Player Matchup

Heimdallr
Heimdallr
AlaSToRrr
Heimdallr
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 89L
1,628 Elo+
Solo
Tsukuyomi
Tsukuyomi
MadSpirit
Tsukuyomi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,361 Elo+
Party 1
Merlin
Merlin
Sehbug
Merlin
Level 15
God Stats
13W - 10L
1,623 SR
Queue Stats
67W - 54L
1,430 Elo+
Solo
Neith
Neith
Vitortor
Neith
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 76L
1,569 Elo+
Solo
Yemoja
Yemoja
nabusp
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,361 Elo+
Party 1
Team Averages
Level 19
1,525 SR
1,470 Elo+

VS

Team Averages
Level 16
1,497 SR
1,399 Elo+
Artemis
Artemis
AthenaKinky
Artemis
Level 18
God Stats
1W - 1L
1,697 SR
Queue Stats
26W - 18L
1,596 Elo+
Solo
Arachne
Arachne
ComoQueDigita
Arachne
Level 29
God Stats
18W - 20L
1,441 SR
Queue Stats
64W - 113L
1,281 Elo+
Solo
Olorun
Olorun
Jeffreylm
Olorun
Level 11
God Stats
4W - 2L
1,349 SR
Queue Stats
11W - 9L
1,530 Elo+
Solo
Chaac
Chaac
Maguelokun
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 56L
1,344 Elo+
Solo
Yemoja
Yemoja
fadargrunge
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlaSToRrr
Heimdallr
16
7 / 1 / 8
10,591
623
18,065
12,646
5,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
MadSpirit
Tsukuyomi
16
10 / 1 / 3
10,200
600
9,638
9,730
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
Sehbug
Merlin
15
7 / 4 / 4
9,224
543
8,096
10,448
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Vitortor
Neith
14
4 / 6 / 10
9,246
544
11,314
12,204
4,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
nabusp
Yemoja
13
1 / 2 / 10
8,463
498
3,527
6,204
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AthenaKinky
Artemis
10
3 / 4 / 1
6,902
406
6,806
7,895
2,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
10
4 / 6 / 2
6,978
410
7,066
14,189
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Jeffreylm
Olorun
15
6 / 5 / 2
9,106
536
10,219
14,342
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
12
1 / 8 / 2
7,470
439
7,337
17,126
17,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
7
0 / 7 / 1
5,766
339
787
11,188
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
29
Kills
14
14
Deaths
30
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlaSToRrr
Heimdallr
7
1
8
11
L
Artemis
AthenaKinky
Artemis
3
4
1
0.88
L
Arachne
4
6
2
0.83
L
Olorun
Jeffreylm
Olorun
6
5
2
1.4
W
Tsukuyomi
MadSpirit
Tsukuyomi
10
1
3
11.5
L
Chaac
1
8
2
0.25
W
Merlin
Sehbug
Merlin
7
4
4
2.25
W
Neith
Vitortor
Neith
4
6
10
1.5
L
Yemoja
0
7
1
0.07
W
Yemoja
nabusp
Yemoja
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,640
Damage
32,215
51,232
Taken
64,740
21,817
Mitigated
35,878
14,726
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlaSToRrr
Heimdallr
18,065
8,651
0
2,778
12,646
5,577
1,136
2,255
10,001
0
69,083
L
Artemis
AthenaKinky
Artemis
6,806
2,716
0
2,811
7,895
2,120
190
1,181
6,714
0
23,978
L
Arachne
7,066
4,752
0
2,761
14,189
4,424
0
1,456
12,733
0
29,061
L
Olorun
Jeffreylm
Olorun
10,219
4,423
70
4,196
14,342
5,962
929
3,750
10,592
57,791
0
W
Tsukuyomi
MadSpirit
Tsukuyomi
9,638
3,166
0
3,979
9,730
3,585
885
836
8,864
0
63,954
L
Chaac
7,337
1,246
0
4,234
17,126
17,115
275
1,278
15,848
0
35,890
W
Merlin
Sehbug
Merlin
8,096
1,547
0
2,800
10,448
3,695
918
5,061
5,357
54,884
0
W
Neith
Vitortor
Neith
11,314
6,225
0
1,927
12,204
4,302
4,552
1,860
10,284
0
51,973
L
Yemoja
787
289
134
444
11,188
6,257
145
3,958
7,230
6,461
0
W
Yemoja
nabusp
Yemoja
3,527
790
1,819
1,423
6,204
4,658
356
994
5,210
16,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,724
Gold Earned
36,222
469
Minions Killed
288
0
Camps Cleared
0
1,511,950
Distance Traveled
1,416,175
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,591
623
119
7
0
327,733
3
L
Artemis
6,902
406
34
2
0
212,354
4
L
Arachne
6,978
410
46
3
0
346,409
2
L
Olorun
9,106
536
119
7
0
275,317
3
W
Tsukuyomi
10,200
600
119
7
0
359,775
0
L
Chaac
7,470
439
71
4
0
320,554
0
W
Merlin
9,224
543
102
6
0
278,971
3
W
Neith
9,246
544
92
5
0
253,869
3
L
Yemoja
5,766
339
18
1
0
261,541
0
W
Yemoja
8,463
498
37
2
0
291,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role