Player Matchup

Chang'e
Chang'e
DownTownBandit
Chang'e
Level 47
God Stats
0W - 1L
1,278 SR
Queue Stats
76W - 83L
1,486 Elo+
Party 2
Anhur
Anhur
SignorTorch
Anhur
Level 9
God Stats
5W - 7L
1,518 SR
Queue Stats
18W - 43L
1,093 Elo+
Party 2
Thor
Thor
daddydave9069
Thor
Level 4
God Stats
0W - 1L
1,225 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 20
1,340 SR
1,360 Elo+

VS

Team Averages
Level 36
1,465 SR
1,336 Elo+
Odin
Odin
Juuliojones
Odin
Level 23
God Stats
3W - 4L
1,597 SR
Queue Stats
58W - 65L
1,407 Elo+
Party 1
Merlin
Merlin
NeedAPickUp
Merlin
Level 29
God Stats
15W - 17L
1,535 SR
Queue Stats
164W - 162L
1,418 Elo+
Party 1
Fenrir
Fenrir
blisskreation
Fenrir
Level 57
God Stats
2W - 2L
1,263 SR
Queue Stats
11W - 13L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
8,343
695
6,745
11,193
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 2
8,111
676
3,291
9,815
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 9 / 1
6,807
567
3,073
8,801
2,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 16
8,813
734
7,321
8,673
5,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
13
6 / 1 / 12
9,344
779
9,964
6,919
2,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
11 / 1 / 7
9,660
805
7,836
7,307
2,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
20
20
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
3
2
16
5.5
W
Merlin
6
1
12
12
L
1
5
2
0.4
W
11
1
7
14.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,109
Damage
25,121
29,809
Taken
22,899
9,384
Mitigated
10,310
4,281
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,745
572
947
2,520
11,193
3,586
0
4,823
6,370
32,549
0
W
7,321
1,694
0
2,172
8,673
5,474
1,207
2,661
6,012
0
34,092
W
Merlin
9,964
178
0
2,167
6,919
2,264
456
1,838
5,081
43,446
0
L
3,291
1,206
0
504
9,815
2,945
0
2,576
7,239
0
16,085
W
7,836
2,343
0
1,144
7,307
2,572
1,150
2,382
4,925
0
20,358
L
3,073
1,006
0
310
8,801
2,853
0
2,621
6,180
0
6,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,261
Gold Earned
27,817
79
Minions Killed
129
0
Camps Cleared
0
483,205
Distance Traveled
639,174
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,343
695
31
3
0
186,873
1
W
Odin
8,813
734
37
3
0
214,015
0
W
Merlin
9,344
779
58
5
0
191,175
1
L
Anhur
8,111
676
38
3
0
174,433
0
W
Fenrir
9,660
805
34
3
0
233,984
0
L
Thor
6,807
567
10
1
0
121,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role