Player Matchup

Chang'e
Chang'e
AznGz
Chang'e
Level 26
God Stats
24W - 18L
1,739 SR
Queue Stats
144W - 139L
1,545 Elo+
Solo
Loki
Loki
Bvtterr
Loki
Level 28
God Stats
1W - 5L
1,344 SR
Queue Stats
230W - 243L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
Triptothebank
Sun Wukong
Level 4
God Stats
13W - 17L
1,500 SR
Queue Stats
21W - 32L
1,800 Elo+
Party 3
Hercules
Hercules
mikehunt33
Hercules
Level 16
God Stats
7W - 12L
1,540 SR
Queue Stats
343W - 295L
1,549 Elo+
Solo
Fenrir
Fenrir
saucymcnasty
Fenrir
Level 61
God Stats
7W - 1L
1,888 SR
Queue Stats
146W - 113L
1,588 Elo+
Party 3
Team Averages
Level 27
1,602 SR
1,586 Elo+

VS

Team Averages
Level 35
1,660 SR
1,595 Elo+
Bellona
Bellona
Babyloth2
Bellona
Level 27
God Stats
28W - 21L
1,701 SR
Queue Stats
82W - 81L
1,616 Elo+
Party 2
Apollo
Apollo
Bay Powerr
Apollo
Level 23
God Stats
9W - 2L
1,765 SR
Queue Stats
100W - 95L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
Clinton2255
Baron Samedi
Level 106
God Stats
9W - 2L
1,784 SR
Queue Stats
30W - 39L
1,520 Elo+
Party 1
Hun Batz
Hun Batz
Torrential123
Hun Batz
Level 8
God Stats
4W - 4L
1,540 SR
Queue Stats
10W - 15L
1,564 Elo+
Party 1
Tiamat
Tiamat
capnmckraken
Tiamat
Level 13
God Stats
2W - 4L
1,511 SR
Queue Stats
17W - 13L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AznGz
Chang'e
20
7 / 9 / 7
13,361
461
23,075
26,473
9,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Bvtterr
Loki
17
3 / 10 / 14
11,979
413
10,407
22,531
8,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Triptothebank
Sun Wukong
17
1 / 9 / 7
11,233
387
5,284
23,865
22,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
mikehunt33
Hercules
20
12 / 7 / 10
16,104
555
18,015
43,319
42,984
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
20
5 / 5 / 7
14,307
493
10,742
30,452
16,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Babyloth2
Bellona
20
14 / 4 / 13
16,589
572
30,841
26,821
31,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Bay Powerr
Apollo
18
6 / 11 / 6
13,388
462
14,148
21,854
8,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Clinton2255
Baron Samedi
19
4 / 4 / 18
14,657
505
16,482
22,479
30,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hun Batz
Torrential123
Hun Batz
19
5 / 8 / 11
13,461
464
14,501
23,472
10,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
20
10 / 1 / 9
18,507
638
36,323
13,633
14,969
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
96
28
Kills
39
40
Deaths
28
45
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AznGz
Chang'e
7
9
7
1.17
W
Bellona
Babyloth2
Bellona
14
4
13
5.13
W
Apollo
Bay Powerr
Apollo
6
11
6
0.82
L
Loki
Bvtterr
Loki
3
10
14
1
W
Baron Samedi
Clinton2255
Baron Samedi
4
4
18
3.25
W
Hun Batz
Torrential123
Hun Batz
5
8
11
1.31
L
Sun Wukong
Triptothebank
Sun Wukong
1
9
7
0.5
W
Tiamat
10
1
9
14.5
L
Hercules
mikehunt33
Hercules
12
7
10
2.43
L
Fenrir
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,523
Damage
112,295
146,640
Taken
108,259
100,009
Mitigated
94,832
32,867
Healing
32,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AznGz
Chang'e
23,075
2,100
3,648
7,307
26,473
9,579
110
12,008
14,465
99,446
0
W
Bellona
Babyloth2
Bellona
30,841
13,912
0
5,174
26,821
31,356
4,010
6,413
20,408
0
128,351
W
Apollo
Bay Powerr
Apollo
14,148
8,654
0
3,065
21,854
8,037
1,741
5,988
15,866
0
65,996
L
Loki
Bvtterr
Loki
10,407
1,694
0
3,627
22,531
8,216
917
8,451
14,080
0
63,064
W
Baron Samedi
Clinton2255
Baron Samedi
16,482
1,631
3,322
7,249
22,479
30,046
1,642
5,368
17,111
54,249
0
W
Hun Batz
Torrential123
Hun Batz
14,501
4,159
0
6,420
23,472
10,424
1,023
6,223
17,249
0
82,300
L
Sun Wukong
Triptothebank
Sun Wukong
5,284
1,397
0
0
23,865
22,827
1,493
5,367
18,498
0
58,720
W
Tiamat
36,323
4,460
416
6,924
13,633
14,969
1,272
2,448
11,185
192,866
0
L
Hercules
mikehunt33
Hercules
18,015
4,355
0
10,492
43,319
42,984
0
18,170
25,149
7,025
51,551
L
Fenrir
10,742
3,227
0
7,793
30,452
16,403
0
8,809
21,643
0
89,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,984
Gold Earned
76,602
591
Minions Killed
739
0
Camps Cleared
0
2,555,139
Distance Traveled
2,761,205
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,361
461
192
7
0
484,191
4
W
Bellona
16,589
572
186
6
0
604,313
12
W
Apollo
13,388
462
102
4
0
491,087
2
L
Loki
11,979
413
76
3
0
491,341
7
W
Baron Samedi
14,657
505
60
2
0
530,908
0
W
Hun Batz
13,461
464
116
4
0
524,188
2
L
Sun Wukong
11,233
387
95
3
0
487,603
0
W
Tiamat
18,507
638
275
9
0
610,709
13
L
Hercules
16,104
555
82
3
0
514,580
9
L
Fenrir
14,307
493
146
5
0
577,424
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role