639
10,476
2,662
3,343
13,116
0
40,977
W
Nox
leced
Nox
1,864
531
0
751
13,055
5,350
1,696
1,217
11,748
26,304
0
L
Ymir
8,162
2,699
12
2,099
18,922
21,700
0
4,278
14,593
56,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,261
Gold Earned
68,857
380
Minions Killed
542
0
Camps Cleared
0
1,588,359
Distance Traveled
2,218,523
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,274
571
112
4
0
418,430
0
W
Merlin
12,312
492
72
3
0
368,425
3
W
Set
18,467
739
246
10
0
560,133
3
L
Nemesis
12,544
502
130
5
0
498,784
0
L
Nike
11,852
474
135
5
0
379,754
0
L
Hel
4,713
189
0
0
0
0
0
L
Camazotz
8,881
355
27
1
0
286,960
0
W
Thor
12,717
509
57
2
0
439,707
0
W
Nox
11,087
443
55
2
0
431,828
0
L
Ymir
11,271
451
88
4
0
422,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role