Player Matchup

Bellona
Bellona
 
Bellona
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
CP Pixel
Vamana
Level 28
God Stats
4W - 2L
1,505 SR
Queue Stats
126W - 136L
1,322 Elo+
Party 1
Anubis
Anubis
Dark-_kingz-_
Anubis
Level 17
God Stats
23W - 23L
1,532 SR
Queue Stats
108W - 111L
1,379 Elo+
Party 1
Susano
Susano
PRicoThaGoat
Susano
Level 25
God Stats
7W - 2L
1,564 SR
Queue Stats
97W - 96L
1,454 Elo+
Solo
Arachne
Arachne
hoseinsh134
Arachne
Level 23
God Stats
8W - 6L
1,553 SR
Queue Stats
39W - 52L
1,358 Elo+
Solo
Team Averages
Level 27
1,531 SR
1,403 Elo+

VS

Team Averages
Level 24
1,517 SR
1,362 Elo+
Neith
Neith
SeventhHarbinger
Neith
Level 16
God Stats
26W - 30L
1,366 SR
Queue Stats
28W - 32L
1,266 Elo+
Solo
Nemesis
Nemesis
Tyllumas
Nemesis
Level 25
God Stats
2W - 4L
1,462 SR
Queue Stats
115W - 137L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
cdomer
Sun Wukong
Level 27
God Stats
4W - 4L
1,414 SR
Queue Stats
67W - 55L
1,350 Elo+
Solo
Medusa
Medusa
shermjac22
Medusa
Level 29
God Stats
12W - 7L
1,607 SR
Queue Stats
59W - 61L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
toocool55
Gilgamesh
Level 25
God Stats
1W - 1L
1,737 SR
Queue Stats
6W - 11L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
14 / 3 / 4
13,259
552
17,916
17,461
24,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
CP Pixel
Vamana
19
10 / 3 / 8
12,441
518
12,431
20,938
11,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 5 / 6
11,912
496
15,747
14,389
9,238
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
15
2 / 5 / 12
10,116
422
5,892
11,755
4,465
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Mace

Mace

+10
Physical Power

Arachne
hoseinsh134
Arachne
18
2 / 6 / 6
11,223
468
3,334
15,179
6,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 7
9,438
393
6,126
12,714
4,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Tyllumas
Nemesis
18
6 / 3 / 4
12,102
504
12,218
15,529
7,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
cdomer
Sun Wukong
11
3 / 4 / 2
8,998
375
8,057
11,465
8,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
shermjac22
Medusa
17
7 / 9 / 4
11,621
484
15,168
20,340
7,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
toocool55
Gilgamesh
14
3 / 14 / 4
9,900
413
7,351
20,560
10,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
36
Kills
20
22
Deaths
38
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
14
3
4
5.33
W
Vamana
CP Pixel
Vamana
10
3
8
4.67
W
8
5
6
2.2
W
Susano
2
5
12
1.6
L
1
8
7
0.56
L
Nemesis
Tyllumas
Nemesis
6
3
4
2.67
L
Sun Wukong
cdomer
Sun Wukong
3
4
2
1
W
Arachne
hoseinsh134
Arachne
2
6
6
0.83
L
Medusa
shermjac22
Medusa
7
9
4
1
L
Gilgamesh
toocool55
Gilgamesh
3
14
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,320
Damage
48,920
79,722
Taken
80,608
56,307
Mitigated
37,805
13,849
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
17,916
7,816
0
1,786
17,461
24,525
2,664
0
17,461
0
80,734
W
Vamana
CP Pixel
Vamana
12,431
6,246
0
6,348
20,938
11,876
1,007
0
20,938
0
89,850
W
15,747
263
0
3,394
14,389
9,238
1,190
0
14,389
67,099
0
W
Susano
5,892
1,345
0
0
11,755
4,465
0
0
11,755
0
34,999
L
6,126
3,136
0
1,250
12,714
4,139
1,436
924
11,790
0
37,415
L
Nemesis
Tyllumas
Nemesis
12,218
6,773
0
2,127
15,529
7,689
0
578
14,951
0
78,263
L
Sun Wukong
cdomer
Sun Wukong
8,057
1,686
0
428
11,465
8,151
0
3,197
8,268
0
29,435
W
Arachne
hoseinsh134
Arachne
3,334
2,655
0
2,321
15,179
6,203
850
0
15,179
0
66,650
L
Medusa
shermjac22
Medusa
15,168
8,436
6
3,841
20,340
7,148
3,378
5,902
14,438
0
76,276
L
Gilgamesh
toocool55
Gilgamesh
7,351
2,769
0
188
20,560
10,678
449
5,146
15,213
0
33,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,951
Gold Earned
52,059
528
Minions Killed
405
0
Camps Cleared
0
2,175,570
Distance Traveled
1,791,912
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,259
552
135
6
0
410,517
3
W
Vamana
12,441
518
120
5
0
483,822
5
W
Anubis
11,912
496
126
5
0
376,143
0
W
Susano
10,116
422
45
2
0
434,025
1
L
Neith
9,438
393
50
2
0
261,337
0
L
Nemesis
12,102
504
135
6
0
403,551
1
L
Sun Wukong
8,998
375
46
2
0
331,331
0
W
Arachne
11,223
468
102
4
0
471,063
0
L
Medusa
11,621
484
118
5
0
348,568
2
L
Gilgamesh
9,900
413
56
2
0
447,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role