Player Matchup

Scylla
Scylla
BottomLevel
Scylla
Level 83
God Stats
3W - 1L
1,705 SR
Queue Stats
228W - 314L
1,355 Elo+
Solo
Terra
Terra
ChDark
Terra
Level 114
God Stats
6W - 1L
1,909 SR
Queue Stats
21W - 31L
1,532 Elo+
Solo
Guan Yu
Guan Yu
DanielShane
Guan Yu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Reedzilla
Gilgamesh
Level 64
God Stats
14W - 7L
1,587 SR
Queue Stats
134W - 164L
1,407 Elo+
Solo
Chernobog
Chernobog
cristk
Chernobog
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 107
1,640 SR
1,459 Elo+

VS

Team Averages
Level 88
1,415 SR
1,387 Elo+
Apollo
Apollo
A4Cool
Apollo
Level 69
God Stats
23W - 17L
1,464 SR
Queue Stats
254W - 305L
1,379 Elo+
Solo
Pele
Pele
AlanWalkerFan
Pele
Level 140
God Stats
15W - 21L
1,464 SR
Queue Stats
313W - 365L
1,436 Elo+
Solo
Geb
Geb
TwZKidBuu
Geb
Level 79
God Stats
2W - 4L
1,514 SR
Queue Stats
438W - 464L
1,499 Elo+
Solo
Scylla
Scylla
YungProdigy
Scylla
Level 67
God Stats
1W - 6L
1,241 SR
Queue Stats
13W - 26L
1,275 Elo+
Solo
Neith
Neith
xarliealb
Neith
Level 85
God Stats
156W - 202L
1,390 SR
Queue Stats
444W - 550L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 2 / 4
8,790
488
5,914
8,670
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
ChDark
Terra
12
0 / 4 / 7
7,483
416
4,382
13,486
6,826
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
DanielShane
Guan Yu
16
6 / 2 / 0
9,720
540
9,245
12,765
14,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Reedzilla
Gilgamesh
17
5 / 1 / 1
10,225
568
9,280
10,612
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
cristk
Chernobog
17
4 / 1 / 2
10,406
578
8,156
9,891
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
A4Cool
Apollo
14
1 / 5 / 1
8,176
454
3,865
9,842
3,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 1
9,049
503
4,869
14,245
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 0 / 2
8,659
481
6,060
11,585
6,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
14
4 / 4 / 2
8,727
485
11,640
11,065
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
xarliealb
Neith
12
0 / 4 / 1
7,504
417
6,272
11,403
2,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
17
Kills
10
10
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
A4Cool
Apollo
1
5
1
0.3
L
3
4
1
0.88
W
Scylla
2
2
4
2
W
Terra
ChDark
Terra
0
4
7
0.88
W
Guan Yu
DanielShane
Guan Yu
6
2
0
3
W
Gilgamesh
Reedzilla
Gilgamesh
5
1
1
5.5
L
2
0
2
3
L
Scylla
4
4
2
1.25
W
Chernobog
cristk
Chernobog
4
1
2
5
L
Neith
xarliealb
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,977
Damage
32,706
55,424
Taken
58,140
32,783
Mitigated
20,265
16,983
Healing
15,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
A4Cool
Apollo
3,865
1,862
0
1,569
9,842
3,174
0
2,282
7,450
0
54,016
L
4,869
998
0
5,051
14,245
4,567
0
532
13,533
0
57,658
W
Scylla
5,914
628
0
2,340
8,670
2,920
394
5,316
3,112
43,747
0
W
Terra
ChDark
Terra
4,382
604
1,244
3,373
13,486
6,826
45
5,778
7,461
23,883
0
W
Guan Yu
DanielShane
Guan Yu
9,245
595
85
4,687
12,765
14,512
851
688
12,077
0
51,214
W
Gilgamesh
Reedzilla
Gilgamesh
9,280
2,700
0
980
10,612
5,014
216
1,928
8,568
0
81,348
L
6,060
572
0
3,141
11,585
6,305
0
3,143
8,291
26,309
0
L
Scylla
11,640
1,272
0
1,909
11,065
3,767
0
3,916
6,957
55,132
0
W
Chernobog
cristk
Chernobog
8,156
4,691
0
4,274
9,891
3,511
852
3,291
6,506
0
80,627
L
Neith
xarliealb
Neith
6,272
3,126
0
3,452
11,403
2,452
96
0
10,923
0
39,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,624
Gold Earned
42,115
506
Minions Killed
431
0
Camps Cleared
0
1,715,186
Distance Traveled
1,587,824
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,176
454
112
6
0
316,552
6
L
Pele
9,049
503
112
6
0
304,819
2
W
Scylla
8,790
488
84
5
0
310,761
1
W
Terra
7,483
416
34
2
0
344,765
0
W
Guan Yu
9,720
540
106
6
0
341,873
4
W
Gilgamesh
10,225
568
140
8
0
410,608
7
L
Geb
8,659
481
37
2
0
392,582
3
L
Scylla
8,727
485
103
6
0
275,230
1
W
Chernobog
10,406
578
142
8
0
307,179
4
L
Neith
7,504
417
67
4
0
298,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role