Player Matchup

Cupid
Cupid
ChapaC11
Cupid
Level 29
God Stats
12W - 3L
1,583 SR
Queue Stats
184W - 183L
1,485 Elo+
Solo
Cernunnos
Cernunnos
Diego18996
Cernunnos
Level 9
God Stats
11W - 4L
1,507 SR
Queue Stats
148W - 126L
1,482 Elo+
Solo
Ra
Ra
Polaris7277
Ra
Level 29
God Stats
30W - 46L
1,391 SR
Queue Stats
328W - 383L
1,424 Elo+
Solo
Fenrir
Fenrir
uvalentin2
Fenrir
Level 16
God Stats
7W - 8L
1,875 SR
Queue Stats
29W - 29L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
xJoaoDogma
Kuzenbo
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,571 SR
1,468 Elo+

VS

Team Averages
Level 21
1,500 SR
1,427 Elo+
Ymir
Ymir
JORMAURI
Ymir
Level 21
God Stats
2W - 1L
1,851 SR
Queue Stats
14W - 18L
1,373 Elo+
Solo
Olorun
Olorun
MaxTul
Olorun
Level 18
God Stats
6W - 11L
1,372 SR
Queue Stats
66W - 91L
1,309 Elo+
Solo
Heimdallr
Heimdallr
SheldonSHooKaDo
Heimdallr
Level 29
God Stats
0W - 1L
1,279 SR
Queue Stats
112W - 109L
1,526 Elo+
Solo
Bellona
Bellona
SoyBashkim
Bellona
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 8L
1,458 Elo+
Solo
Ne Zha
Ne Zha
drokelias
Ne Zha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 45L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ChapaC11
Cupid
17
2 / 1 / 4
10,061
629
6,696
8,048
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Diego18996
Cernunnos
16
7 / 1 / 2
9,770
611
10,199
10,063
3,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 5
9,329
583
8,091
7,383
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
uvalentin2
Fenrir
16
11 / 2 / 3
9,707
607
11,446
11,974
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
xJoaoDogma
Kuzenbo
15
6 / 1 / 10
8,793
550
8,783
13,647
11,599
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 6 / 1
6,334
396
2,702
7,671
4,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
MaxTul
Olorun
10
1 / 9 / 0
6,568
411
4,814
13,904
4,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
SheldonSHooKaDo
Heimdallr
13
2 / 6 / 1
7,892
493
11,081
15,262
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
SoyBashkim
Bellona
11
1 / 5 / 2
7,064
442
6,582
12,436
9,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
drokelias
Ne Zha
11
1 / 6 / 1
6,927
433
5,653
11,723
4,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
32
Kills
7
7
Deaths
32
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
ChapaC11
Cupid
2
1
4
4
W
Cernunnos
Diego18996
Cernunnos
7
1
2
8
L
Ymir
2
6
1
0.42
L
Olorun
MaxTul
Olorun
1
9
0
0.11
W
6
2
5
4.25
L
Heimdallr
SheldonSHooKaDo
Heimdallr
2
6
1
0.42
L
Bellona
SoyBashkim
Bellona
1
5
2
0.4
L
Ne Zha
drokelias
Ne Zha
1
6
1
0.25
W
Fenrir
uvalentin2
Fenrir
11
2
3
6.25
W
Kuzenbo
xJoaoDogma
Kuzenbo
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,215
Damage
30,832
51,115
Taken
60,996
26,812
Mitigated
28,793
22,495
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ChapaC11
Cupid
6,696
3,382
88
4,237
8,048
3,071
0
482
7,566
0
61,574
W
Cernunnos
Diego18996
Cernunnos
10,199
5,884
0
6,792
10,063
3,763
3,849
444
9,619
0
65,147
L
Ymir
2,702
615
0
166
7,671
4,586
0
3,987
3,482
10,371
0
L
Olorun
MaxTul
Olorun
4,814
2,517
0
2,445
13,904
4,929
1,074
3,811
9,921
28,398
0
W
8,091
302
2,296
2,354
7,383
3,170
807
3,076
4,307
47,322
0
L
Heimdallr
SheldonSHooKaDo
Heimdallr
11,081
5,633
0
4,395
15,262
5,442
0
5,350
9,852
0
49,010
L
Bellona
SoyBashkim
Bellona
6,582
2,120
0
2,607
12,436
9,219
0
0
12,436
326
29,079
L
Ne Zha
drokelias
Ne Zha
5,653
767
0
2,345
11,723
4,617
0
3,190
8,431
0
30,345
W
Fenrir
uvalentin2
Fenrir
11,446
2,760
0
2,836
11,974
5,209
0
1,437
10,537
0
56,297
W
Kuzenbo
xJoaoDogma
Kuzenbo
8,783
3,861
0
3,892
13,647
11,599
792
2,356
11,291
34,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,660
Gold Earned
34,785
463
Minions Killed
270
0
Camps Cleared
0
1,624,805
Distance Traveled
1,198,348
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,061
629
124
8
0
275,617
0
W
Cernunnos
9,770
611
109
7
0
303,676
0
L
Ymir
6,334
396
25
2
0
206,027
0
L
Olorun
6,568
411
41
3
0
221,686
0
W
Ra
9,329
583
96
6
0
361,354
7
L
Heimdallr
7,892
493
92
6
0
232,177
5
L
Bellona
7,064
442
57
4
0
270,668
0
L
Ne Zha
6,927
433
55
3
0
267,790
0
W
Fenrir
9,707
607
95
6
0
352,908
0
W
Kuzenbo
8,793
550
39
2
0
331,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role