Player Matchup

Cerberus
Cerberus
Cosmic Watch
Cerberus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GatorRoll7
Hou Yi
Level 7
God Stats
1W - 0L
1,275 SR
Queue Stats
7W - 3L
1,603 Elo+
Party 2
King Arthur
King Arthur
OP4Dk
King Arthur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 135L
1,562 Elo+
Solo
Tiamat
Tiamat
TheSmiteCarry
Tiamat
Level 29
God Stats
8W - 4L
1,648 SR
Queue Stats
32W - 17L
1,679 Elo+
Solo
Bakasura
Bakasura
sharkbait08
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,504 Elo+
Party 2
Team Averages
Level 20
1,485 SR
1,570 Elo+

VS

Team Averages
Level 17
1,496 SR
1,499 Elo+
Artemis
Artemis
Lucky_Kinder10
Artemis
Level 17
God Stats
44W - 44L
1,393 SR
Queue Stats
87W - 89L
1,460 Elo+
Party 1
Cerberus
Cerberus
TheBoxGhost69
Cerberus
Level 27
God Stats
18W - 12L
1,595 SR
Queue Stats
233W - 182L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
aryan C2K
Baron Samedi
Level 16
God Stats
22W - 42L
1,468 SR
Queue Stats
131W - 211L
1,335 Elo+
Solo
King Arthur
King Arthur
hades_Lordofyou
King Arthur
Level 22
God Stats
3W - 6L
1,525 SR
Queue Stats
19W - 22L
1,468 Elo+
Party 1
Camazotz
Camazotz
manacias
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cosmic Watch
Cerberus
9
4 / 2 / 1
6,880
459
5,258
8,583
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
GatorRoll7
Hou Yi
11
2 / 5 / 2
7,014
468
4,864
8,601
2,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
OP4Dk
King Arthur
13
1 / 3 / 1
7,683
512
5,332
8,583
5,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
10 / 0 / 0
10,160
677
15,196
12,685
6,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
sharkbait08
Bakasura
14
0 / 2 / 3
7,914
528
2,908
9,937
3,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 3
6,751
450
6,933
9,665
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
TheBoxGhost69
Cerberus
10
3 / 1 / 1
6,472
431
4,528
12,048
7,667
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
aryan C2K
Baron Samedi
8
0 / 5 / 1
5,158
344
331
5,264
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
hades_Lordofyou
King Arthur
13
4 / 2 / 0
7,661
511
9,208
13,431
7,796
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
manacias
Camazotz
7
0 / 4 / 0
5,156
344
3,096
8,969
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
17
Kills
10
12
Deaths
17
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cosmic Watch
Cerberus
4
2
1
2.25
W
Hou Yi
GatorRoll7
Hou Yi
2
5
2
0.6
L
3
5
3
0.9
W
King Arthur
OP4Dk
King Arthur
1
3
1
0.5
L
Cerberus
TheBoxGhost69
Cerberus
3
1
1
3.5
W
10
0
0
10
L
Baron Samedi
aryan C2K
Baron Samedi
0
5
1
0.1
L
King Arthur
hades_Lordofyou
King Arthur
4
2
0
2
L
Camazotz
manacias
Camazotz
0
4
0
0
W
Bakasura
sharkbait08
Bakasura
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,558
Damage
24,096
48,389
Taken
49,377
22,748
Mitigated
23,217
15,987
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cosmic Watch
Cerberus
5,258
755
147
2,155
8,583
4,111
28
999
7,584
15,839
0
W
Hou Yi
GatorRoll7
Hou Yi
4,864
2,087
0
1,472
8,601
2,025
1,419
1,096
7,505
0
29,139
L
6,933
3,333
0
285
9,665
3,628
0
4,701
4,964
0
34,504
W
King Arthur
OP4Dk
King Arthur
5,332
1,208
0
0
8,583
5,903
166
39
8,544
0
39,188
L
Cerberus
TheBoxGhost69
Cerberus
4,528
216
0
2,775
12,048
7,667
0
6,775
5,273
23,924
0
W
15,196
2,508
0
8,502
12,685
6,878
4,417
2,690
9,960
77,057
0
L
Baron Samedi
aryan C2K
Baron Samedi
331
37
0
286
5,264
2,037
64
4,203
1,061
13,137
0
L
King Arthur
hades_Lordofyou
King Arthur
9,208
882
0
4,169
13,431
7,796
120
2,022
11,260
0
45,136
L
Camazotz
manacias
Camazotz
3,096
930
0
1,675
8,969
2,089
59
2,753
6,216
0
13,334
W
Bakasura
sharkbait08
Bakasura
2,908
2,440
501
3,210
9,937
3,831
378
0
9,937
0
42,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
31,198
402
Minions Killed
261
0
Camps Cleared
0
1,370,897
Distance Traveled
1,218,824
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,880
459
20
1
0
263,355
0
W
Hou Yi
7,014
468
54
4
0
269,575
0
L
Artemis
6,751
450
73
5
0
238,221
1
W
King Arthur
7,683
512
73
5
0
285,052
1
L
Cerberus
6,472
431
65
4
0
241,426
0
W
Tiamat
10,160
677
148
10
0
263,530
0
L
Baron Samedi
5,158
344
21
1
0
168,059
0
L
King Arthur
7,661
511
81
5
0
261,299
0
L
Camazotz
5,156
344
21
1
0
309,819
2
W
Bakasura
7,914
528
107
7
0
289,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role