Player Matchup

Raijin
Raijin
Doraw3
Raijin
Level 30
God Stats
2W - 1L
1,516 SR
Queue Stats
28W - 29L
1,458 Elo+
Party 3
Izanami
Izanami
Syon999
Izanami
Level 62
God Stats
37W - 33L
1,542 SR
Queue Stats
72W - 92L
1,458 Elo+
Party 3
Anubis
Anubis
castle98
Anubis
Level 66
God Stats
18W - 15L
1,577 SR
Queue Stats
160W - 182L
1,445 Elo+
Party 3
Chaac
Chaac
germanypinguino
Chaac
Level 127
God Stats
4W - 0L
1,543 SR
Queue Stats
73W - 82L
1,473 Elo+
Party 3
Athena
Athena
pablots31
Athena
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 35L
1,366 Elo+
Party 3
Team Averages
Level 62
1,536 SR
1,440 Elo+

VS

Team Averages
Level 49
1,441 SR
1,410 Elo+
Ymir
Ymir
ScarredFace1
Ymir
Level 44
God Stats
52W - 68L
1,417 SR
Queue Stats
157W - 245L
1,331 Elo+
Party 1
Osiris
Osiris
Temita14
Osiris
Level 26
God Stats
12W - 17L
1,386 SR
Queue Stats
353W - 398L
1,347 Elo+
Party 2
Nu Wa
Nu Wa
ThePapiPapito
Nu Wa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 259L
1,676 Elo+
Party 2
Hou Yi
Hou Yi
Zwaynee
Hou Yi
Level 32
God Stats
84W - 90L
1,500 SR
Queue Stats
188W - 269L
1,376 Elo+
Party 1
Bakasura
Bakasura
lambda8145
Bakasura
Level 57
God Stats
8W - 10L
1,402 SR
Queue Stats
297W - 397L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Doraw3
Raijin
20
6 / 4 / 8
12,991
520
14,688
17,940
7,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Syon999
Izanami
20
6 / 5 / 3
13,238
530
15,265
15,593
6,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
castle98
Anubis
20
12 / 4 / 9
14,859
594
22,809
19,583
12,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 6 / 15
13,477
539
24,775
33,912
33,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
pablots31
Athena
3
0 / 0 / 0
7,144
286
0
1,174
303

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 9
12,204
488
9,770
23,904
26,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Temita14
Osiris
17
3 / 8 / 5
11,000
440
8,718
21,828
18,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 8 / 9
11,507
460
14,851
16,093
5,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Zwaynee
Hou Yi
20
5 / 3 / 3
13,802
552
14,016
17,112
5,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
lambda8145
Bakasura
20
7 / 5 / 4
13,803
552
11,750
22,612
9,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
49
30
Kills
19
19
Deaths
30
35
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Raijin
Doraw3
Raijin
6
4
8
2.5
L
2
6
9
1.08
W
Izanami
Syon999
Izanami
6
5
3
1.5
L
Osiris
Temita14
Osiris
3
8
5
0.69
L
2
8
9
0.81
L
Hou Yi
Zwaynee
Hou Yi
5
3
3
2.17
W
Anubis
castle98
Anubis
12
4
9
4.13
W
6
6
15
2.25
L
Bakasura
lambda8145
Bakasura
7
5
4
1.8
W
Athena
pablots31
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,537
Damage
59,105
88,202
Taken
101,549
60,174
Mitigated
66,068
42,171
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Doraw3
Raijin
14,688
1,231
0
7,485
17,940
7,652
982
3,397
14,398
83,273
0
L
9,770
1,516
0
1,104
23,904
26,912
125
8,638
15,266
43,413
0
W
Izanami
Syon999
Izanami
15,265
11,998
753
5,098
15,593
6,620
3,236
4,111
11,410
0
106,177
L
Osiris
Temita14
Osiris
8,718
2,464
0
2,515
21,828
18,375
359
8,654
13,174
0
46,095
L
14,851
3,518
101
1,172
16,093
5,663
410
8,279
7,814
62,509
0
L
Hou Yi
Zwaynee
Hou Yi
14,016
9,221
0
6,754
17,112
5,894
0
4,675
12,437
0
92,371
W
Anubis
castle98
Anubis
22,809
544
0
11,743
19,583
12,110
1,062
6,690
12,177
114,648
0
W
24,775
5,904
0
17,092
33,912
33,489
4,985
8,405
24,666
87
107,659
L
Bakasura
lambda8145
Bakasura
11,750
8,733
0
4,893
22,612
9,224
0
7,251
15,361
0
99,766
W
Athena
pablots31
Athena
0
0
0
0
1,174
303
0
1,132
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,709
Gold Earned
62,316
632
Minions Killed
509
0
Camps Cleared
0
1,715,801
Distance Traveled
2,187,622
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,991
520
126
5
0
423,767
3
L
Ymir
12,204
488
59
2
0
417,274
3
W
Izanami
13,238
530
179
7
0
440,135
4
L
Osiris
11,000
440
74
3
0
432,670
1
L
Nu Wa
11,507
460
85
3
0
406,402
0
L
Hou Yi
13,802
552
147
6
0
420,550
1
W
Anubis
14,859
594
180
7
0
408,426
4
W
Chaac
13,477
539
147
6
0
443,473
7
L
Bakasura
13,803
552
144
6
0
510,726
5
W
Athena
7,144
286
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role