Player Matchup

Scylla
Scylla
C31ronaldo7
Scylla
Level 33
God Stats
1W - 0L
1,540 SR
Queue Stats
15W - 36L
1,310 Elo+
Party 2
Ne Zha
Ne Zha
Shahzaib_H
Ne Zha
Level 28
God Stats
3W - 3L
1,817 SR
Queue Stats
17W - 31L
1,358 Elo+
Party 2
Ymir
Ymir
edupro777
Ymir
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
131W - 128L
1,384 Elo+
Solo
Danzaburou
Danzaburou
rdotsmith
Danzaburou
Level 28
God Stats
28W - 28L
1,515 SR
Queue Stats
50W - 47L
1,427 Elo+
Solo
Chang'e
Chang'e
麦山12138
Chang'e
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 288L
1,442 Elo+
Solo
Team Averages
Level 29
1,574 SR
1,384 Elo+

VS

Team Averages
Level 28
1,487 SR
1,426 Elo+
Serqet
Serqet
Monoxido_D_26
Serqet
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Solo
The Morrigan
The Morrigan
TheheeDey
The Morrigan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 147L
1,426 Elo+
Party 1
Sobek
Sobek
lindamulan
Sobek
Level 27
God Stats
146W - 196L
1,437 SR
Queue Stats
152W - 215L
1,346 Elo+
Solo
Danzaburou
Danzaburou
mileyweston
Danzaburou
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 90L
1,322 Elo+
Party 1
Arachne
Arachne
nickzong
Arachne
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 26L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
7 / 4 / 22
13,747
1,057
11,447
14,212
5,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Shahzaib_H
Ne Zha
20
5 / 5 / 20
12,680
975
11,863
14,915
6,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
20
6 / 2 / 22
13,713
1,055
13,725
14,838
16,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
rdotsmith
Danzaburou
20
8 / 4 / 17
14,168
1,090
13,497
12,170
5,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
麦山12138
Chang'e
20
14 / 2 / 17
15,751
1,212
32,234
14,676
6,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 6
11,480
883
10,521
19,526
7,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
TheheeDey
The Morrigan
20
2 / 15 / 13
13,378
1,029
21,045
24,475
9,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
19
1 / 1 / 8
12,669
975
3,683
7,466
7,176
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
mileyweston
Danzaburou
18
1 / 9 / 9
11,925
917
10,749
17,527
6,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
nickzong
Arachne
20
12 / 4 / 4
16,331
1,256
19,605
22,321
8,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
57
40
Kills
17
17
Deaths
40
98
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
4
22
4.5
L
1
11
6
0.36
W
Ne Zha
Shahzaib_H
Ne Zha
5
5
20
3
L
The Morrigan
TheheeDey
The Morrigan
2
15
13
0.57
W
Ymir
6
2
22
8.5
L
Sobek
1
1
8
5
L
Danzaburou
mileyweston
Danzaburou
1
9
9
0.61
L
Arachne
nickzong
Arachne
12
4
4
3.5
W
Danzaburou
rdotsmith
Danzaburou
8
4
17
4.13
W
Chang'e
麦山12138
Chang'e
14
2
17
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,766
Damage
65,603
70,811
Taken
91,315
41,545
Mitigated
39,311
15,630
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,447
1,230
360
558
14,212
5,600
0
6,194
7,625
22,552
0
L
10,521
3,754
0
462
19,526
7,581
0
12,350
7,176
0
15,875
W
Ne Zha
Shahzaib_H
Ne Zha
11,863
5,964
852
1,762
14,915
6,922
0
3,601
10,970
0
24,599
L
The Morrigan
TheheeDey
The Morrigan
21,045
3,201
84
1,028
24,475
9,762
0
13,796
10,216
65,082
0
W
Ymir
13,725
2,841
219
366
14,838
16,994
0
5,991
8,403
42,791
0
L
Sobek
3,683
0
0
3,465
7,466
7,176
0
4,994
2,472
21,964
0
L
Danzaburou
mileyweston
Danzaburou
10,749
4,007
0
1,163
17,527
6,167
0
11,665
5,862
0
24,060
L
Arachne
nickzong
Arachne
19,605
13,742
0
6,158
22,321
8,625
0
14,577
7,744
0
58,371
W
Danzaburou
rdotsmith
Danzaburou
13,497
8,124
0
872
12,170
5,914
0
3,970
8,028
0
44,329
W
Chang'e
麦山12138
Chang'e
32,234
2,422
4,043
6,598
14,676
6,115
0
4,054
9,646
82,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,059
Gold Earned
65,783
306
Minions Killed
256
6
Camps Cleared
12
1,279,085
Distance Traveled
1,286,973
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,747
1,057
35
3
0
255,646
0
L
Serqet
11,480
883
13
1
1
244,008
0
W
Ne Zha
12,680
975
36
3
0
246,670
0
L
The Morrigan
13,378
1,029
109
8
1
213,541
0
W
Ymir
13,713
1,055
53
4
0
280,004
0
L
Sobek
12,669
975
40
3
2
273,225
2
L
Danzaburou
11,925
917
21
2
0
247,977
0
L
Arachne
16,331
1,256
73
6
8
308,222
0
W
Danzaburou
14,168
1,090
62
5
6
199,397
1
W
Chang'e
15,751
1,212
120
9
0
297,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role