Player Matchup

Da Ji
Da Ji
Glarene
Da Ji
Level 25
God Stats
5W - 2L
1,754 SR
Queue Stats
25W - 7L
1,894 Elo+
Solo
Athena
Athena
Paidynn
Athena
Level 4
God Stats
0W - 2L
1,235 SR
Queue Stats
27W - 26L
1,586 Elo+
Solo
Medusa
Medusa
StReeT BeaTs101
Medusa
Level 8
God Stats
23W - 23L
1,605 SR
Queue Stats
99W - 107L
1,556 Elo+
Party 1
Scylla
Scylla
xi_MisTeRiOuS_i
Scylla
Level 27
God Stats
3W - 6L
1,418 SR
Queue Stats
21W - 21L
1,537 Elo+
Solo
Kukulkan
Kukulkan
zlSnoxy
Kukulkan
Level 14
God Stats
10W - 5L
1,788 SR
Queue Stats
130W - 141L
1,504 Elo+
Party 1
Team Averages
Level 16
1,560 SR
1,615 Elo+

VS

Team Averages
Level 23
1,542 SR
1,643 Elo+
Ares
Ares
Banditbeast4919
Ares
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 171L
1,471 Elo+
Solo
Scylla
Scylla
Diablatina
Scylla
Level 24
God Stats
2W - 0L
1,704 SR
Queue Stats
7W - 2L
1,754 Elo+
Solo
Ne Zha
Ne Zha
NoWardNoGank
Ne Zha
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 22L
1,634 Elo+
Solo
Izanami
Izanami
XALOMON XANT1N
Izanami
Level 20
God Stats
28W - 20L
1,626 SR
Queue Stats
571W - 549L
1,759 Elo+
Solo
Osiris
Osiris
zombiedopple
Osiris
Level 29
God Stats
4W - 5L
1,379 SR
Queue Stats
66W - 52L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Glarene
Da Ji
10
2 / 1 / 2
5,512
551
2,826
4,926
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Paidynn
Athena
8
3 / 2 / 3
5,209
521
3,661
7,415
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 0 / 4
4,718
472
2,657
5,600
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 6 / 0
4,148
415
650
5,013
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
zlSnoxy
Kukulkan
9
3 / 1 / 0
5,335
534
1,948
4,036
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,614
461
2,929
4,622
1,690
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
Diablatina
Scylla
11
6 / 1 / 2
6,815
682
4,600
4,083
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
11
2 / 1 / 4
6,235
624
2,247
4,915
1,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 0
4,931
493
4,079
4,682
1,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
12
1 / 0 / 2
6,507
651
2,911
4,110
2,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
8
Kills
10
10
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
W
Scylla
Diablatina
Scylla
6
1
2
7
L
Da Ji
Glarene
Da Ji
2
1
2
3
W
Ne Zha
2
1
4
4
L
Athena
Paidynn
Athena
3
2
3
2.25
L
0
0
4
2
W
1
3
0
0.33
L
0
6
0
0
L
Kukulkan
zlSnoxy
Kukulkan
3
1
0
3
W
Osiris
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,742
Damage
16,766
26,990
Taken
22,412
9,634
Mitigated
8,077
5,611
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,929
125
0
760
4,622
1,690
195
1,885
2,737
9,468
0
W
Scylla
Diablatina
Scylla
4,600
875
0
1,440
4,083
1,198
0
1,540
2,463
33,308
0
L
Da Ji
Glarene
Da Ji
2,826
1,068
0
685
4,926
2,012
0
0
4,926
0
29,607
W
Ne Zha
2,247
425
0
879
4,915
1,286
0
0
4,915
0
36,157
L
Athena
Paidynn
Athena
3,661
767
0
1,684
7,415
3,304
187
2,433
4,796
13,036
0
L
2,657
672
258
2,484
5,600
1,400
319
1,132
4,228
0
20,154
W
4,079
2,746
0
1,204
4,682
1,540
541
2,245
2,437
0
25,374
L
650
198
0
0
5,013
1,550
148
2,056
2,957
12,698
0
L
Kukulkan
zlSnoxy
Kukulkan
1,948
424
0
500
4,036
1,368
0
1,442
2,554
18,167
0
W
Osiris
2,911
617
0
820
4,110
2,363
434
509
3,601
0
36,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,922
Gold Earned
29,102
178
Minions Killed
297
0
Camps Cleared
0
891,718
Distance Traveled
919,210
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,614
461
21
2
0
171,748
1
W
Scylla
6,815
682
66
7
0
178,871
5
L
Da Ji
5,512
551
61
6
0
187,162
2
W
Ne Zha
6,235
624
86
9
0
213,247
1
L
Athena
5,209
521
13
1
0
200,741
2
L
Medusa
4,718
472
39
4
0
156,142
0
W
Izanami
4,931
493
46
5
0
161,175
1
L
Scylla
4,148
415
19
2
0
148,565
0
L
Kukulkan
5,335
534
46
5
0
199,108
1
W
Osiris
6,507
651
78
8
0
194,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role