Player Matchup

Medusa
Medusa
DARKRONINN
Medusa
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 19L
1,299 Elo+
Solo
Persephone
Persephone
INASHINO
Persephone
Level 12
God Stats
12W - 13L
1,463 SR
Queue Stats
82W - 86L
1,360 Elo+
Solo
Neith
Neith
LetsDevil
Neith
Level 15
God Stats
34W - 30L
1,460 SR
Queue Stats
39W - 43L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
PapaHoon
Ao Kuang
Level 14
God Stats
18W - 9L
1,499 SR
Queue Stats
27W - 20L
1,482 Elo+
Solo
Bellona
Bellona
trashytrumpett
Bellona
Level 24
God Stats
7W - 10L
1,498 SR
Queue Stats
118W - 133L
1,486 Elo+
Solo
Team Averages
Level 14
1,484 SR
1,404 Elo+

VS

Team Averages
Level 15
1,439 SR
1,401 Elo+
Anhur
Anhur
DB2BD
Anhur
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
StashMan
Tsukuyomi
Level 18
God Stats
19W - 16L
1,531 SR
Queue Stats
117W - 118L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Sward
Cthulhu
Level 16
God Stats
5W - 5L
1,498 SR
Queue Stats
49W - 45L
1,337 Elo+
Solo
Agni
Agni
Zulllllllvz
Agni
Level 13
God Stats
0W - 3L
1,166 SR
Queue Stats
26W - 40L
1,332 Elo+
Solo
He Bo
He Bo
peepflores
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DARKRONINN
Medusa
14
0 / 0 / 0
9,920
709
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
INASHINO
Persephone
20
2 / 6 / 15
13,632
974
14,527
17,981
6,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LetsDevil
Neith
20
3 / 5 / 10
13,154
940
6,809
13,155
5,677
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
PapaHoon
Ao Kuang
20
33 / 5 / 5
20,112
1,437
50,178
29,280
11,630
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 10 / 16
16,437
1,174
28,379
27,455
22,029
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DB2BD
Anhur
20
3 / 4 / 17
14,084
1,006
14,416
15,977
6,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
StashMan
Tsukuyomi
20
12 / 10 / 10
15,987
1,142
24,753
26,584
10,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Sward
Cthulhu
20
4 / 8 / 11
13,553
968
17,001
23,533
25,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 9 / 13
13,936
995
17,022
19,924
7,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
18
3 / 17 / 7
12,999
929
8,553
21,765
7,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
84
48
Kills
26
26
Deaths
48
46
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Medusa
DARKRONINN
Medusa
0
0
0
0
L
Anhur
DB2BD
Anhur
3
4
17
2.88
W
Persephone
INASHINO
Persephone
2
6
15
1.58
W
Neith
LetsDevil
Neith
3
5
10
1.6
W
Ao Kuang
PapaHoon
Ao Kuang
33
5
5
7.1
L
Tsukuyomi
StashMan
Tsukuyomi
12
10
10
1.7
L
Cthulhu
Sward
Cthulhu
4
8
11
1.19
L
4
9
13
1.17
L
He Bo
3
17
7
0.38
W
10
10
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,893
Damage
81,745
87,871
Taken
107,783
45,920
Mitigated
56,804
18,855
Healing
5,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DARKRONINN
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
DB2BD
Anhur
14,416
9,685
0
2,935
15,977
6,372
0
7,020
8,957
0
42,558
W
Persephone
INASHINO
Persephone
14,527
1,458
0
2,138
17,981
6,584
0
10,513
7,462
26,890
0
W
Neith
LetsDevil
Neith
6,809
3,924
0
1,125
13,155
5,677
0
6,839
6,316
0
32,212
W
Ao Kuang
PapaHoon
Ao Kuang
50,178
20,661
0
11,508
29,280
11,630
0
13,637
15,643
65,529
0
L
Tsukuyomi
StashMan
Tsukuyomi
24,753
8,067
0
266
26,584
10,678
0
13,781
12,428
0
53,186
L
Cthulhu
Sward
Cthulhu
17,001
779
1,149
0
23,533
25,060
0
16,579
6,954
32,884
0
L
17,022
2,361
0
991
19,924
7,216
0
12,559
7,365
50,742
0
L
He Bo
8,553
1,208
0
0
21,765
7,478
0
14,766
6,999
25,593
0
W
28,379
11,557
0
4,084
27,455
22,029
0
11,583
15,872
0
75,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,255
Gold Earned
70,559
218
Minions Killed
274
12
Camps Cleared
7
907,759
Distance Traveled
1,230,626
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,920
709
0
0
0
0
0
L
Anhur
14,084
1,006
59
4
1
252,300
1
W
Persephone
13,632
974
41
3
0
253,129
0
W
Neith
13,154
940
52
4
1
173,071
0
W
Ao Kuang
20,112
1,437
29
2
6
262,900
0
L
Tsukuyomi
15,987
1,142
53
4
1
282,940
0
L
Cthulhu
13,553
968
40
3
0
245,449
0
L
Agni
13,936
995
90
6
1
227,287
4
L
He Bo
12,999
929
32
2
4
222,650
0
W
Bellona
16,437
1,174
96
7
5
218,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role