Player Matchup

Janus
Janus
Joeythebestie
Janus
Level 29
God Stats
97W - 104L
1,621 SR
Queue Stats
181W - 163L
1,626 Elo+
Solo
Kukulkan
Kukulkan
NoOneCares9788
Kukulkan
Level 14
God Stats
1W - 0L
1,402 SR
Queue Stats
7W - 5L
1,462 Elo+
Solo
Vulcan
Vulcan
lafliadominguez
Vulcan
Level 28
God Stats
46W - 59L
1,363 SR
Queue Stats
1,432W - 1,529L
1,360 Elo+
Solo
Izanami
Izanami
noodlesandsam
Izanami
Level 27
God Stats
9W - 4L
1,600 SR
Queue Stats
225W - 191L
1,511 Elo+
Solo
Cthulhu
Cthulhu
terp420
Cthulhu
Level 25
God Stats
18W - 19L
1,423 SR
Queue Stats
167W - 201L
1,430 Elo+
Solo
Team Averages
Level 25
1,482 SR
1,478 Elo+

VS

Team Averages
Level 26
1,526 SR
1,493 Elo+
Chang'e
Chang'e
EMPRESSxDeVINEx
Chang'e
Level 29
God Stats
47W - 44L
1,489 SR
Queue Stats
55W - 49L
1,452 Elo+
Solo
Khepri
Khepri
FilthyToilets
Khepri
Level 28
God Stats
8W - 11L
1,721 SR
Queue Stats
384W - 336L
1,509 Elo+
Solo
Hun Batz
Hun Batz
God 1st JJ
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,679 Elo+
Solo
Merlin
Merlin
HyperGuif464
Merlin
Level 18
God Stats
7W - 7L
1,563 SR
Queue Stats
29W - 31L
1,363 Elo+
Solo
Artemis
Artemis
lLikeMapleSyrup
Artemis
Level 29
God Stats
2W - 6L
1,359 SR
Queue Stats
39W - 45L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 7
12,952
1,177
23,945
8,382
2,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
18
7 / 0 / 10
12,492
1,136
22,682
3,782
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 1 / 13
10,109
919
6,479
5,411
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
17
6 / 7 / 7
11,136
1,012
15,363
14,379
4,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
terp420
Cthulhu
18
2 / 6 / 14
10,886
990
8,926
14,521
13,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

213

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
10,692
972
4,440
14,104
6,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 8
9,849
895
6,402
10,558
9,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
God 1st JJ
Hun Batz
16
6 / 7 / 7
11,049
1,004
12,146
21,268
8,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
1 / 6 / 6
9,685
880
4,480
17,792
7,092
17
4 / 7 / 11
11,262
1,024
15,704
18,888
7,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
55
25
Kills
16
16
Deaths
25
51
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
L
2
2
8
3
L
Hun Batz
God 1st JJ
Hun Batz
6
7
7
1.36
L
Merlin
1
6
6
0.67
W
10
2
7
6.75
W
Kukulkan
7
0
10
12
L
4
7
11
1.36
W
0
1
13
6.5
W
Izanami
6
7
7
1.36
W
Cthulhu
terp420
Cthulhu
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,395
Damage
43,172
46,475
Taken
82,610
24,837
Mitigated
39,406
3,347
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,440
86
5,325
3,782
14,104
6,715
0
12,754
1,350
24,753
0
L
6,402
207
0
420
10,558
9,959
0
7,267
3,291
20,252
0
L
Hun Batz
God 1st JJ
Hun Batz
12,146
2,845
0
0
21,268
8,519
0
16,520
4,748
0
28,967
L
Merlin
4,480
227
0
0
17,792
7,092
0
10,422
7,370
22,983
0
W
23,945
1,270
0
37
8,382
2,483
0
2,268
6,114
49,423
0
W
Kukulkan
22,682
817
0
401
3,782
1,399
0
312
3,470
54,584
0
L
15,704
7,124
0
572
18,888
7,121
0
15,069
3,819
0
25,488
W
6,479
4,629
0
926
5,411
2,867
0
2,165
3,246
19,559
0
W
Izanami
15,363
11,543
0
1,470
14,379
4,518
0
5,178
9,201
0
30,275
W
Cthulhu
terp420
Cthulhu
8,926
724
513
0
14,521
13,570
0
5,399
9,122
18,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,575
Gold Earned
52,537
215
Minions Killed
188
10
Camps Cleared
3
1,015,189
Distance Traveled
980,167
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,692
972
77
7
1
217,870
0
L
Khepri
9,849
895
22
2
0
176,638
1
L
Hun Batz
11,049
1,004
31
3
0
220,800
0
L
Merlin
9,685
880
37
3
0
173,525
0
W
Janus
12,952
1,177
67
6
0
223,677
1
W
Kukulkan
12,492
1,136
70
6
5
215,607
2
L
Artemis
11,262
1,024
21
2
2
191,334
0
W
Vulcan
10,109
919
36
3
1
162,225
1
W
Izanami
11,136
1,012
32
3
2
196,161
1
W
Cthulhu
10,886
990
10
1
2
217,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role