Player Matchup

Thor
Thor
Davidd160406
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Cupid
Cupid
GonzaloLunero
Cupid
Level 3
God Stats
13W - 10L
1,530 SR
Queue Stats
24W - 15L
1,500 Elo+
Party 2
Cerberus
Cerberus
Ku0i
Cerberus
Level 6
God Stats
1W - 5L
1,696 SR
Queue Stats
1W - 7L
1,272 Elo+
Party 1
Cthulhu
Cthulhu
NEMEA
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
cyprienpereira
Tiamat
Level 18
God Stats
1W - 4L
1,342 SR
Queue Stats
5W - 12L
1,202 Elo+
Party 1
Team Averages
Level 11
1,513 SR
1,395 Elo+

VS

Team Averages
Level 20
1,523 SR
1,334 Elo+
Heimdallr
Heimdallr
Ellanoteama1456
Heimdallr
Level 8
God Stats
2W - 0L
1,786 SR
Queue Stats
8W - 14L
1,293 Elo+
Solo
Agni
Agni
GoDTiPoL
Agni
Level 24
God Stats
5W - 8L
1,164 SR
Queue Stats
26W - 33L
1,197 Elo+
Solo
Arachne
Arachne
Tormux2
Arachne
Level 27
God Stats
18W - 8L
1,574 SR
Queue Stats
296W - 316L
1,434 Elo+
Solo
Nemesis
Nemesis
ToughJam5289804
Nemesis
Level 26
God Stats
3W - 3L
1,592 SR
Queue Stats
124W - 142L
1,339 Elo+
Solo
Athena
Athena
ximloki
Athena
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 67L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,904
537
2,313
7,590
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 4 / 3
5,534
503
3,509
6,728
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Ku0i
Cerberus
7
2 / 5 / 2
5,126
466
2,962
7,867
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
NEMEA
Cthulhu
10
2 / 2 / 0
5,743
522
2,750
6,753
4,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 3 / 1
5,070
461
5,431
5,566
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ellanoteama1456
Heimdallr
8
0 / 1 / 5
5,181
471
3,247
4,672
1,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
9
1 / 2 / 2
5,749
523
3,366
4,078
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Tormux2
Arachne
12
12 / 1 / 1
7,517
683
6,970
5,750
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 1
5,903
537
3,948
6,069
1,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
ximloki
Athena
10
3 / 3 / 9
6,163
560
4,866
10,306
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
17
17
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Heimdallr
Ellanoteama1456
Heimdallr
0
1
5
2.5
W
Agni
1
2
2
1
L
2
4
3
0.88
L
Cerberus
Ku0i
Cerberus
2
5
2
0.6
L
Cthulhu
NEMEA
Cthulhu
2
2
0
1
W
Arachne
Tormux2
Arachne
12
1
1
12.5
W
1
2
1
0.75
L
2
3
1
0.83
W
Athena
ximloki
Athena
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,965
Damage
22,397
34,504
Taken
30,875
15,052
Mitigated
11,147
8,531
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,313
683
0
3,066
7,590
2,267
0
1,033
6,531
0
30,629
W
Heimdallr
Ellanoteama1456
Heimdallr
3,247
1,085
365
1,264
4,672
1,621
485
2,611
1,891
0
17,048
W
Agni
3,366
113
0
552
4,078
1,280
492
796
3,166
21,718
0
L
3,509
1,861
0
1,889
6,728
1,725
250
2,347
4,195
0
19,699
L
Cerberus
Ku0i
Cerberus
2,962
241
0
958
7,867
3,739
240
1,972
5,675
10,013
0
L
Cthulhu
NEMEA
Cthulhu
2,750
572
0
1,150
6,753
4,227
180
0
6,753
19,366
0
W
Arachne
Tormux2
Arachne
6,970
4,731
0
1,275
5,750
2,222
0
1,168
4,482
0
37,108
W
3,948
1,853
0
1,783
6,069
1,912
0
2,109
3,713
0
21,247
L
5,431
962
249
1,219
5,566
3,094
54
2,442
3,118
21,589
0
W
Athena
ximloki
Athena
4,866
1,330
655
1,438
10,306
4,112
275
3,663
6,480
20,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,377
Gold Earned
30,513
232
Minions Killed
247
0
Camps Cleared
0
1,054,494
Distance Traveled
1,036,566
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,904
537
76
7
0
184,411
0
W
Heimdallr
5,181
471
33
3
0
195,335
1
W
Agni
5,749
523
57
5
0
190,125
3
L
Cupid
5,534
503
41
4
0
194,964
0
L
Cerberus
5,126
466
26
2
0
269,633
2
L
Cthulhu
5,743
522
54
5
0
200,094
3
W
Arachne
7,517
683
65
6
0
240,467
0
W
Nemesis
5,903
537
59
5
0
185,894
0
L
Tiamat
5,070
461
35
3
0
205,392
0
W
Athena
6,163
560
33
3
0
224,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role