Player Matchup

Bellona
Bellona
BallsNotBrains
Bellona
Level 91
God Stats
3W - 3L
1,408 SR
Queue Stats
400W - 411L
1,530 Elo+
Solo
Erlang Shen
Erlang Shen
j0sSeLiN
Erlang Shen
Level 119
God Stats
10W - 14L
1,381 SR
Queue Stats
453W - 431L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
l_ArGMoN_l
Ah Muzen Cab
Level 106
God Stats
9W - 5L
1,698 SR
Queue Stats
455W - 439L
1,537 Elo+
Party 2
Hera
Hera
l_Neyd_l
Hera
Level 135
God Stats
4W - 6L
1,448 SR
Queue Stats
519W - 510L
1,572 Elo+
Party 2
He Bo
He Bo
zeroSUB76
He Bo
Level 113
God Stats
3W - 3L
1,517 SR
Queue Stats
28W - 37L
1,480 Elo+
Solo
Team Averages
Level 113
1,490 SR
1,526 Elo+

VS

Team Averages
Level 93
1,594 SR
1,542 Elo+
Janus
Janus
Bxsfahrer_Nico
Janus
Level 62
God Stats
5W - 14L
1,301 SR
Queue Stats
425W - 325L
1,536 Elo+
Party 1
Ganesha
Ganesha
OverHeathed
Ganesha
Level 147
God Stats
56W - 52L
1,688 SR
Queue Stats
578W - 478L
1,526 Elo+
Party 3
Mercury
Mercury
SeroxCoD
Mercury
Level 119
God Stats
25W - 9L
1,713 SR
Queue Stats
445W - 361L
1,543 Elo+
Party 1
King Arthur
King Arthur
eaglefire66
King Arthur
Level 75
God Stats
66W - 86L
1,444 SR
Queue Stats
1,155W - 1,118L
1,548 Elo+
Solo
Anhur
Anhur
tenda-insulare
Anhur
Level 62
God Stats
17W - 7L
1,824 SR
Queue Stats
100W - 81L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,943
534
5,143
12,777
8,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
j0sSeLiN
Erlang Shen
7
0 / 1 / 0
5,444
419
1,749
6,204
1,997
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
l_ArGMoN_l
Ah Muzen Cab
11
1 / 3 / 0
6,824
525
5,791
9,483
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
13
0 / 2 / 0
7,263
559
4,031
4,199
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
zeroSUB76
He Bo
11
0 / 4 / 0
6,258
481
3,971
7,312
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,087
622
3,784
4,247
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
OverHeathed
Ganesha
11
1 / 0 / 8
7,148
550
3,272
9,461
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
SeroxCoD
Mercury
13
5 / 0 / 3
7,765
597
3,580
8,556
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
eaglefire66
King Arthur
13
2 / 0 / 6
7,668
590
10,266
9,210
3,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 1
7,308
562
5,495
9,591
2,668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
14
14
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
0
5
6.5
W
Ganesha
OverHeathed
Ganesha
1
0
8
5
W
Mercury
SeroxCoD
Mercury
5
0
3
6.5
W
King Arthur
eaglefire66
King Arthur
2
0
6
5
L
Erlang Shen
j0sSeLiN
Erlang Shen
0
1
0
0
L
Ah Muzen Cab
l_ArGMoN_l
Ah Muzen Cab
1
3
0
0.33
L
Hera
0
2
0
0
W
2
1
1
2.5
L
He Bo
zeroSUB76
He Bo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,685
Damage
26,397
39,975
Taken
41,065
16,462
Mitigated
16,611
12,512
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,143
2,098
0
4,784
12,777
8,747
0
707
11,990
0
44,303
W
3,784
281
0
1,613
4,247
1,245
29
1,641
2,606
53,050
0
W
Ganesha
OverHeathed
Ganesha
3,272
350
0
2,256
9,461
5,609
19
1,428
8,033
20,973
0
W
Mercury
SeroxCoD
Mercury
3,580
1,711
0
500
8,556
3,102
0
1,970
6,586
0
49,216
W
King Arthur
eaglefire66
King Arthur
10,266
1,320
0
2,682
9,210
3,987
0
1,834
7,376
0
51,393
L
Erlang Shen
j0sSeLiN
Erlang Shen
1,749
770
0
2,207
6,204
1,997
0
2,060
4,052
0
14,554
L
Ah Muzen Cab
l_ArGMoN_l
Ah Muzen Cab
5,791
2,357
0
2,513
9,483
2,255
0
938
8,545
0
39,655
L
Hera
4,031
758
0
478
4,199
1,334
0
1,202
2,921
51,877
0
W
5,495
3,171
0
4,344
9,591
2,668
0
1,129
8,462
0
47,391
L
He Bo
zeroSUB76
He Bo
3,971
115
0
2,530
7,312
2,129
0
1,817
5,411
37,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,732
Gold Earned
37,976
409
Minions Killed
469
0
Camps Cleared
0
1,207,422
Distance Traveled
1,374,913
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,943
534
112
9
0
253,206
4
W
Janus
8,087
622
146
11
0
270,035
1
W
Ganesha
7,148
550
23
2
0
275,474
4
W
Mercury
7,765
597
86
7
0
343,388
4
W
King Arthur
7,668
590
101
8
0
257,092
3
L
Erlang Shen
5,444
419
22
2
0
198,564
2
L
Ah Muzen Cab
6,824
525
70
5
0
251,204
2
L
Hera
7,263
559
118
9
0
252,159
5
W
Anhur
7,308
562
113
9
0
228,924
1
L
He Bo
6,258
481
87
7
0
252,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role