Player Matchup

Discordia
Discordia
AceMajorBucks
Discordia
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,330 Elo+
Party 2
Sylvanus
Sylvanus
Certifam_Movemen
Sylvanus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 50L
1,576 Elo+
Solo
Chang'e
Chang'e
FunkyJoker99
Chang'e
Level 10
God Stats
13W - 18L
1,348 SR
Queue Stats
40W - 51L
1,335 Elo+
Party 2
Loki
Loki
Pestyballs
Loki
Level 28
God Stats
30W - 33L
1,434 SR
Queue Stats
301W - 346L
1,425 Elo+
Solo
Heimdallr
Heimdallr
Xx_SVEN_xX95
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,392 Elo+
Solo
Team Averages
Level 13
1,456 SR
1,411 Elo+

VS

Team Averages
Level 16
1,518 SR
1,444 Elo+
Thor
Thor
Dopethrone58
Thor
Level 27
God Stats
2W - 0L
1,700 SR
Queue Stats
40W - 40L
1,474 Elo+
Solo
Hou Yi
Hou Yi
ETG Cabals Deep
Hou Yi
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
223W - 189L
1,521 Elo+
Solo
Terra
Terra
Juankaser
Terra
Level 11
God Stats
4W - 5L
1,180 SR
Queue Stats
27W - 41L
1,345 Elo+
Party 1
Medusa
Medusa
MiniGod502
Medusa
Level 23
God Stats
77W - 56L
1,503 SR
Queue Stats
102W - 100L
1,394 Elo+
Solo
Tiamat
Tiamat
ZerzReaper
Tiamat
Level 12
God Stats
12W - 8L
1,707 SR
Queue Stats
47W - 49L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AceMajorBucks
Discordia
17
0 / 10 / 7
10,362
942
4,295
12,992
5,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 4 / 5
10,565
960
5,481
13,605
16,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
FunkyJoker99
Chang'e
17
1 / 8 / 7
10,823
984
8,282
18,348
10,192
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
9 / 8 / 3
13,185
1,199
20,120
19,541
7,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Xx_SVEN_xX95
Heimdallr
17
2 / 8 / 6
11,097
1,009
14,509
16,696
7,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

56

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 12
12,579
1,144
12,911
12,843
7,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 4 / 14
11,952
1,087
13,441
10,463
4,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Juankaser
Terra
18
1 / 1 / 19
11,094
1,009
3,383
12,389
11,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
MiniGod502
Medusa
19
15 / 6 / 9
12,957
1,178
21,772
12,294
5,698
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
ZerzReaper
Tiamat
20
8 / 0 / 18
13,416
1,220
24,181
12,726
11,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
110
13
Kills
38
38
Deaths
13
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Discordia
AceMajorBucks
Discordia
0
10
7
0.35
L
1
4
5
0.88
W
10
2
12
8
W
4
4
14
2.75
L
Chang'e
FunkyJoker99
Chang'e
1
8
7
0.56
W
Terra
Juankaser
Terra
1
1
19
10.5
W
Medusa
MiniGod502
Medusa
15
6
9
3.25
L
9
8
3
1.31
L
Heimdallr
Xx_SVEN_xX95
Heimdallr
2
8
6
0.63
W
Tiamat
ZerzReaper
Tiamat
8
0
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,687
Damage
75,688
81,182
Taken
60,715
47,173
Mitigated
40,140
12,596
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AceMajorBucks
Discordia
4,295
1,812
0
61
12,992
5,018
0
3,770
9,222
11,980
0
L
5,481
2,472
1,939
2,352
13,605
16,343
0
7,237
6,368
21,016
0
W
12,911
4,765
0
0
12,843
7,573
0
4,938
7,905
0
24,354
W
13,441
5,909
0
211
10,463
4,130
0
1,942
8,521
0
35,056
L
Chang'e
FunkyJoker99
Chang'e
8,282
1,306
1,563
2,720
18,348
10,192
0
5,728
12,620
36,896
0
W
Terra
Juankaser
Terra
3,383
946
3,298
2,174
12,389
11,588
0
3,849
8,540
8,401
0
W
Medusa
MiniGod502
Medusa
21,772
11,081
0
0
12,294
5,698
0
3,340
8,954
0
37,185
L
20,120
5,555
0
2,855
19,541
7,793
0
5,023
14,518
0
33,432
L
Heimdallr
Xx_SVEN_xX95
Heimdallr
14,509
6,620
0
1,106
16,696
7,827
0
5,806
10,890
0
32,495
W
Tiamat
ZerzReaper
Tiamat
24,181
2,536
0
2,842
12,726
11,151
0
3,989
8,737
53,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,032
Gold Earned
61,998
186
Minions Killed
209
4
Camps Cleared
4
954,640
Distance Traveled
1,108,318
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,362
942
14
1
0
154,062
0
L
Sylvanus
10,565
960
43
4
1
193,908
0
W
Thor
12,579
1,144
25
2
2
231,909
0
W
Hou Yi
11,952
1,087
62
6
0
198,183
1
L
Chang'e
10,823
984
69
6
0
182,145
0
W
Terra
11,094
1,009
9
1
0
273,213
0
W
Medusa
12,957
1,178
48
4
0
169,312
0
L
Loki
13,185
1,199
18
2
3
240,217
1
L
Heimdallr
11,097
1,009
42
4
0
184,308
0
W
Tiamat
13,416
1,220
65
6
2
235,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role