Player Matchup

Heimdallr
Heimdallr
Brannwulf
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
DellFian
Bakasura
Level 29
God Stats
24W - 16L
1,657 SR
Queue Stats
424W - 406L
1,520 Elo+
Solo
Ymir
Ymir
NiceMomus
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,348 Elo+
Solo
Tyr
Tyr
perpetuallydumpy
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Solo
Janus
Janus
th-M4R14N-
Janus
Level 27
God Stats
4W - 5L
1,788 SR
Queue Stats
34W - 32L
1,448 Elo+
Solo
Team Averages
Level 14
1,589 SR
1,450 Elo+

VS

Team Averages
Level 29
1,441 SR
1,474 Elo+
Kukulkan
Kukulkan
NLSprite
Kukulkan
Level 11
God Stats
1W - 2L
1,293 SR
Queue Stats
215W - 202L
1,574 Elo+
Solo
Danzaburou
Danzaburou
Synonage
Danzaburou
Level 5
God Stats
6W - 1L
1,798 SR
Queue Stats
28W - 13L
1,428 Elo+
Party 1
Loki
Loki
Zackandmax1
Loki
Level 25
God Stats
4W - 8L
1,114 SR
Queue Stats
54W - 62L
1,366 Elo+
Solo
Khepri
Khepri
kingprime12
Khepri
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
tyees
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brannwulf
Heimdallr
9
1 / 6 / 0
6,156
362
2,706
7,894
3,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
DellFian
Bakasura
13
2 / 2 / 4
8,378
493
3,725
10,361
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
0 / 8 / 2
6,264
368
3,440
13,162
7,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 5 / 4
8,673
510
6,527
9,816
7,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
11
1 / 5 / 2
7,096
417
4,434
8,920
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NLSprite
Kukulkan
18
10 / 1 / 5
10,834
637
13,808
8,051
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Synonage
Danzaburou
13
4 / 1 / 7
8,405
494
7,812
8,671
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
8 / 2 / 2
7,986
470
6,776
5,143
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
13
2 / 1 / 11
8,785
517
4,374
5,993
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
tyees
Bellona
12
2 / 4 / 5
7,680
452
2,406
6,919
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
26
26
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Brannwulf
Heimdallr
1
6
0
0.17
L
Bakasura
DellFian
Bakasura
2
2
4
2
W
Kukulkan
NLSprite
Kukulkan
10
1
5
12.5
L
Ymir
0
8
2
0.13
W
Danzaburou
Synonage
Danzaburou
4
1
7
7.5
W
8
2
2
4.5
W
Khepri
2
1
11
7.5
L
5
5
4
1.4
L
Janus
1
5
2
0.4
W
Bellona
tyees
Bellona
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,832
Damage
35,176
50,153
Taken
34,777
26,313
Mitigated
18,331
8,385
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Brannwulf
Heimdallr
2,706
1,235
0
491
7,894
3,053
96
1,972
5,896
0
18,607
L
Bakasura
DellFian
Bakasura
3,725
2,618
0
5,451
10,361
4,906
0
3,185
7,026
0
42,449
W
Kukulkan
NLSprite
Kukulkan
13,808
1,469
0
2,232
8,051
3,344
1,424
2,193
5,519
92,598
0
L
Ymir
3,440
569
0
1,403
13,162
7,750
0
4,317
8,749
22,115
0
W
Danzaburou
Synonage
Danzaburou
7,812
3,261
0
3,202
8,671
3,569
294
2,430
6,065
0
40,320
W
6,776
2,008
0
1,135
5,143
1,534
0
576
4,535
0
28,508
W
Khepri
4,374
901
0
1,453
5,993
5,274
0
1,449
4,375
21,473
0
L
6,527
1,609
0
433
9,816
7,668
861
2,553
7,211
0
25,140
L
Janus
4,434
369
0
607
8,920
2,936
40
5,549
3,089
32,801
0
W
Bellona
tyees
Bellona
2,406
1,022
0
218
6,919
4,610
678
765
6,122
0
18,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
43,690
306
Minions Killed
372
0
Camps Cleared
0
1,518,754
Distance Traveled
1,451,015
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,156
362
36
2
0
235,906
1
L
Bakasura
8,378
493
112
7
0
395,610
6
W
Kukulkan
10,834
637
181
11
0
298,889
5
L
Ymir
6,264
368
46
3
0
295,030
6
W
Danzaburou
8,405
494
57
3
0
299,806
2
W
Loki
7,986
470
54
3
0
215,691
0
W
Khepri
8,785
517
29
2
0
329,781
7
L
Tyr
8,673
510
50
3
0
309,347
1
L
Janus
7,096
417
62
4
0
282,861
7
W
Bellona
7,680
452
51
3
0
306,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role