Player Matchup

Fenrir
Fenrir
FatFrankyDonut
Fenrir
Level 39
God Stats
6W - 5L
1,500 SR
Queue Stats
240W - 238L
1,426 Elo+
Solo
Nike
Nike
KING BURGI
Nike
Level 33
God Stats
18W - 19L
1,453 SR
Queue Stats
28W - 40L
1,490 Elo+
Solo
Anhur
Anhur
Yami47
Anhur
Level 39
God Stats
13W - 15L
1,482 SR
Queue Stats
374W - 382L
1,505 Elo+
Solo
Tiamat
Tiamat
actual__Noob
Tiamat
Level 114
God Stats
5W - 5L
1,501 SR
Queue Stats
348W - 315L
1,478 Elo+
Party 2
Ymir
Ymir
actual__scrub
Ymir
Level 39
God Stats
4W - 4L
1,349 SR
Queue Stats
35W - 35L
1,453 Elo+
Party 2
Team Averages
Level 53
1,457 SR
1,471 Elo+

VS

Team Averages
Level 78
1,465 SR
1,489 Elo+
Chaac
Chaac
Lock ESC
Chaac
Level 42
God Stats
5W - 5L
1,343 SR
Queue Stats
20W - 34L
1,312 Elo+
Party 1
Chiron
Chiron
Ontxl
Chiron
Level 127
God Stats
6W - 8L
1,293 SR
Queue Stats
347W - 334L
1,601 Elo+
Party 1
Chang'e
Chang'e
Zyliixa
Chang'e
Level 129
God Stats
5W - 4L
1,673 SR
Queue Stats
362W - 331L
1,564 Elo+
Party 1
Thanatos
Thanatos
deadpixelsrs
Thanatos
Level 46
God Stats
28W - 41L
1,492 SR
Queue Stats
434W - 494L
1,472 Elo+
Solo
Ah Puch
Ah Puch
tacos4life25
Ah Puch
Level 48
God Stats
59W - 53L
1,523 SR
Queue Stats
80W - 77L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,213
548
5,013
10,990
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 0 / 3
7,651
510
4,254
11,583
8,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Yami47
Anhur
13
0 / 2 / 2
7,714
514
926
7,304
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
13
2 / 2 / 3
8,099
540
7,913
8,230
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 2 / 2
7,529
502
1,886
9,285
6,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lock ESC
Chaac
11
0 / 4 / 0
6,509
434
3,569
9,022
8,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Ontxl
Chiron
11
2 / 1 / 0
6,985
466
3,150
3,312
806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Zyliixa
Chang'e
6
0 / 0 / 1
5,500
367
1,943
2,382
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
deadpixelsrs
Thanatos
14
1 / 3 / 1
7,819
521
2,037
12,460
4,547
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
tacos4life25
Ah Puch
12
4 / 3 / 1
7,604
507
11,281
8,746
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
7
7
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
2
0
3
3.5
L
Chaac
Lock ESC
Chaac
0
4
0
0
L
Chiron
Ontxl
Chiron
2
1
0
2
W
Anhur
Yami47
Anhur
0
2
2
0.5
L
Chang'e
Zyliixa
Chang'e
0
0
1
0.5
W
Tiamat
2
2
3
1.75
W
4
2
2
2.5
L
Thanatos
deadpixelsrs
Thanatos
1
3
1
0.5
L
Ah Puch
tacos4life25
Ah Puch
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,992
Damage
21,980
47,392
Taken
35,922
25,440
Mitigated
16,357
7,882
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,013
1,597
0
1,615
10,990
4,657
252
1,898
8,834
0
60,358
W
4,254
778
0
0
11,583
8,152
268
1,195
10,268
0
38,992
L
Chaac
Lock ESC
Chaac
3,569
312
0
2,096
9,022
8,008
640
93
8,929
947
27,167
L
Chiron
Ontxl
Chiron
3,150
998
90
1,188
3,312
806
0
948
2,308
0
34,112
W
Anhur
Yami47
Anhur
926
328
0
2,418
7,304
2,101
1,515
2,415
4,889
0
41,757
L
Chang'e
Zyliixa
Chang'e
1,943
38
116
1,466
2,382
538
0
798
1,380
14,316
0
W
Tiamat
7,913
1,046
0
3,272
8,230
4,470
606
3,864
4,205
45,226
0
W
1,886
194
0
577
9,285
6,060
244
3,946
5,339
25,723
0
L
Thanatos
deadpixelsrs
Thanatos
2,037
230
80
9,348
12,460
4,547
0
4,464
7,770
16
48,756
L
Ah Puch
tacos4life25
Ah Puch
11,281
399
0
3,549
8,746
2,458
52
2,790
5,736
52,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,206
Gold Earned
34,417
419
Minions Killed
350
0
Camps Cleared
0
1,524,576
Distance Traveled
1,030,092
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,213
548
99
7
0
326,062
0
W
Nike
7,651
510
73
5
0
319,012
0
L
Chaac
6,509
434
64
4
0
182,021
0
L
Chiron
6,985
466
68
5
0
168,900
4
W
Anhur
7,714
514
97
6
0
266,863
3
L
Chang'e
5,500
367
32
2
0
105,806
2
W
Tiamat
8,099
540
103
7
0
297,966
3
W
Ymir
7,529
502
47
3
0
314,673
6
L
Thanatos
7,819
521
102
7
0
289,280
5
L
Ah Puch
7,604
507
84
6
0
284,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role